- Sep 4, 2017
- 1,052
- 2,190
I mean, if this dev was making a text based game he would be the kind to add a new line to his changelog for each typo fixed.Wow, they updated a shit ton of stuff
I mean, if this dev was making a text based game he would be the kind to add a new line to his changelog for each typo fixed.Wow, they updated a shit ton of stuff
that's the point, the game is not progressing because it makes so much money. you are getting something that a single dev with no money gives you in less than a week. but you get it every month while the game earnings are dumbfounded high. you want the dev to strive for cash, otherwise why would he work on the game? they hardly do anything (the bare min for that amount of monthly income is 4-5 animations and 2 new enemies every month on top of all the game improvements and fixes) would you work harder on something you can milk for years while hardly doing anything? we already know the devs had some characters and animations ready beforehand. we know about their last game, and everything related around the cash flow.Think the thing I dislike most about this game is the amount of people complaining about how the devs are apparently ripping people off when it's their money to spend. Don't like the game? Don't download it. Don't want to spend money on it? Don't spend money on it.
I like this game, I like the animations, the games got problems, but legit, the fact there's releases at all makes it better than 99% of other games like this. Bit bored of reading spam bout how people are wasting their money when we're literally on a site that pirates patreon and other sex games so we don't have to spend money, I'd rather be happy people are subscribed so there's a game in the first place rather than complaining so the game outright dies.
Got distracted and totally forgot why I posted in the first place, I had to run the game in administrator to get it to work, otherwise it'd just load some kind of random window and instantly close.
Hey hey hey hey hey hey....done in two hours tells people that there's a good bit of content here.you will be done in a couple of hours and come back here asking "where's the rest of the content? this guy is making 17k dollars a month wtf guys?"
I'm having the same issue. I think it's a bug in this update. I've tried deleting the save folder with no effect. I also tried making sure the gallery for those animations were unlocked in case they made that a requirement for some reason. Still no effect. It doesn't seem to matter which map you play on either the paired animations just don't seem to work anymore.I have one problem? paired interaction stopped working during the game? if there is an H scene, then only 1 opponent takes part in it, how to fix it? or is it a bug?
I couldn't care less bout people who aren't screaming "omg this game is amazing", like I said, games got problems, but people are spamming the thread saying stuff like "omg no updates, games gotta die" when the game is being updated regularly and posts are being made about whats being done and whats planned, it's not like some other games I've seen where there's updates and you can barely tell what's been changed. The games got problems, but often development is about stuff that's unreleased and being done in the background, it's not all flashy 20 animations per release and massive content changes, so I get why everything is done slowly, but the game is changing and becoming more fleshed out in each release, I can see how it's all coming together.that's the point, the game is not progressing because it makes so much money. you are getting something that a single dev with no money gives you in less than a week. but you get it every month while the game earnings are dumbfounded high. you want the dev to strive for cash, otherwise why would he work on the game? they hardly do anything (the bare min for that amount of monthly income is 4-5 animations and 2 new enemies every month on top of all the game improvements and fixes) would you work harder on something you can milk for years while hardly doing anything? we already know the devs had some characters and animations ready beforehand. we know about their last game, and everything related around the cash flow.
so please don't dismiss people who are not screaming "omg this game is amazing". you enjoy it? great, go play it, you will be done in a couple of hours and come back here asking "where's the rest of the content? this guy is making 17k dollars a month wtf guys?"
You clearly haven't read what was posted about the whole development issues here.I couldn't care less bout people who aren't screaming "omg this game is amazing", like I said, games got problems, but people are spamming the thread saying stuff like "omg no updates, games gotta die" when the game is being updated regularly and posts are being made about whats being done and whats planned, it's not like some other games I've seen where there's updates and you can barely tell what's been changed. The games got problems, but often development is about stuff that's unreleased and being done in the background, it's not all flashy 20 animations per release and massive content changes, so I get why everything is done slowly, but the game is changing and becoming more fleshed out in each release, I can see how it's all coming together.
Highly doubt that specific issue will happen since Unity is usually the first one to have all the new engine features and technologies and upgrading to a newer version of unity is usually piss easy."oh no, we must change engine after years of development because one minor feature showed us the limitations of the current one!"
I dunno dude, Unreal Engine 5 is looking nice. Could be used as that excuse to change engine. They probably won't do that though... Right?... It's not like they've done that before right?... Oh no.Highly doubt that specific issue will happen since Unity is usually the first one to have all the new engine features and technologies and upgrading to a newer version of unity is usually piss easy.
However, I would definetely believe that Eromancer would tell something like this to naive patrons to continue the milking.
At the moment their credibility is a little rising since the last 2 updates since the timeframe matches the amount of work that was actually put in. If they can keep this up for the rest of the development Ill be happy..... though I press X on that one.
not really. for a simple small cell shaded game like this Unity is the best solution.I dunno dude, Unreal Engine 5 is looking nice. Could be used as that excuse to change engine.
I was just joking... mostly. I use both Unity and Unreal, and yes, there is absolutely no good reason for them to switch engine. Another funny possibility that I hope doesn't happen is they just say the same excuse they did before and make a "side project" again. Even most devs that are using unreal 4 don't have a good reason to update to 5 if it's too much of a hassle but that won't stop grifters. I'm just curious if Eromancer or others like them will use the hype from Unreal 5 next year to make a quick buck... We probably all already know the answer to that.not really. for a simple small cell shaded game like this Unity is the best solution.
Unreal is generally the better choice for games with AAA size since it is has more performance or because you dont know how to code since blueprints are a thing in Unreal.
But you have more issues with Unreal.
If Eromancer ever decides to go Unreal with this game then it can be considered as hard evidence that god is dead.
- it has less documentation/tutorials
- smaller community
- it is more expensive
- you have to install chinese spyware (Epic) onto your computer in order to use the engine
- its either C++ (hard to learn in comparison with C#) or Blueprints (which are far mor unreadable than actual code in my opinion) for scripting
- Upgrading to a newer version of the engine is sometimes impossible or really hard to do (even its just a minor release)
- Unity usually has the newest technologies first and if you want them in Unreal it takes about half a year and you have to go through the painful process of upgrading the engine
You clearly haven't read what was posted about the whole development issues here.
It's not just the amount of animations per release (and definitely not about their quality). If it was just that, I would even give them 10$/month because we would have a good fighting game at this point, if a little lacking in h-content.
Also, this project will not die. It will be milked for a LONG time, I can assure you.
In the end, it most likely will be "completed" (finished before being finished) or they'll do a common trick of "oh no, we must change engine after years of development because one minor feature showed us the limitations of the current one!"...and then the milking will continue a new.