Zero-

Member
Mar 22, 2023
100
218
Side characters are not the issue
The Devs are not going to increase the amount of content they create because they are too lazy, the fact that there are so many irrelevant characters only makes it worse, this game is not designed to have that many characters.

The more unnecessary characters there are even worse, why should devs divide the little content they create with a large number of characters.

It's like having 1 apple and trying to divide it into 13 pieces for a whole year.

The only practical solution is to reduce that number of characters, and focus the little quality content on the worthwhile characters.

PS: Good luck asking these devs to double or triple the amount of content, here's a visual of their expressions:
descarga (1).jpeg
 

Badjourasmix

Conversation Conqueror
Sep 22, 2017
7,019
15,776
They will probably just ban you from their discord if you go there complaining about them not working on the game, especially if you're not a supporter. It has been 3 years now since they released the first version. I am sure they are well aware of the criticisms people have about the development of this game. That is probably the main reason why they don't even bother posting on this thread anymore. If they wanted to change anything they would've done so a long time ago. I'll just play the updates when they are released but I am not really expecting this game to ever be finished.
 

Zero-

Member
Mar 22, 2023
100
218
They will probably just ban you from their discord if you go there complaining about them not working on the game
I've said it before, this game is unplayable and unworkable, and as long as it stays like this not even 20 updates could improve this game, I'd rather burn my money than give these milkers 1 cent.
 
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Badjourasmix

Conversation Conqueror
Sep 22, 2017
7,019
15,776
I don't lose anything for playing it for free so I will just enjoy what I can get and if it ever gets to a point where I don't enjoy any of the stuff they release, I'll just stop playing. There are always new games coming out, and great ones being updated. It's sad that the devs don't seem to be interested in making this game, one of the great ones, but they are the ones losing, not me.
 

yossa999

Engaged Member
Dec 5, 2020
2,286
15,317
I've said it before, this game is unplayable and unworkable, and as long as it stays like this not even 20 updates could improve this game, I'd rather burn my money than give these milkers 1 cent.
This game is perfectly playable, even to me, who doesn't like some parts of it, it still seems pretty good. Who do you want to fool?
Gracie is arguably one of the best characters, not to mention her importance to the plot. I'd rather put up with ten whiners on this thread than not have a single Gracie in the game.
 

Grif1001

Well-Known Member
Game Developer
Aug 30, 2017
1,541
4,042
The Devs are not going to increase the amount of content they create because they are too lazy, the fact that there are so many irrelevant characters only makes it worse, this game is not designed to have that many characters.

The more unnecessary characters there are even worse, why should devs divide the little content they create with a large number of characters.

It's like having 1 apple and trying to divide it into 13 pieces for a whole year.

The only practical solution is to reduce that number of characters, and focus the little quality content on the worthwhile characters.

PS: Good luck asking these devs to double or triple the amount of content, here's a visual of their expressions:
View attachment 2884721
Some people like a wide variety of characters, some like a small tight group. Personally I think the best is to have multiple concentric circles of characters, the same way we typically do in real life.
You have your inner circle. These are the Main End Game LI's.
Then in the next circle out you have your LI's that maybe don't get a "happily ever after ending" they are the "It was fun while it lasted, but we both moved on" girls.
Then the next ring out is your "Side chicks" the ones that you only hook up with once or twice in the game and have little actual contribution to the game other than to give the player some action while he is holding out for the slower burn, main LI.
Finally, on the outside, you have a few "Untouchables". These are basically your background eye candy, they can play an important role in the story, but they are never LI's. (if you give the player EVERYTHING, he'll get bored to fast.)

This way, instead of taking one apple and dividing it into 13 pieces, you can let the player bake an apple pie out of his apple and let him snack on cherries, raisins, grapes, and strawberries while he waits on the pie to be ready.

However, some games go crazy and just throw everything together into the pie pan and throw it at the wall to see what sticks.

Anyway, that's my thoughts on game character/LI numbers
 

Bombmaster

Well-Known Member
May 8, 2022
1,346
2,159
The LI should accommodate a fetish style if possible.
Ex; having a cuck /impregnation target. cool.
Another LI: submissive and naive to cheat.
And so on: incest trifecta :
Naive/loving /sexual/bullying /tsundere.

I'm fine with having lots of LI making sure that they englobe a big fetish plater.

Putting a girl just for plain sex is cheap and boring for my taste.
 

Zero-

Member
Mar 22, 2023
100
218
This way, instead of taking one apple and dividing it into 13 pieces, you can let the player bake an apple pie out of his apple and let him snack on cherries, raisins, grapes, and strawberries while he waits on the pie to be ready.
With the metaphor of the apple, I meant that the apple is the chapter and the 13 pieces are the characters...how do you manage to put so many scenes in just 1 chapter a year if you have so many characters and so little content?in the end you will end up receiving your "burn" so slow, that you'll probably start to feel it in 2030.

I'm not saying that your opinion about the LI in the game is wrong... but that in this game specifically, so many LI don't make sense, unless the dev do a minimum of 3k renders a year, which you will never do.

With so much LI here, you just greatly delay the plot, make it worse (because the characters aren't even well written) and lose quality content update after update... for what? just to bake a cake that you will eat in 2060?

Unfeasible game, more than an apple pie, they end up baking a milk cake, with so much milking.
 
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virtuvoid

Member
Donor
Apr 21, 2017
283
445
I'm not going to defend them, but why would they care what a non-supporter had to say?
The short answer--YES!
Even a non-supporter at present could have been a monthly supporter in the past or become a supporter in the future.
Notice what seems to be the majority trend : many Devs are active in their own game's thread at F95Zone for 1-2 years after the game first drops. Fishing for supporters and positive game reviews. When player resistance becomes too "toxic", the Dev makes an exit and rarely if ever returns. Does that remind anyone of this Radiant game thread?
Even so, a Dev may actually only disappear in name only. A new name, a new account, and he's back. Or arrange for several fan-bois to come to a thread and repeatedly tell everyone how wonderful the Dev is. Why bother?
Plus, imagine if a present supporter should "wander off the reservation" of heavily censored supporter forums. Surely, a few of those supporters may question their own assumptions enough to reduce their financial level of support, if only they could find F95Zone.
So do Devs care about F95Zone and its potentially bad for business posters? Hell yeah!
 
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Grif1001

Well-Known Member
Game Developer
Aug 30, 2017
1,541
4,042
With the metaphor of the apple, I meant that the apple is the chapter and the 13 pieces are the characters...how do you manage to put so many scenes in just 1 chapter a year if you have so many characters and so little content?in the end you will end up receiving your "burn" so slow, that you'll probably start to feel it in 2030.

I'm not saying that your opinion about the LI in the game is wrong... but that in this game specifically, so many LI don't make sense, unless the dev do a minimum of 3k renders a year, which you will never do.

With so much LI here, you just greatly delay the plot, make it worse (because the characters aren't even well written) and lose quality content update after update... for what? just to bake a cake that you will eat in 2060?

Unfeasible game, more than an apple pie, they end up baking a milk cake, with so much milking.
Well, I am not speaking specifically about this dev or what he is doing, I am just sharing my thoughts/approach to LI's and how I would handle them if I were a Dev.... :rolleyes:
You can have lots of LI's, but if you choose to go that route, then you have to expact to be at your computer 8 to 16 hours a day 7 days a week (don't ask where I got those numbers, it couldn't actually be from experiance...just trust me) to make sure that you have the content to support that many LI's.
As if just telling a decent story isn't enough, yes, throwing in multiple LI's and making sure that they each have their own unique personalities and aren't just bland repitition or so non-confrontational that they seem unnatural, just so that there is always peace in your harem, does complicate the matter.
There are a few good devs and dev teams out there. When this game first started, I thought that RK was going to be among them. I am begining to lose hope.
 
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virtuvoid

Member
Donor
Apr 21, 2017
283
445
Well, I am not speaking specifically about this dev or what he is doing, I am just sharing my thoughts/approach to LI's and how I would handle them if I were a Dev.... :rolleyes:
You can have lots of LI's, but if you choose to go that route, then you have to expact to be at your computer 8 to 16 hours a day 7 days a week (don't ask where I got those numbers, it couldn't actually be from experiance...just trust me) to make sure that you have the content to support that many LI's.
As if just telling a decent story isn't enough, yes, throwing in multiple LI's and making sure that they each ave their own unique personalities and aren't just bland repitition or so non-confrontational that they seem unnatural, just so that their is always peace in your harem, does complicate the matter.
There are a few good devs and dev teams out there. When this game first started, I thought that RK was going to be among them. I am begining to lose hope.
Measured strictly on potential, RK is definitely an excellent Dev-team. Alorth very often does beauty renders. Although Sir D is too often over-the-top in his writing, he does have his finer moments with the reveal of Gracie's letter being the finest.
Unfortunately being able to do good work and then actually doing it in a timely fashion (as determined by the players) leaves much to be desired.
Many players love Radiant, for whatever reasons. But the way that game-development has gone has been a HUGE disappointment.
 
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Zero-

Member
Mar 22, 2023
100
218
You can have lots of LI's, but if you choose to go that route, then you have to expact to be at your computer 8 to 16 hours a day 7 days a week (don't ask where I got those numbers, it couldn't actually be from experiance...just trust me) to make sure that you have the content to support that many LI's.
Exactly.
 
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Badjourasmix

Conversation Conqueror
Sep 22, 2017
7,019
15,776
The simple fact that this game has been in development for 3 years and in those 3 years there was a period of 14 months where they didn't release a single update is enough for people to lose confidence in the devs. After those 14 months things didn't really get much better since we still only get one full update per year.
 

Zero-

Member
Mar 22, 2023
100
218
The good thing about all this discussion is that radiant has a neighbor who has that LI-heavy plot style that does get the job done: grandma's house.

Compare the number of yearly renders of Grandma's House to this game and you'll see what a world-shattering difference between a viable LI-filled game and an unviable one:WeSmart:

Grandma's house is everything radiant wants to be, but never will be.
 

Badjourasmix

Conversation Conqueror
Sep 22, 2017
7,019
15,776
The good thing about all this discussion is that radiant has a neighbor who has that LI-heavy plot style that does get the job done: grandma's house.

Compare the number of yearly renders of Grandma's House to this game and you'll see what a world-shattering difference between a viable LI-filled game and an unviable one:WeSmart:

Grandma's house is everything radiant wants to be, but never will be.
I love GH but I think they are very different games. GH is a more light hearted and humorous game and it focuses a lot more on the harem aspect.
 
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