Hey Cat, do you have any news about what's coming in the next update?
I have a change log on stuff I added/changed so far
Current Change-Log for 1.4 :
- Lah character model got a few tweaks to fit her original design in Night of The Werehog short film.
- New Lah and Cream animation added as replacement for the old scissoring animation.
- New collab animation with Exkrill added for Zeena and Amy. Exkrill gave me permission to use his Zeena and Amy mating press animation and I tried to add some details and extended it with a few additions.
- Guest game over animation added for Blaze in stage 2 made my Exkrill and slightly edited/updated by me
- Arena ground color and picture behind changed
- Impregnation updated/animations changed
- Surge character model got a few tweaks to imply being a futa
- Surge and Amy sex animation updated/edited and turned into a futa on female one
- Surge and Blaze sex animation updated/edited and turned into a futa on female one
- Temporary joke added to Incubus and Cream in story mod
- New Loading screen with Evil Rouge for BossRush's final stage
- New Loading screen for Lah
- New special Gameover screen added for Zeta that can be triggered after being defeated by Evil Rouge
- Cream's side mission models fixed
- Blaze's side mission models fixed and outfit changed
- Amy's old voice back
- Bug cause player stuck in idle(or walk in same spot without control) loop instead of spawning again after impregnation death by certain enemies fixed
- Blaze character model on base animations got a few tweaks to be more accurate to her canon design by chest size and chest color
- Amy got a new game over animation for stage 2
- Some portraits got updates in stage 4 and the mouse portrait was replaced with a new young Princess Elise portrait
-Added a new special duo idle for Rouge and Cream that can be triggered if the player doesn't pick neither Rouge or Cream at the beginning of the game. Rouge's solo idle also got a minor update/change. Once again thanks to Redeye for helping with the codes so I could implement this mini bonus.