I doubt it will add tons of missing art, replace chibi with full body sprites, add outfit customization and completely remake Jasmine arc, doesn't it?1.03 is out, just for you all to know.
I think it's only bugfixesI doubt it will add tons of missing art, replace chibi with full body sprites, add outfit customization and completely remake Jasmine arc, doesn't it?
Though I'm not sure if you're trolling:Can anyone tell me how I can unlock the ‘Eat.Lift. Sleep. Repeat’?
As well as the achievement you get for winning the Muscle Man Competition. I managed to lift the massive boulder, but I didn't manage to win the competition. What do you have to do to win it?
I wasn't trolling.Though I'm not sure if you're trolling:
Eat. Lift. Sleep. Repeat - Train each night for 5 days in a row to get the achievement.
To win the competition:
- Max Strength, and Strength Exp through training.
- Make sure you're rested and have enough energy before the competition. Going to bed and getting a massage should suffice.
- Strength deteriorates over time, so you may be de-trained.
You not wrong but in WT there are different scenes with chibi but in this game only one animation for all chibis.I think some of the negative reviews are from people who forgot that Witch Trainer also was basically a text-based game, had a lot of chiblis, not too many pictures otherwise, and required a bit of grinding. If you're comparing this to that, this one has a lot more (for one thing, there's more than one girl).
i do that as default, if a game gets a major bugfix version, as i see this 1.02 to be, i wipe the game's Ren'Py folder to make sure i don't carry over something buggy from the previous version. else, there's no telling if the old save contaings references to something that had now been changed, in order to fix something.I didn't wipe the saves as I transferred from 1.01 to 1.02. Aside for that, I did everything else.
I didn't want to throw away all the progress I made. I guess now I'll have to throw even more progress... unless I hack it like someone else said here.
hmm actually i did expect text and chibis, that's pretty much the thing he sets games on. just felt this one is below the other games, there's something amiss, and some things missing. it's definitely no match for WT and PT.I think some of the negative reviews are from people who forgot that Witch Trainer also was basically a text-based game, had a lot of chiblis, not too many pictures otherwise, and required a bit of grinding. If you're comparing this to that, this one has a lot more (for one thing, there's more than one girl).
i achieved it after training up to like Exp 95% or so, and then neglecting workout for a longer stretch; a warning tells 'you haven't worked etc. etc. also you're not in good shape anymore.' then did some nights up until strength MAXED shows. funny the Exp counter hit 102 by then. 2 days later i won the Muscle man thingy, had Ata (Iris' mom) with me. first achievement (the win) showed next morning, and strangely the 'lift rock' achievement showed the morning after. i think maybe the game can't give those two at the same morning? not entirely sure.I wasn't trolling.
I managed to unlock the achievement that requires you to train five times in a row, by training and then going to the massage parlour the next day.
I kept going, moving all the rocks again in the Muscle Man competition, but I always came second.
I'll have to wait to do it again, I guess. Or I should have drunk a jar of milk from the goddess you can see in the garden...
Everything's correct here but... it's really the kind of game that Akabur's aficionados wanted?I'd say check it out and after half an hour you'll know if the gameplay loop is for you.
The game is in essence an intense resource manager. You have to keep track of the season, the day, the weather, and the time of day: all of this will affect which actions are possible and how affective your actions are. You'll also have to take care not to get tired (or even sick) and to keep in shape. You'll learn this only through gameplay, do something, read what the result is...
It's overwhelming at first, but if you get the hang of it, it's entertaining. There is basically no grinding required, because once you managed the mechanics, there are multiple things you should do at any given moment and there's only so much time in a day. You'll be min-maxing a lot.
This gameplay is challenging and it's very possible that you find it tedious. If you try to max one stat, grind for one resource, or blast through a single questline at a time you will not enjoy this. You gotta tackle as much simultaniously as you can, thus your stats and resources are always just good enough proceed. It's hard, but therefor everything can be done in any order and at any time. Still I believe this definitely turns people of.
I also think people have nostalgic lenses about the trainer games. They are really fun - but they are also really tedious. Rummaging through your cupboard and having an occasional hang with Snape, while trying to read a docent books for the first 80 days wasn't really engaging gameplay. Neither was clicking aimlessly on every building in Agrabah, because quests could start and continue at absolutely random location, or within arbitrary dialogue trees, that weren't communicated to the player in any form.
The art direction is another thing that seemingly puts people of. Lot's of Chibi (Akaburs best Chibi so far in my opinion) and not enough CGs - is a common complaint. It's kinda fair. You have to work for the CGs, they aren't as plentiful and as easy to unlock, relative to the gameplay time than in other Akabur games and if that's a deal breaker for you, that's that. Also if oyur really into the hole dressup thing that his other games feature to various extents, it's not really here - I don't care that much about it since I tend to go for the default outfits anytime - but you might.
Akaburs art direction is what it is, the gameplay is his most ambitious, challenging, and in my opinion refined work yet. It's hard now, but it is an actual game instead of a visual novel with slight RPG elements. So that's the tradeoff. What about the writing?
Star Channel 34 is my favourite among Akaburs games. I find it really funny and I like the absurd setting. Still nothing he did so far made me laugh so frequently as the writing of Queen Trainer. It's simply hilarious. But to enjoy that you'll actually have to read the text. If you would rather skip, through a questline till the sexual stuff happens and move on and don't care much about Akamans humor - this is probably not for you.
Hope this helps you make up your mind.
Also if your into the lore - this is essential.
Edit: One more thing I thought of. It's also a farming game. Getting your garden farm, and the broken cart at the market up and running should take priority. It's your best way of making money. The passive income for being Jasmins advisor is marginal and the militia doesn't really pay. Setting this up requires the completion of two seperate side questlines (that are quite long), but it's worth starting it immediately. Never sell your crops to Maslab though, the guy is selling you short, it's way better to stockpile them till your cart is running. The cart can be used to sell your crops at great value - and when your out of crops and don't have the time to grow new ones it still generates a small passive income by selling spices. It's worth it.
The completion of the necessary side quests also provides you with a free source of culture. Culture is what you need to advise Jasmin, and aside from rare random encounters you have to pay for everybit of it.
Everything's correct here but... it's really the kind of game that Akabur's aficionados wanted?
In my case, I adored Princess Trainer because there was A LOT of CGs and a fine, compelling story.
Iris and Lola corruption was very rewarding, and the grinding was never overwelming or the core of the game.
I liked very much Witch Trainer too, even being almost without CGs, because the slow corruption of Hermione was enticing and perfectly managed.
But with Queen Trainer... it's almost only a funny farming game. There's nothing of the naughtiness of the other games, other than the events cut/pasted from Princess Trainer.
That's the problem. Akabur has lost his touch.
Alright I thought you might be, cause "Lift, Sleep, Repeat" pretty much says what you gotta do to get it ^^I wasn't trolling.
I managed to unlock the achievement that requires you to train five times in a row, by training and then going to the massage parlour the next day.
I kept going, moving all the rocks again in the Muscle Man competition, but I always came second.
I'll have to wait to do it again, I guess. Or I should have drunk a jar of milk from the goddess you can see in the garden...
Yes, my experience is at its peak.This is odd: Is your Training Experience maxed? That's the XX/100 value that goes up if you continue to train after your strength is already maxed out. It needs to be maxed otherwise your losing points in the posing competitions, that follow after the lifting part.
During the competition, does your Old Man know how to pose? I lost a competition because he was awkwardly trying to pose. I won when he was able to do well.Yes, my experience is at its peak.
I passed the test with the rocks. I was able to lift the biggest one.
But I'm still in second place.
I don't get this, but if you send me your save file I'll gladly look at it.Yes, my experience is at its peak.
I passed the test with the rocks. I was able to lift the biggest one.
But I'm still in second place.
It just says that he's flexing his muscles and that the nights of exercise have paid off.During the competition, does your Old Man know how to pose? I lost a competition because he was awkwardly trying to pose. I won when he was able to do well.
Enhanced edition maybe, not current version.My wager is in a couple of years this will be another beloved Akabur classic.