hhanson109

New Member
Jan 29, 2019
5
2
Please try this one (0.81.0 only)

For those who want to made future patches:
Code:
Assembly: pure-onyx_Data/Managed/Eromancer.dll
Method: Eromancer.PureOnyx.AnimationGalleryWindow.PrepareCaches()
Line: #53 (bool unlocked = true;)
How can i open the source code?
 

Buziol

Active Member
Jun 5, 2017
593
1,257
Does anyone know how to loop animations in unity explorer or apply animations to a clone?
What do you mean by "apply animations to a clone"?

As for looping, I am annoyed myself how gallery animations are still treated as "timed sequence" for no reason, so I've messed with it two years ago I think. There was some success using library editing (dnspy) but it wasn't "enough" for me to share and now I no longer remember how to do it so can't help you beyond that.

What I did notice though, is that newest "double Male Cop" animation seems to finally be a looped one. Do try to check it for differences in dnspy and apply it for what you want to be looped.
 

cetminer

Newbie
Feb 13, 2020
46
47
What do you mean by "apply animations to a clone"?
When I clone a girl in the gallery the clone is frozen, if I go around looking at animation components the clone's Animation.isPlaying is always ticked off and greyed out.
I basically want to place multiple animations next to each other
 
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