VN Ren'Py PutMEOn [v0.1.1] [StafiLynx]

3.00 star(s) 6 Votes

Stickymicky

Newbie
Sep 30, 2017
73
313
205
How do you get the final scene with sis? i tried everything and I can't
1. Changing clothes in front of Maggie 2. ask about the magazine she found 3. Wake her up while watching a movie 4. spy on her and sleep with her on your first night 5. don't go check on Helen, just call Charlie right away 6. Kiss her 7. let her finish handjob 8. Don't go to the bathroom in college 9. Date with Maggie ( scene unlock ) :D
Follow what the dev said here. You can get the final scene.
 

gibson1014

New Member
Mar 28, 2024
14
1
81
Dang this was not one that I was expecting to see getting an update! Glad too see progress being made once again!
 

Rikkin

New Member
Dec 13, 2017
13
14
136
The Writing is so fucking bad but this has so much soul. I hope the creators keep working on this.
 

AnonymousFel

Member
Mar 10, 2020
126
141
165
I gave the game a try, and I gotta say... it's very inconsistent, almost like the game has an identity crisis.
I've read the other reviews, and I gotta agree with most of them.

For starters, the pacing is weird. It's wholesome sibling time one moment, paranormal activity the next, sexual tension a few seconds later, visions of a family being murdered by a demon moments after that, and then “awkward teenager” sex.
The game doesn't seem to know if it wants to be a cute-ish romantic hentai or a horror game. Maybe try pacing those elements a little better?

Then we get to the point that everything goes too fast.
Conrad can get intimate after only one day of talking (which, with porn logic coupled with his pre-established relationship with most characters, makes a bit of sense, so I can overlook that).
Conrad is also able to commit murder after just one day of being possessed, with no option of "being his true self" during the event, unless you avoid the event altogether. Just one day, and he already loses it.

Giving the option to refuse the demon's suggestion and succeed (since he doesn't have much power over Conrad yet) could fix that.

These are the main issues I have with the game, but there are also some other things I want to point out:
  • The "paranormal activity" (noise in Maggie's room) on day two is never touched upon again (aside from Conrad asking Maggie if it was her at night). It's never explained what it was. Although most players can guess the potential culprit, it's such an odd choice and doesn’t make much sense compared to the visions and nightmares.
  • There are some sections with no text that require a lot of clicking, with no obvious indicator. I thought my game had frozen twice!
  • Conrad's sprites are extremely inconsistent. They look alright at the start but suddenly jump in quality when he gets the sunglasses. It's... certainly awkward, to say the least.
  • Speaking of, most sprites don't really convey much emotion. It's hard to tell what emotion they're supposed to portray. This doesn’t apply to the CG artworks though, those are pretty good and convey emotions perfectly (even the unfinished ones!).
  • It's not really easy to tell how far into the relationship Conrad is with each character. If there were an indicator (like a stats screen) showing how much love/friendship each character has, it would make things a lot easier.
  • In one scene, a blank screen suddenly shows the warning “Image 'charlie_drunk2' not found.” Guess you forgot something, lol.
  • Lots of Engrish. Easy-to-understand Engrish, but Engrish nonetheless.
  • The intro states that the game takes place in 1982, which sounds odd for the technology shown in the background — smartphones, notebooks, a console that appears to be either an Xbox One or a PlayStation 4, a modern flat-screen television, not to mention the many posters/paintings referencing media that were never made in the 20th century. Maybe an explanation that this world is more advanced than ours and reached our current technology earlier could make it more immersive... or maybe just change the date to 20XX.
  • Speaking of... why is there a painting of Jesus Christ and a poster for the Mario Movie? Do humans exist in this furry world? Are they a mythical species in this universe? Are there humans on other sides of this world? Maybe... maybe I’m overthinking...

Aside from that, I like it! It can be pretty cute and has potential! I can’t wait to see what will happen in the near future!

While we're on the topic, may I ask some final questions?
What exactly is planned in terms of "love interest" content? From what I experienced, there are only straight relationships, but there was some weird bi-sexual tension between Conrad and Charlie in the “kicked out” path. Are gay relationships planned in the near future? I’d love that! What about a polycule path?
And what happened to the itch.io page? Any news if it'll be unblocked? Just asking because I find it easier to follow games there than here.
Thank you for your time.
 
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StafiLynx

Newbie
Game Developer
Nov 8, 2023
25
111
120
I gave the game a try, and I gotta say... it's very inconsistent, almost like the game has an identity crisis.
I've read the other reviews, and I gotta agree with most of them.

For starters, the pacing is weird. It's wholesome sibling time one moment, paranormal activity the next, sexual tension a few seconds later, visions of a family being murdered by a demon moments after that, and then “awkward teenager” sex.
The game doesn't seem to know if it wants to be a cute-ish romantic hentai or a horror game. Maybe try pacing those elements a little better?

Then we get to the point that everything goes too fast.
Conrad can get intimate after only one day of talking (which, with porn logic coupled with his pre-established relationship with most characters, makes a bit of sense, so I can overlook that).
Conrad is also able to commit murder after just one day of being possessed, with no option of "being his true self" during the event, unless you avoid the event altogether. Just one day, and he already loses it.

Giving the option to refuse the demon's suggestion and succeed (since he doesn't have much power over Conrad yet) could fix that.

These are the main issues I have with the game, but there are also some other things I want to point out:
  • The "paranormal activity" (noise in Maggie's room) on day two is never touched upon again (aside from Conrad asking Maggie if it was her at night). It's never explained what it was. Although most players can guess the potential culprit, it's such an odd choice and doesn’t make much sense compared to the visions and nightmares.
  • There are some sections with no text that require a lot of clicking, with no obvious indicator. I thought my game had frozen twice!
  • Conrad's sprites are extremely inconsistent. They look alright at the start but suddenly jump in quality when he gets the sunglasses. It's... certainly awkward, to say the least.
  • Speaking of, most sprites don't really convey much emotion. It's hard to tell what emotion they're supposed to portray. This doesn’t apply to the CG artworks though, those are pretty good and convey emotions perfectly (even the unfinished ones!).
  • It's not really easy to tell how far into the relationship Conrad is with each character. If there were an indicator (like a stats screen) showing how much love/friendship each character has, it would make things a lot easier.
  • In one scene, a blank screen suddenly shows the warning “Image 'charlie_drunk2' not found.” Guess you forgot something, lol.
  • Lots of Engrish. Easy-to-understand Engrish, but Engrish nonetheless.
  • The intro states that the game takes place in 1982, which sounds odd for the technology shown in the background — smartphones, notebooks, a console that appears to be either an Xbox One or a PlayStation 4, a modern flat-screen television, not to mention the many posters/paintings referencing media that were never made in the 20th century. Maybe an explanation that this world is more advanced than ours and reached our current technology earlier could make it more immersive... or maybe just change the date to 20XX.
  • Speaking of... why is there a painting of Jesus Christ and a poster for the Mario Movie? Do humans exist in this furry world? Are they a mythical species in this universe? Are there humans on other sides of this world? Maybe... maybe I’m overthinking...

Aside from that, I like it! It can be pretty cute and has potential! I can’t wait to see what will happen in the near future!

While we're on the topic, may I ask some final questions?
What exactly is planned in terms of "love interest" content? From what I experienced, there are only straight relationships, but there was some weird bi-sexual tension between Conrad and Charlie in the “kicked out” path. Are gay relationships planned in the near future? I’d love that! What about a polycule path?
And what happened to the itch.io page? Any news if it'll be unblocked? Just asking because I find it easier to follow games there than here.
Thank you for your time.
So many questions, I'll answer a couple of them, I read the rest and there's some truth to it. So, about the game's story, just wait until everything falls into place, the plot is specifically designed to leave the player in limbo and with questions! The game will appear on Itch.io soon, but with the "LITE" version ( WITHOUT INCEST AND STUFF ). It's hard for me to keep track of everything myself, being a non-native English speaker lol, that's why there are mistakes.
Regarding updates, just follow the discord, it's my main channel where I post updates first.
 
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StafiLynx

Newbie
Game Developer
Nov 8, 2023
25
111
120
I gave the game a try, and I gotta say... it's very inconsistent, almost like the game has an identity crisis.
I've read the other reviews, and I gotta agree with most of them.

For starters, the pacing is weird. It's wholesome sibling time one moment, paranormal activity the next, sexual tension a few seconds later, visions of a family being murdered by a demon moments after that, and then “awkward teenager” sex.
The game doesn't seem to know if it wants to be a cute-ish romantic hentai or a horror game. Maybe try pacing those elements a little better?

Then we get to the point that everything goes too fast.
Conrad can get intimate after only one day of talking (which, with porn logic coupled with his pre-established relationship with most characters, makes a bit of sense, so I can overlook that).
Conrad is also able to commit murder after just one day of being possessed, with no option of "being his true self" during the event, unless you avoid the event altogether. Just one day, and he already loses it.

Giving the option to refuse the demon's suggestion and succeed (since he doesn't have much power over Conrad yet) could fix that.

These are the main issues I have with the game, but there are also some other things I want to point out:
  • The "paranormal activity" (noise in Maggie's room) on day two is never touched upon again (aside from Conrad asking Maggie if it was her at night). It's never explained what it was. Although most players can guess the potential culprit, it's such an odd choice and doesn’t make much sense compared to the visions and nightmares.
  • There are some sections with no text that require a lot of clicking, with no obvious indicator. I thought my game had frozen twice!
  • Conrad's sprites are extremely inconsistent. They look alright at the start but suddenly jump in quality when he gets the sunglasses. It's... certainly awkward, to say the least.
  • Speaking of, most sprites don't really convey much emotion. It's hard to tell what emotion they're supposed to portray. This doesn’t apply to the CG artworks though, those are pretty good and convey emotions perfectly (even the unfinished ones!).
  • It's not really easy to tell how far into the relationship Conrad is with each character. If there were an indicator (like a stats screen) showing how much love/friendship each character has, it would make things a lot easier.
  • In one scene, a blank screen suddenly shows the warning “Image 'charlie_drunk2' not found.” Guess you forgot something, lol.
  • Lots of Engrish. Easy-to-understand Engrish, but Engrish nonetheless.
  • The intro states that the game takes place in 1982, which sounds odd for the technology shown in the background — smartphones, notebooks, a console that appears to be either an Xbox One or a PlayStation 4, a modern flat-screen television, not to mention the many posters/paintings referencing media that were never made in the 20th century. Maybe an explanation that this world is more advanced than ours and reached our current technology earlier could make it more immersive... or maybe just change the date to 20XX.
  • Speaking of... why is there a painting of Jesus Christ and a poster for the Mario Movie? Do humans exist in this furry world? Are they a mythical species in this universe? Are there humans on other sides of this world? Maybe... maybe I’m overthinking...

Aside from that, I like it! It can be pretty cute and has potential! I can’t wait to see what will happen in the near future!

While we're on the topic, may I ask some final questions?
What exactly is planned in terms of "love interest" content? From what I experienced, there are only straight relationships, but there was some weird bi-sexual tension between Conrad and Charlie in the “kicked out” path. Are gay relationships planned in the near future? I’d love that! What about a polycule path?
And what happened to the itch.io page? Any news if it'll be unblocked? Just asking because I find it easier to follow games there than here.
Thank you for your time.
Regarding the year in the game, why does everyone assume it should be compared to our world? Or do you have cat-girls running around on your street?
Mostly, where emotions are needed, I make scenes, making sprites is more difficult, but I try to do it more!
Please keep in mind that all of this is more work, despite the fact that I don’t do the backgrounds, but I do all the other work personally and it’s difficult to keep up with everything and not go crazy, I hope you understand...
 
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Haoss

Member
Jul 28, 2020
154
138
108
Regarding the year in the game, why does everyone assume it should be compared to our world? Or do you have cat-girls running around on your street?
The thing about fiction is that, unlike reality, things need to be reasonable. Everything written happens for a reason, and if extrapolating the reason makes no sense, then it's not serving the story as needed.

If the idea is to make the world not comparable to ours, there needs to be more elements pointing to that. No references to Mario Movie, Jesus Christ or a gregorian calendar. A new standard for time also allows for the inclusion of any event deemed important to the story to be the "0" year, and then put the events of the story appropriately near or far as needed. This method allows for a huge array of opportunities and liberties, but it's kind of a pain because you need to explain everything since there's no analogues to draw from.
Otherwise, keeping things close to our world as we know it shuts down the need for a lot of background writing because any question can be easily answered by our own experience. The story doesn't need to explain as much, but it needs to conform to certain standards to keep the illusion.
 
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3.00 star(s) 6 Votes