KiWolfGirl
Member
- Jun 13, 2018
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The trailer shows her turning into one and acting like you will get to play as werewolf right after that.is there a chance to become a werewolf somehow or not?
The trailer shows her turning into one and acting like you will get to play as werewolf right after that.is there a chance to become a werewolf somehow or not?
You can but only in certain parts of the game.is there a chance to become a werewolf somehow or not?
It works fine.I ask before but didnt get an answer and still just want to make sure the DL from this thread isnt going to try opening steam and installing the game, is it? Does it just run from the unzipped folder?
No, it won't open Steam. The game is free of any DRM.I ask before but didnt get an answer and still just want to make sure the DL from this thread isnt going to try opening steam and installing the game, is it? Does it just run from the unzipped folder?
Yes and no. If the available version on the OP post is the IGG build that's been around, it's the first release (1.0). Since then, there's been a good bit of content and optimizations.is this full game?
What new content did they add?Yes and no. If the available version on the OP post is the IGG build that's been around, it's the first release (1.0). Since then, there's been a good bit of content and optimizations.
Now if anyone could post an updated build, that would be great, I'm curious to see about said optimizations.
You'd have to check the Steam page. I don't have the changes in mind atm.What new content did they add?
Ok so I'm reading through the update and not only have they fixed quite a lot of the issues present in the base version, but QoL stuff too, like this:You'd have to check the Steam page. I don't have the changes in mind atm.
Yup. I try (and somehow enjoy) game. as a tps it's doesn't work for me and gunplay is meh, and it's sad coz killing antidote have kinda good gunplay, and it's strange coz game on UE5. But I kinda like atmosphere, our muscle mammy and some other stuff. Gonna watch about game and if devs fix shooting and add more, thinking about support.Ok so I'm reading through the update and not only have they fixed quite a lot of the issues present in the base version, but QoL stuff too, like this:
"- From now you can replay every main missions after you've completed them.
After the end game, you will be loaded back to the HQ, so you can even replay the Hangar mission."
There's more fixes for certain things incoming and they are also going to be adding a Gym and a Spa and more missions.
The support from the devs for this game seems pretty good.
Good info, thank you.For anyone else who found it annoying that the location of the corpse with the keycard wasn't actually mentioned, it's in the room where you get the radio call (kind of the opposite corner of the area from the exit of the room you start in).
It specifically seems to be changing the movement mode (or whatever they referred to it as) with P that prevents you from interacting with the body, toggling it again fixed it for me.
As I recall, there is currently one section during the story. In addition, if you fail the first Hub defense mission, there is an opportunity to convert for a longer period. I have not played this section since the base demo, and there was nothing past that point then. I'd be interested to hear from anyone who has tried it in the current build.The trailer shows her turning into one and acting like you will get to play as werewolf right after that.
It didn't show up for me in the current version in the thread, literally the first time I downloaded it. Maybe the latest official version actually fixed it, but there was no indication when I went over that corpse in trying to find it that was where the card was. Same thing happened with the second area, where the prompt for the pickup just wasn't there. This game (in the current thread version) has way too many poor gameplay design choices IMO, mostly poor combat along with the bugs to be worth playing.Good info, thank you.
My original question (that you're quoting) is from 3 builds ago. The game does a better job of pointing it out now, and the interaction no longer seemed bugged during my latest playthrough. I did delete my old Save and start fresh, which may have played a role.