- Oct 19, 2022
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And Christina HendricksIt has Morena Baccarin.
That is all anyone needs to know.
And Christina HendricksIt has Morena Baccarin.
That is all anyone needs to know.
Don't forget it also have natural beauties like Summer Glau and Jewel Staite.And Christina Hendricks
yes. projekt passion is our firefly.I really hope they don't. The subject per se might have been good, but what made the serie amazing was the incredibly lucky casting. They all absolutely nailed their parts, they all did an hell of a job, even the less experienced of them and they had an unbelively perfect chemistry among each other.
You just can't arrange that perfect storm again by design. Expecially today that Hollywood is at its all time low and most of writers, actors and showrunnes seem to lack even the most basic talent.
you should.I've never actually seen Firefly
But it is still in production.yes. projekt passion is our firefly.
in addition to what everyone else said: its a short binge, there's only 13 episodes.I've never actually seen Firefly
I'll be in my bunk.And Christina Hendricks
or maybe he should not watch it until he finish his game, so his Vision won't get compromised by it.you should.
It would highly likely makes your game even better due to inspirations you might get from watching it.
Not going to say to watch it or not but for me I think it is overestimated because of nostalgia. Your story already got a very good and healthy dose of inspiration.I've never actually seen Firefly
Classy Lemon, hey bud, you've a label placement bug in S1, Ep7 (v0.7).
If the Player has not ever held Ash, due to your cutscene label placement it plays all of that portion of the scene since it breaks out of the original conditional block. I've noted it in the below to explain:
To fix it you must indent the entire "label cutScene13Replay" block one placement to the right. Make sense?You don't have permission to view the spoiler content. Log in or register now.
Also, you and I should chat sometime about that crazy torture you created in the Ep6 (v0.6) Elysra Game script. You've done it the most difficult way possible having some 4k+ lines of code for a game that shouldn't take more than a couple hundred. All that duplication is not necessary tbh. Use temporary lists to insert the Player's game topic choices (the 4 base topics) and then condition against that temp list for each block of question/response for the game. Then there's zero duplication of questions/answers/replies at all... zero. If this doesn't make sense to you I can rewrite the entire "06_game" script for you so you have a reference (after I finish this S1 mod production). I'll help you learn how to make the coding platform work for you, not you spending hours upon hours forcing square blocks inside round holes (so to speak).
Anyway, I'm back to it. I'll fix the bug above in the pending SanchoMod release (along with all the other minor issues I've yet to create a post about).