LewdDudeSendThaNewds
Newbie
- Sep 16, 2018
- 33
- 36
- 183
This is going to be my last reply my gal, I'm pretty tired of this. The conversation started with talk about sfw vs nsfw artists, as in individual people making their living, heck you even implied that artists ony can work on games when you brought up programmers earlier. I compare exclusively indie because pretty much all nsfw games are indie games, why the genuine fuck do you think it would be fair to compare them to AAA titles? And do you think that all the money from AAA titles goes to the artists? Indie here is the comparison that makes sense, small teams or even single persons that make a game and receive the majority of its income. That is not even mentioning that these are numbers from a platform that is not geared towards nsfw, one that by default hides them behind a filter that is hidden in the settings menus.Why are you comparing indie only? when did i ever mention that? topic was SFW vs NSFW, does the game feature porn or not? its that simple. Which will provide more and better paid jobs? You're chasing your tail again with your own tangents. By comparing only Indie you are basically stating that any game outside of indie is not employing.
I began with an example involving Riot Games because they provide a lot more jobs than most NSFW developers/publishers, Riot being only one of many other profitable companies doing so. Most NSFW games devs remain small because its not easy continuing to hire professionals. Instead they seek those with more basic level skills, or who do it for the love of the art, like Ero's team. Ero himself has no history of making games other than his attempt at MATM.
Even when using your example and checking the website, the tag "wholesome" which is SFW content has ~$310,000 average revenue and ~$12,000 average median. Way higher on both stats, 310% the revenue and 461.54% the median, wonder why you left that one out. Indie only describes if a game is independent or not, it says nothing of it's content. Most NSFW games themselves are indie, this whole website is proof of that. Why else would they need us supporting them?
Wholesome is a much more nebulous tag than the other 2 and only has a sample size of 243. That puts it at 0.3% of steam games compared to the 2.9% that is hentai. Much more likely to be a statistical anomaly. Take the very similar tag that is "family friendly" it accounts for 9.2% of all Steam games and only has a median of 920$. Do note that while "family friendly" and "hentai" are not mutually exclusive (absolutely hilarious, so clever) the overlap is 43 games out of the 7,662 so the effect should be pretty negligible.
I gave you numbers and examples from Patreon where I compared mid-earning nsfw artists vs the higher-earning sfw ones, you disagreed (and for some reason thought that nsfw artists don't do commissions). When I called Riot and Stardew Valley outliers in their respective fields you accused me of using outliers despite having literally quoted average values for sales and salaries, and then turned to say that the outliers are actually the best statistic to use.
The fact that nsfw art is in general very profitable has literally become a meme in and out of the art community. They even single out furry art in particular as being especially profitable. Something like that doesn't enter the cultural zeitgeist without some basis in reality.
