- Apr 2, 2019
- 99
- 124
I'm having a great time in this build, also I have some feedback/ideas.
I'm not sure if this has been mentioned before, but the oogy boogies should be able to open any unlocked door. It's hard to take a monster serious as a threat when I can just lead them in a closet and close the door.![ROFL :ROFLMAO: :ROFLMAO:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Also, there should be a way to complete the demo that doesn't involve letting the monsters win. (Give me that Engineer keycard and an escape pod, or something.)![Unsure :unsure: :unsure:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
One other bug I found that was so glaringly obvious that I'm sure it must've been mentioned before, there is a door in the big open room with two big blast doors that has a door that opens up to "space". When I look down I see another part of the ship that I imagine is used in sex scenes. On that note, there should be a failsafe for whenever the player falls through the map. (It's happened a few times after being grabbed by the ghoulies and breaking free from their grip.) I'd recommend having the game reset the player to the level start area, after falling out of the map.
Still having fun though, animations look great.![Thumbs up (y) (y)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I'm not sure if this has been mentioned before, but the oogy boogies should be able to open any unlocked door. It's hard to take a monster serious as a threat when I can just lead them in a closet and close the door.
Also, there should be a way to complete the demo that doesn't involve letting the monsters win. (Give me that Engineer keycard and an escape pod, or something.)
One other bug I found that was so glaringly obvious that I'm sure it must've been mentioned before, there is a door in the big open room with two big blast doors that has a door that opens up to "space". When I look down I see another part of the ship that I imagine is used in sex scenes. On that note, there should be a failsafe for whenever the player falls through the map. (It's happened a few times after being grabbed by the ghoulies and breaking free from their grip.) I'd recommend having the game reset the player to the level start area, after falling out of the map.
Still having fun though, animations look great.
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