- Jan 3, 2019
- 561
- 333
Played through the latest update. A fucking 10/10. A masterpiece. Enjoyed it bit by bit.
Yep, next lewd scene
How? SAC stole the crew's ship and blahaj was inside the ship.-Que MC having a blowjob from a plush toy, only for Ashe to walk in with her swords in hand...-
Wait is this a dig at the developer for that overestimated game some people here swear it is the best thing ever made?Yeah unlike Oppai-man I don't have a billion dollars so I can't afford to settle for mediocrity.
Weren't they on a station rather than a ship? Because in that case it make sense Solarin & Co leave behind the ship when they go elsewhere.Seriously, what are they going to do now? After all that work fixing the ship SAC stole it back ans somehow i don't think Solarin will stay in orbit when he has some ancient alien civilization tech to hunt for.
Did Nyx kept the ship or the Gunslinger and company will have to stick with some low-quality ship they can find in this backwater planet?
The traitor implied during her dialogue with Gunslinger that SAC took the ship back since it used to belong to them. Or at least that was my take from their conversation.Weren't they on a station rather than a ship? Because in that case it make sense Solarin & Co leave behind the ship when they go elsewhere.
Yes, but the station is also SAC's. Storing an SAC ship on an SAC station isn't particularly odd. So the only thing theThe traitor implied during her dialogue with Gunslinger that SAC took the ship back since it used to belong to them. Or at least that was my take from their conversation.![]()
Joke will be on us all. Ashe has a spare somewhere on her person...View attachment 2382414
Save blahaj or we riot!
Seriously, what are they going to do now? After all that work fixing the ship SAC stole it back ans somehow i don't think Solarin will stay in orbit when he has some ancient alien civilization tech to hunt for.
Did Nyx kept the ship or the Gunslinger and company will have to stick with some low-quality ship they can find in this backwater planet?
Ashe pulls out an almoat identical shark but this one has a mini gunslinger hat on him.Joke will be on us all. Ashe has a spare somewhere on her person...
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00gamemenu.rpy", line 173, in script
$ ui.interact()
File "renpy/common/00gamemenu.rpy", line 173, in <module>
$ ui.interact()
File "game/screens.rpy", line 1006, in execute
screen preferences():
File "game/screens.rpy", line 1006, in execute
screen preferences():
File "game/screens.rpy", line 1010, in execute
fixed:
File "game/screens.rpy", line 1012, in execute
use game_menu(_("Preferences"), scroll="viewport"):
File "game/screens.rpy", line 530, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens.rpy", line 530, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens.rpy", line 539, in execute
frame:
File "game/screens.rpy", line 542, in execute
hbox:
File "game/screens.rpy", line 548, in execute
frame:
File "game/screens.rpy", line 551, in execute
if scroll == "viewport":
File "game/screens.rpy", line 553, in execute
viewport:
File "game/screens.rpy", line 562, in execute
vbox:
File "game/screens.rpy", line 563, in execute
transclude
File "game/screens.rpy", line 1012, in execute
use game_menu(_("Preferences"), scroll="viewport"):
File "game/screens.rpy", line 1015, in execute
vbox:
File "game/screens.rpy", line 1050, in execute
vbox: #add these 3 lines
File "game/screens.rpy", line 1052, in execute
bar value FieldValue(persistent, "dialogueBoxOpacity", range=1.0, style="slider")
File "renpy/common/00barvalues.rpy", line 285, in get_adjustment
value -= self.offset
TypeError: unsupported operand type(s) for -=: 'NoneType' and 'int'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/00gamemenu.rpy", line 173, in script
$ ui.interact()
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00gamemenu.rpy", line 173, in <module>
$ ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3315, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3735, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3735, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 1006, in execute
screen preferences():
File "game/screens.rpy", line 1006, in execute
screen preferences():
File "game/screens.rpy", line 1010, in execute
fixed:
File "game/screens.rpy", line 1012, in execute
use game_menu(_("Preferences"), scroll="viewport"):
File "game/screens.rpy", line 530, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens.rpy", line 530, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens.rpy", line 539, in execute
frame:
File "game/screens.rpy", line 542, in execute
hbox:
File "game/screens.rpy", line 548, in execute
frame:
File "game/screens.rpy", line 551, in execute
if scroll == "viewport":
File "game/screens.rpy", line 553, in execute
viewport:
File "game/screens.rpy", line 562, in execute
vbox:
File "game/screens.rpy", line 563, in execute
transclude
File "game/screens.rpy", line 1012, in execute
use game_menu(_("Preferences"), scroll="viewport"):
File "game/screens.rpy", line 1015, in execute
vbox:
File "game/screens.rpy", line 1050, in execute
vbox: #add these 3 lines
File "game/screens.rpy", line 1052, in execute
bar value FieldValue(persistent, "dialogueBoxOpacity", range=1.0, style="slider")
File "renpy/sl2/sldisplayables.py", line 251, in sl2bar
return renpy.display.behavior.Bar(range, value, width, height, vertical=False, **properties)
File "renpy/display/behavior.py", line 1843, in __init__
adjustment = value.get_adjustment()
File "renpy/common/00barvalues.rpy", line 285, in get_adjustment
value -= self.offset
TypeError: unsupported operand type(s) for -=: 'NoneType' and 'int'
Windows-10-10.0.19041
Ren'Py 7.4.10.2178
Projekt: Passion 0.6
Tue Feb 14 01:05:24 2023
Did you use any mods?Help?
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00gamemenu.rpy", line 173, in script $ ui.interact() File "renpy/common/00gamemenu.rpy", line 173, in <module> $ ui.interact() File "game/screens.rpy", line 1006, in execute screen preferences(): File "game/screens.rpy", line 1006, in execute screen preferences(): File "game/screens.rpy", line 1010, in execute fixed: File "game/screens.rpy", line 1012, in execute use game_menu(_("Preferences"), scroll="viewport"): File "game/screens.rpy", line 530, in execute screen game_menu(title, scroll=None, yinitial=0.0): File "game/screens.rpy", line 530, in execute screen game_menu(title, scroll=None, yinitial=0.0): File "game/screens.rpy", line 539, in execute frame: File "game/screens.rpy", line 542, in execute hbox: File "game/screens.rpy", line 548, in execute frame: File "game/screens.rpy", line 551, in execute if scroll == "viewport": File "game/screens.rpy", line 553, in execute viewport: File "game/screens.rpy", line 562, in execute vbox: File "game/screens.rpy", line 563, in execute transclude File "game/screens.rpy", line 1012, in execute use game_menu(_("Preferences"), scroll="viewport"): File "game/screens.rpy", line 1015, in execute vbox: File "game/screens.rpy", line 1050, in execute vbox: #add these 3 lines File "game/screens.rpy", line 1052, in execute bar value FieldValue(persistent, "dialogueBoxOpacity", range=1.0, style="slider") File "renpy/common/00barvalues.rpy", line 285, in get_adjustment value -= self.offset TypeError: unsupported operand type(s) for -=: 'NoneType' and 'int' -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/00gamemenu.rpy", line 173, in script $ ui.interact() File "renpy/ast.py", line 928, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2245, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/00gamemenu.rpy", line 173, in <module> $ ui.interact() File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3315, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 3735, in interact_core root_widget.visit_all(lambda i : i.per_interact()) File "renpy/display/core.py", line 568, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 568, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 568, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 568, in visit_all d.visit_all(callback, seen) File "renpy/display/screen.py", line 436, in visit_all callback(self) File "renpy/display/core.py", line 3735, in <lambda> root_widget.visit_all(lambda i : i.per_interact()) File "renpy/display/screen.py", line 447, in per_interact self.update() File "renpy/display/screen.py", line 637, in update self.screen.function(**self.scope) File "game/screens.rpy", line 1006, in execute screen preferences(): File "game/screens.rpy", line 1006, in execute screen preferences(): File "game/screens.rpy", line 1010, in execute fixed: File "game/screens.rpy", line 1012, in execute use game_menu(_("Preferences"), scroll="viewport"): File "game/screens.rpy", line 530, in execute screen game_menu(title, scroll=None, yinitial=0.0): File "game/screens.rpy", line 530, in execute screen game_menu(title, scroll=None, yinitial=0.0): File "game/screens.rpy", line 539, in execute frame: File "game/screens.rpy", line 542, in execute hbox: File "game/screens.rpy", line 548, in execute frame: File "game/screens.rpy", line 551, in execute if scroll == "viewport": File "game/screens.rpy", line 553, in execute viewport: File "game/screens.rpy", line 562, in execute vbox: File "game/screens.rpy", line 563, in execute transclude File "game/screens.rpy", line 1012, in execute use game_menu(_("Preferences"), scroll="viewport"): File "game/screens.rpy", line 1015, in execute vbox: File "game/screens.rpy", line 1050, in execute vbox: #add these 3 lines File "game/screens.rpy", line 1052, in execute bar value FieldValue(persistent, "dialogueBoxOpacity", range=1.0, style="slider") File "renpy/sl2/sldisplayables.py", line 251, in sl2bar return renpy.display.behavior.Bar(range, value, width, height, vertical=False, **properties) File "renpy/display/behavior.py", line 1843, in __init__ adjustment = value.get_adjustment() File "renpy/common/00barvalues.rpy", line 285, in get_adjustment value -= self.offset TypeError: unsupported operand type(s) for -=: 'NoneType' and 'int' Windows-10-10.0.19041 Ren'Py 7.4.10.2178 Projekt: Passion 0.6 Tue Feb 14 01:05:24 2023