- Aug 20, 2017
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The logical way to recognise version numbers (at least IMO):My favourite one is when the game goes from 0.9 to 0.10 because they weren't sure how many episodes the game will have.
But yeah, those numbers are practically useless for the most part and every creator has a unique way of numbering their versions.
[Release number].[update number].[version]
- [Release number] = The games major release version. "0" denotes that it's not yet complete, it's a 'pre-release'. "1" would denote that the game is in a 'completed' state and can be played from start to finish, but perhaps only one 'route'. Every number after this would denote a major update to the game, with new features added or additions to the story.
- [update number] = When adding to the game means that content of the game is different from the previous version. Usually more relied on during 'pre-release', to denote new content but an incomplete game.
- [version] = To differentiate between differing 'patches', usually to correct bugs or missing files. Shouldn't be used to mark any story changes, just an update for the smoother running of the game. Can denote whether it's an 'alpha' or 'beta' build, which usually isn't for public release and only for bug testing within a set audience to give the developer feedback.