Unreal Engine Abandoned Project Unknown: Section 7 [Tester Fix] [MATEYDEV]

4.70 star(s) 16 Votes

Sevestra

New Member
Nov 10, 2017
1
1
Really like the atmosphere you're building here and whether you decide to focus on adult content or streamline ill definitely be checking on this later. I was exploring and it really gave me Deadspace/Alien isolation vibes. I think you have the foundation here for something quite good if given enough time. Best of luck to you! MateyDev
 
  • Red Heart
Reactions: MATEYDEV

bangboii

New Member
Apr 26, 2020
3
6
Long time lurker here and I really gotta say the potential this project has is amazing. Only downloaded to check out the anims and while looking for the creature it was truly un-nerving. I couldn't find the monster for the longest time and then hearing the doors open and turning around to the creature was amazing. Then after running out of HP Sarah does that little crawl thing in the hall-way....oooh man! Will absolutely keep my eye on this!!
 
  • Red Heart
Reactions: joncik and MATEYDEV

Jackhole69

Newbie
Sep 10, 2017
34
32
Played this a bit and found a lot of bugs and got lost without a weapon for a good while. When I got grabbed by an enemy, broke free and got grabbed by another enemy, then the player model broke after I broke free again and got fused into the enemy model unable to do anything getting dragged into the enemy model as it moved as normal. After playing around a bit trying to find other key cards and eventually did find the pistol but not the shotgun after I sat down in a bed and tried to get up I got magnetized to the furniture and couldn't break away from it could only move slightly away before the game forced me back to the bed area. One of the openable doors near the "canteen" door area just opens a broken black void that I fell through and couldn't get to load properly at all. Overall it's a solid start and can't wait to see more.
 

FaerDear

Newbie
Feb 9, 2019
41
50
Played this a bit and found a lot of bugs and got lost without a weapon for a good while. When I got grabbed by an enemy, broke free and got grabbed by another enemy, then the player model broke after I broke free again and got fused into the enemy model unable to do anything getting dragged into the enemy model as it moved as normal. After playing around a bit trying to find other key cards and eventually did find the pistol but not the shotgun after I sat down in a bed and tried to get up I got magnetized to the furniture and couldn't break away from it could only move slightly away before the game forced me back to the bed area. One of the openable doors near the "canteen" door area just opens a broken black void that I fell through and couldn't get to load properly at all. Overall it's a solid start and can't wait to see more.
Yep all of this already known and probably fixed, most of the information is in discord server of this game, some of it in patreon.
Now sorry for a little bit off-topic but: To everyone who wants to stick around development of this game I highly recommend to join discord server even if you don't have a patreon pledge, just to avoid asking questions that already have been asked and have a faster reply on your question.
 
  • Like
Reactions: tomwilliams9911

Themistoklis1

New Member
Apr 5, 2019
11
16
Man the difference if this version and the last is phenomenal . Holy moly mate you are amazing . That part where you had to crawl away from that monster was super good . Should we expect something like trying to escape from a "breeding" den ?
Also mateydev are you planning to add game over on story and free mode ? I would kinda prefer Free mode to be without a game over personally . Can't wait for the release ! Keep at it ;)
 

Boombaru23

Member
Aug 11, 2017
415
214
If you head right,from where you start,go down the corridor,open the door then take another left,and enter the last door,there are lockers,inside one of them there is the pistol.

Edit:But you need a keycard to open that,to get that,head left from the room you start in,thru the big door,then when you reach like a long corridor,head left towards an monster,the key is on the ground to the right of the door if you are facing the door.Hope it helped.
 

Luminescence

New Member
Apr 24, 2020
7
8
Gotta say, I'm loving this game a lot. I've been following it since its inception. Finding the pistol is of no issue. However, finding the engineer's card is another story. No matter how many times I walk around the hallways and open every cabinet... I can never seem to find it.

There are a few bugs in the game that I'd like to make mention. The first are health packs and the health bar. After being raped, you can replenish your health but only up to 50, regardless of the size of the health pack. Is that a feature in the game? I wasn't sure so I thought I'd mention it anyway. There is also an invisible wall in the middle of one of the large rooms (where there's the room that leads to nothing and you can fall through the map).

Like I said though, this game is incredible so far and exactly what I've been looking for.

A few suggestions:
- Adding a few lines of dialogue Sarah can say would be great... like how she reacts to having been raped (liking it, hating it, etc.)
- Masturbation animations - could be when sitting down somewhere or to restore health
- Cumming inside Sarah - which could lead to infection of herself (where the HP packs disinfect her)
- I enjoy the idea of quest markers, but that may not be your style which is totally fine. Just my opinion :)



Thanks again! Looking forward to the rest of this!
 

HazardFern

Newbie
Dec 27, 2018
57
38
Gotta say, I'm loving this game a lot. I've been following it since its inception. Finding the pistol is of no issue. However, finding the engineer's card is another story. No matter how many times I walk around the hallways and open every cabinet... I can never seem to find it.

There are a few bugs in the game that I'd like to make mention. The first are health packs and the health bar. After being raped, you can replenish your health but only up to 50, regardless of the size of the health pack. Is that a feature in the game? I wasn't sure so I thought I'd mention it anyway. There is also an invisible wall in the middle of one of the large rooms (where there's the room that leads to nothing and you can fall through the map).

Like I said though, this game is incredible so far and exactly what I've been looking for.

A few suggestions:
- Adding a few lines of dialogue Sarah can say would be great... like how she reacts to having been raped (liking it, hating it, etc.)
- Masturbation animations - could be when sitting down somewhere or to restore health
- Cumming inside Sarah - which could lead to infection of herself (where the HP packs disinfect her)
- I enjoy the idea of quest markers, but that may not be your style which is totally fine. Just my opinion :)



Thanks again! Looking forward to the rest of this!
There is no engineer's card on this version, it will be added later.
Being naked reduces your health to 50% and failing to escape too many times reduces it to 10%.
 
Last edited:

Jackapp

Newbie
May 31, 2017
86
143
This game is great and I'm really impressed with what's there right now. Just I'm worried about it using 100% of my GPU constantly. Has anyone else got the same issue? I have a GTX 1070
 

Boombaru23

Member
Aug 11, 2017
415
214
It seems you can use Universal Unreal Engine Unlocker to increase the fov,haven't tried anything else,just wanted to get a better view of that thiccness.
 

Captain Crash

Member
Oct 19, 2017
416
260
So far this is quite well done. It looks very good, there's a nice variety of sex scenes and making use of the environment for different positions depending on where enemies overpower you is very cool. It also does a great job with the atmosphere, the lighting, enemy design, etc. lends itself to a very creepy atmosphere. I only have 2 real issues.

The first is that I find the main character's outfit and mannerisms to be a bit out of place. From the looks of it she's meant to be a medic or rescue personnel, and yet the way she moves is very dainty and she's wearing a short, tight skirt that looks quite impractical. Obviously this is more of a personal preference, but I think it'd make the game more immersive if she didn't move in a way that looks so dainty and wore shorts or pants instead of a skirt.

The other issue is that the map is very difficult to navigate. Obviously once the mini-map is added that will help, but that's only part of the issue. The other reason it's hard to navigate is because a lot of the environment looks almost identical, and it's not clear where you can and can't go. The auto-opening doors look the same as the ones you can't enter that enemies emerge from, and all of the locked doors look the same so you can't tell if you're able to open them or not until you approach them. There's also a lack of visible landmarks across most of the map which looks nearly identical, the more open areas with doors to the train station, cafeteria, etc. are an exception.

I also find that the penetration in most sex scenes could look better, in some it doesn't look like her vagina is opening at all and in others there's some obvious clipping. I assume the sex scenes will get more polish as development progresses though, so this is a minor complaint.

Despite my criticisms I think this game is great overall, and I'm looking forward to how development progresses. Judging by the first enemy, I'm expecting some solid enemy designs as more are added.
 
Last edited:

Jackapp

Newbie
May 31, 2017
86
143
Thinking out loud cos I know the dev is around, but female zombies that can distract the male ones and get grabbed by them sounds like an interesting idea to me. Buys more time to search for stuff if you don't wanna waste ammo or don't have the gun

Edit: Or if there's stealth/hiding could just make for some juicy eyecandy
 

Slatts2

New Member
Nov 25, 2020
1
2
Pretty fun, actually got spooked once, and the lighting, sound and ambiance are great, 3 spoopy 5 me. The animations are also really good, my only complaint is Sarah's face, but it isn't something that makes it unplayable or detracts from the game as a whole, just personal opinion, and will be even less of an issue when the character creator is added. I did notice, and then tested that the monsters seem to ignore Sarah if you have her sit/lean on the beds, couches, and tables, I don't know if this is intentional as just a test phase for being able to hide from them or a simple oversight, but it was pretty funny getting as many of them to follow as I could and then just sitting on a couch.

A couple of things I personally would like to see are female monsters, cowgirl and reverse cowgirl scenes, and a full nelson scene.

A few suggestions are different monster types that would make navigating more interesting, as of right now you can just walk past them all, spaces to hide from monsters, different weapons, a journal or datapad or something to give you an objective like "Find the Armory Key." An arousal stat that makes it harder to resist the higher it is would be cool as well.

I had a lot of fun with this build, and I look forward to the next one.
 
  • Like
Reactions: jttth and MATEYDEV
4.70 star(s) 16 Votes