- Nov 1, 2020
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I think they're just trying to show him only just coming into adulthood.Any particular reason the MC is so tinny?
That said he was recently reworked and some people didn't like how much younger he ended up looking.
I think they're just trying to show him only just coming into adulthood.Any particular reason the MC is so tinny?
Bugs, the more you kill, the more they multiply. Will fix itThat's currently how it is.
I tried the most recent version, and a few observations:
When you decide to help Zenelith, then you get the "I wonder how I should carry a matress here" line, on the slave route, you just know the spell, apparently. On the same route, there also seems to be a line of dialogue missing when locking her in the shack. Also, if picking the befriend route, chosing to "play with" her instead of fuck or love, there is no option to have sex, even though that would be expected, no? I assume that part isn't done yet?
Lastly, after triggering the ending scene, on Zen's slave route, I just ended up in her shack again after the ending.
Edit: There's one picture missing in the Gallery left of the one of Eve going into her village. What's that?
Did you play the 1.1.0 update first? Because if that's the case you might've replayed the encounter event twice because it was bugged in which case the romance route will always take priority even if you chose the slave route last. I'd suggest reverting to a save before you encountered Zenelith to fix this.Sorry, but I have a problem when I begin zenelith slave route when I go to see her the day after it plays as if I did the romance path.
done all note but Gallery miss allBugs, the more you kill, the more they multiply. Will fix it
For me, it also came back when choosing punishment.when you chose the "Use" option to have sex with her the GUI doesn't come back, which makes it so the only way to get out of there is by letting her bath until the evening.
Actually I agree completely on this and I've already got some ideas regarding stuff like that. I've been thinking of dedicating an entire update to the MC doing bad stuff and actually developed bad endings to some of the routes.- I kinda wish bad things (not counting flashbacks) weren't an instant game-over. I was messing around trying to get various girls to dislike me, but besides zenelith and the elf village, failing encounters is either plot-armored or a game-over and refusing to do them just halts the plot. Betraying a certain elf was exactly what I was looking for, but then she... just never showed up again? The sister's dialogue was great though so maybe I missed some content. I probably saw the optional rape tag and envisioned something more along the lines of a Ravager power fantasy sandbox, whereas this is more using it as a brief storytelling tool like an R-rated movie might. I understand if that's the tone that the devs are going for though.
- Similar to the above, I didn't like where advancing the plot automatically locked me into an "I love you" romance, sometimes way before the romance actually happened. I felt like some perving activities should have had a choice, and some non-perving parts should have had a choice. Sometimes I just want to be platonically helpful and sometimes I want to make mischief, you know?
Yeah, I think some of the grind is a bit overdone. Especially with Gabe's quest and part of Cynthia's quest, though for the rest... I don't know, it's hard for me to think of this as a new player because when it comes to money matters it's really easy to never have to farm money just by doing story content, and for levels needed for stuff... you basically just need level 2 in all skills which doesn't really take more than 6 in-game days, but if you can tell me more specifically where the grind feels off I will gladly take care of it.- The grind feels like artificially padding the playtime after a certain point, especially when reaching silver and beyond results in zero game state changes that I can find.
I see where you're coming from and I agree it can be improved, though I feel like possibly it didn't come across that well that it's not supposed to be the ending at all but just the ending to a first chapter of a story. Anything can still happen after it, it's perfectly possible you'll meet the characters from the first part again in the future, but yeah, I can see why you might not like it.- The current ending feels like a cop-out nothingburger. After learning of Massive Revelations that feel like they should have Impactful Consequences, you leave the town you grew up in, your academy dreams that you are 1-2 months into, and every character you met without so much as a goodbye, never to see them again, as you go live the rest of your life as a soldier in the army. I don't see how that is a logical response - something along the lines of "I'm taking the strongest allies I've ever seen who happen to be my closest friends on a cross-country vigilante campaign to track down the demon and kill her" would make more sense to me, and be a bit less... arbitrarily depressing? Although that would bring up the question of why that campaign isn't the final act of the game. The current hasty ending has no climax (the fight is basically already over) and just feels very at-odds with the entire rest of the story, which never shied away from bringing characters together for deep emotional moments like ditching everything & everyone does.
I've just went through this section of the route again and it worked on my end. Just to clarify: you have a maximum of 3 days to visit her, if you take more than that she will leave.Zenelith route not working, right after making plans to clean the shack up and returning to town its (evening) after getting the tools its to late to visit the forest so i sleep and the next day i go to visit Zenelith and it says i'm late and she already left