Mike17723

Member
Jan 9, 2019
172
655
207
["Took several years to finish"]
View attachment 4891871

- This thread erects on 2018, not to mentioned this game in dev hell ever since before that.
- At least it's now 6 years and a half.
- Night of Revenge, solo dev with some guests volunteered already finish their game, latest update were on 2023.
- If you're backing as his patronages on $10 tier, you have now spent no less than $750
- You have now paid at least $750 for a game that still 1/6 done(or lower) after about 6 years and a half.
- You probably have to 'backing' this game about 6 more times of the same amount and hopefully, it'll be finish and release by then.
- Realized you have paid no less than $4,500 for this game until its(eventually) finalization. And you have now grown +40 y/o from that day, giving the same updates ratio.
- Uhh ....
- welp
- :KEK:

I used to praise his endeavor ever since MATM. Now, I dunno, I don't care anymore, I guess? Just feels like meme around. His work's quality is undeniable, probably. But there're lots of other option out there. I have already taken this thread like an elderly care that I feels like visiting once in a while. That's it I guess. Have a good coffee, y'all.
Or just, hear me out,
Don't pay a single penny, pirate the game from F95zone
Stonks
 
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DustyX

Member
Jun 16, 2017
359
433
177
Part of me wonders if the game had been completed months or years ago and it is only when the trickle of cash starts to thin that a 'new update' is released to increase the flow of funds once more.

I mean... quite insidious but [potentially] dastardly effective, just like the tin foil hat conspiracy of "why create a cure for cancer when the monetization of long term treatment is so much more profitable?" ---not to invite a deep dive into that rabbit hole but yeah, like... unless time is being spent snorting lines off of certain backsides the time elapsed verses funds provided and work presented seem quite disproportionate in my incredibly limited understanding of what it takes to put a game together.
 

User_033

Newbie
Mar 21, 2023
47
51
28
Part of me wonders if the game had been completed months or years ago and it is only when the trickle of cash starts to thin that a 'new update' is released to increase the flow of funds once more.

I mean... quite insidious but [potentially] dastardly effective, just like the tin foil hat conspiracy of "why create a cure for cancer when the monetization of long term treatment is so much more profitable?" ---not to invite a deep dive into that rabbit hole but yeah, like... unless time is being spent snorting lines off of certain backsides the time elapsed verses funds provided and work presented seem quite disproportionate in my incredibly limited understanding of what it takes to put a game together.
I mean, that's what Yandere Simulator did. It isn't out of the question.
 

Dee1414

Member
Aug 1, 2019
155
577
216
Part of me wonders if the game had been completed months or years ago and it is only when the trickle of cash starts to thin that a 'new update' is released to increase the flow of funds once more.

I mean... quite insidious but [potentially] dastardly effective, just like the tin foil hat conspiracy of "why create a cure for cancer when the monetization of long term treatment is so much more profitable?" ---not to invite a deep dive into that rabbit hole but yeah, like... unless time is being spent snorting lines off of certain backsides the time elapsed verses funds provided and work presented seem quite disproportionate in my incredibly limited understanding of what it takes to put a game together.
There's a monetization style that a couple western developers seem to do in which they essential sell the "working version" of a game indefinitely, and they use their subscription platform as a way to slowly leak content which keeps subscribers engaged and putting in money.

It isn't the game itself that brings the paycheque (though it eventually will also do that), but giving subscribers the ability to be involved with the production itself. Eromancer, for instance, is very social to his subscribers and gives them the feel that they are attached to the dev cycle, and Eromancer always gives the deadline of "soon" when it comes to completion.

Not to say they just straight up are not working on the game, because they are, but it's how they went literally more than a decade without a legitimate game release. And why they are continuously adding more features instead of doubling down on trying to finish the game. Don't forget, this game was a means to the end of financing MATM, but the devs clearly aren't in any rush to ship it which tells us all we need to know. Another developer of this style comes to mind, almost to a T.

The game isn't what they are selling. They are selling the production of it. And, frankly, they're doing quite well doing so.
 

Heresneaking

New Member
Feb 14, 2024
1
1
89
I kinda like this style of game, does anyone can advise other games in same style?
Shrine Maiden Kanna's Meatheaded ExorFist Record
Haven't seen this on here but its pretty similar to the beat em' up genre. The creator is working on a second game as we speak
 
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Bakapu

New Member
Jun 7, 2025
2
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3
Hi everyone, I played a lot on version 0.109.0 and I'd like to know if there's a way to transfer my save to version 0.130.0. Sorry if you've already answered this question, but there are a lot of pages on this topic
 
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