I like the idea of the game.
However while the quality is good enough the quantity is lacking.
You only have 1 vassal whose ruler you can't change even if you got to war, 1 village that will be rebuilt without any choice of focus (like military or economic), 1 enemy base to assault and 1 foreign town that you can only interact with through the arena fights.
It's not better with your starting town either. You can't do anything about the slums, improve you palace or open your own arena. You can't hire or fire more maids and guards or close down the baths to save money.
There is no way to customize the queen - we get a commoners dress but that's only for a quest. You do not get to spend money on fancy dresses and jewelry nor do you get any gifts, you can't even change your hairstyle - then again without having a CG system that can make these things appear in the sex scenes too it would only be superficial dress-up like in the witch trainer games.
There is not really any social activities like balls and other festivities you could organize or are expected to attend. No petitions only a couple of not too great RNG events (the infamous meteor stab hit that you can't do anything about even if you got gold like a Lannister). No laws or corruption of the kingdom neither through the queen or other parties (balls turning into orgies, serfdom into slavery, churches into whorehouses or the other way around closing down immoral stuff).
It's also all too player driven it's not an issue but an advantage if you don't have much of an army left after taking back that one settlement since you'll just have more money on other things to spend - barbarians, vassal, or southern neighbour, (some don't even exist like rebellious peasants or disloyal nobles) no one can take advantage of that. It's like Skyrim if you ignore the main quest line - no dragons will appear.
Then there is a bit of quality of life improvement like a quest log that would be nice. The recollection room seems to be not 100% complete for example there is a scene with a slum resident that's not listed. I also recall that there were scenes with the trader league in a previous version for which you needed to get loans but I never got it to work I hope they will make a return.
Finally since you use a RPG-Maker style be sure to keep making the most of it - things that appear in menues and dialogue should also always appear in the world - I really liked that the naughty painting you can order ends up in your bedroom and with all areas being more fleshed out walking around in a world that you feel change due to your action will feel great.
However while the quality is good enough the quantity is lacking.
You only have 1 vassal whose ruler you can't change even if you got to war, 1 village that will be rebuilt without any choice of focus (like military or economic), 1 enemy base to assault and 1 foreign town that you can only interact with through the arena fights.
It's not better with your starting town either. You can't do anything about the slums, improve you palace or open your own arena. You can't hire or fire more maids and guards or close down the baths to save money.
There is no way to customize the queen - we get a commoners dress but that's only for a quest. You do not get to spend money on fancy dresses and jewelry nor do you get any gifts, you can't even change your hairstyle - then again without having a CG system that can make these things appear in the sex scenes too it would only be superficial dress-up like in the witch trainer games.
There is not really any social activities like balls and other festivities you could organize or are expected to attend. No petitions only a couple of not too great RNG events (the infamous meteor stab hit that you can't do anything about even if you got gold like a Lannister). No laws or corruption of the kingdom neither through the queen or other parties (balls turning into orgies, serfdom into slavery, churches into whorehouses or the other way around closing down immoral stuff).
It's also all too player driven it's not an issue but an advantage if you don't have much of an army left after taking back that one settlement since you'll just have more money on other things to spend - barbarians, vassal, or southern neighbour, (some don't even exist like rebellious peasants or disloyal nobles) no one can take advantage of that. It's like Skyrim if you ignore the main quest line - no dragons will appear.
Then there is a bit of quality of life improvement like a quest log that would be nice. The recollection room seems to be not 100% complete for example there is a scene with a slum resident that's not listed. I also recall that there were scenes with the trader league in a previous version for which you needed to get loans but I never got it to work I hope they will make a return.
Finally since you use a RPG-Maker style be sure to keep making the most of it - things that appear in menues and dialogue should also always appear in the world - I really liked that the naughty painting you can order ends up in your bedroom and with all areas being more fleshed out walking around in a world that you feel change due to your action will feel great.