- Dec 30, 2019
- 52
- 163
I agree with you, and I think it's easy to understand.I recognize that. In the beginning, the game was and to an extent still is relying a lot on crowdfunding through patreon and SS for development costs. So it makes a lot of sense to put a product out there for free. But the argument that they can't put a demo out because the game is still under development doesn't hold a lot of weight for me. Act II is completely finished and has been for years, and would make for an excellent demo. it's relatively short, has plenty of opportunities for sexual content, and ends with you finding your lair and getting set up to strike back. A perfect showcase of the game's gameplay, and general tone and direction.
Perhaps manipulation isn't the best way to describe it. It certainly may not be intentional. I can see how the devs would see paywalling act V as an obvious choice, a reward for those who paid actual money for it. I dunno. I'm not the most articulate person and it's difficult for me to explain exactly why this rubs me the wrong way. But it does. I just can't reconcile putting the majority of the game out there for free and then paywalling the end.
We can expect that kind of move from a triple AAA cash-grave company like EA, Capcom, S-E, etc... I mean put the true end of the game behind of another pay-wall. But with a Patreon based game? An indie eroge game? They are gonna board that ship too?
If they want to sell the game, which makes total sense, then I think too it's a better idea to put a demo until the act II (like you said) since that duration give enough idea of how the game works. Anyone interested in the game, will buy it. But putting a pay-wall just for the ending part? I think that probably it will cause the opposite effect.
It's a surreal way to finish a great game project, at least in my opinion. As a I said before, maybe it's a better idea to offer all the game for free in that public version and then when it's completed, sell the complete game (that version could have certain extras that doesn't affect the main game but offers extra value.) and it will probably have success. Just like Locomalito games like Super Hydorah and Maldita Castilla.