erfan3

New Member
Nov 25, 2022
9
9
78
What about unwanted girls from base defence?
Can we harvest them for raw materials like in monster black market
what about gear?
 
Oct 2, 2022
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Quite a bit, I'd wager. Their previous game is quite popular and well designed, so I think this one will be quite good too.
 

iixviiiix

Member
Mar 11, 2020
112
112
139
I heard that dev intent to finish the game in the end of 2024, is that true ?
No , that's only 0.4 early access.
With the rate of development and the number of contents (large among of animations) I think fastest is early 2026 , that's if there are no problem pop out. If the devs cut down the contents and make it DLC then maybe they can release at end of 2025.

The team's last game , MBM take more than 2 year to developed and 1 year to update all planed contents.
 

Weeni69

New Member
Jul 31, 2024
9
4
81
ngl i've been waiting for the update to come out for sometime, hopefully soon. i will say, i know theres a mod for this game that allows you to place more deployment towers in order to deploy more troops. i have also seen that theres a lot of bugs with it making the game have invisible buildings and stuff. once the update drops i will drop a a folder with the .dll files you can just paste into the game to increase the deployment cap to over 1k. i will drop some screenshots and also a video guide i used as reference to mod the game values. please know i am in no shape a coding expert and it took me like 3 hours to find the correct line of code that is needed to be edited, i have modded my own games in the past such as skyrim and fallout but those use c++ usually and its simple stuff. hopefully my method works in the next update since itll make the game a lot more tolerable. i also found how to increase/decrease the wave timer so they come earlier or delayed. please note i used Dnspy to edit unity .dll files
 
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Weeni69

New Member
Jul 31, 2024
9
4
81
here's a coppy of my .dll files, use it if you want but
PLEASE READ: View attachment Managed.7z View attachment Managed.7z View attachment Managed.7z View attachment Managed.7z

  1. extract this file into your ProjectR_Data\Managed folder, hit replace when asked
  2. (for me it looks like this) [C:\New folder\[ProjectR] New 3.0.1\ProjectR_Data\Managed]
  3. i recommend making a new folder with a fresh unmodded version of the game just in case. this is basic modding knowledge to have backups but i wanted to emphasize it since i don't want to ruin any modded saves.
 

Weeni69

New Member
Jul 31, 2024
9
4
81


use this video as a reference as did i when modding for those who want to know the process or feel like doing it themselves without downloading my .zip file, in my dnspy screenshot u can just search "deploymentcap" and just change it yourself
 

Mr.sally

Member
May 16, 2022
175
121
111
ngl i've been waiting for the update to come out for sometime, hopefully soon. i will say, i know theres a mod for this game that allows you to place more deployment towers in order to deploy more troops. i have also seen that theres a lot of bugs with it making the game have invisible buildings and stuff. once the update drops i will drop a a folder with the .dll files you can just paste into the game to increase the deployment cap to over 1k. i will drop some screenshots and also a video guide i used as reference to mod the game values. please know i am in no shape a coding expert and it took me like 3 hours to find the correct line of code that is needed to be edited, i have modded my own games in the past such as skyrim and fallout but those use c++ usually and its simple stuff. hopefully my method works in the next update since itll make the game a lot more tolerable. i also found how to increase/decrease the wave timer so they come earlier or delayed. please note i used Dnspy to edit unity .dll files

dude got red goblins somehow lol
 
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