- Dec 15, 2019
- 245
- 198
I'm not so firm with the tracks used there, but after a quick check there would be indeed some good tracks (some are only ok for me also). The main track is wow.Can you replace all the song with song from Vampire Masquerade bloodline?
thx for the mod update KoGa3~View attachment 738140Updated: 2022-10-25
Overview:
This Mod adds some altern. music and sound effects/voices, an enhanced status screen,
cheating options and "choices helps" (walkthrough) to this game.
Also I added additional game settings (e.g. font size/outlines/quick menu)
All functions are optional an can be turned On/Off while playing!
Oct. 25, 2022
Updated my Mod for the new game version EP4 Update 8
Game/Creator: Rebirth /You must be registered to see the links
Modder: KoGa3 F95zone /You must be registered to see the links
Mod Version for Episode1: V2-EP1rev1h / Nov. 9, 2021
Mod Version for Episode2: EP2ver2 / Oct. 28, 2021
Mod Version for Episode3: EP3-ver2 / Mar. 6, 2022
Mod Version for Episode4: EP4-Part8/ Oct. 25, 2022
Game Versions: complete Episode 1 rev1 / complete Episode 2 ver2 / complete Episode 3 ver2 / Episode 4 Update 8
Language: English
Features:
Installation:You don't have permission to view the spoiler content. Log in or register now.
Change-Log:You don't have permission to view the spoiler content. Log in or register now.
You don't have permission to view the spoiler content. Log in or register now.
===========================
===========================You don't have permission to view the spoiler content. Log in or register now.
Mod for Episode 4:
Download Mod only for game version Episode 4 Update 8
with music/audio/walkthrough/cheat/game settings
Mod version EP4-Part8-AudioWT (~103MB)
You must be registered to see the links-You must be registered to see the links
Download Mod only for game version Episode 4 Update 8
with walkthrough/cheat/game settings
(Mod version EP4-Part8-WT (~3MB)
You must be registered to see the links-You must be registered to see the links
Download Android port of the compressed game
with integrated Mod EP4-Part8-AudioWT (~193MB)
You must be registered to see the links-You must be registered to see the links
You don't have permission to view the spoiler content. Log in or register now.
Some ingame pics of the Mod (attention: spoiler!):
View attachment 2066412 View attachment 2066414 View attachment 2066415 View attachment 2066416 View attachment 2066417
View attachment 2066418 View attachment 2066419 View attachment 2066420 View attachment 2066421 View attachment 2066422
I've updated the Mod. The Android port is still to be done, but should be finished soon, too.would you please be so kind and update your mod whenever you get some time over good sir ?
thank you very much![]()
Thank you so muchI've updated the Mod. The Android port is still to be done, but should be finished soon, too.
thx for the mod update KoGa3~View attachment 738140Updated: 2022-11-25
Overview:
This Mod adds some altern. music and sound effects/voices, an enhanced status screen,
cheating options and "choices helps" (walkthrough) to this game.
Also I added additional game settings (e.g. font size/outlines/quick menu)
All functions are optional an can be turned On/Off while playing!
Nov. 25, 2022
Updated the Mod for the new game version EP4-Update9
Info:
There is a small bug in the new game part 9.
If the two highest scores from "charisma", "prowess" or "stealth" are the same,
the scene with the major in EP4 Update 9 is skipped. I've changed that in my Mod.
Game/Creator: Rebirth /You must be registered to see the links
Modder: KoGa3 F95zone /You must be registered to see the links
Mod Version for Episode1: V2-EP1rev1h / Nov. 9, 2021
Mod Version for Episode2: EP2ver2 / Oct. 28, 2021
Mod Version for Episode3: EP3-ver2 / Mar. 6, 2022
Mod Version for Episode4: EP4-Part9/ Nov. 25, 2022
Game Versions: complete Episode 1 rev1 / complete Episode 2 ver2 / complete Episode 3 ver2 / Episode 4 Update 9
Language: English
Features:
Installation:You don't have permission to view the spoiler content. Log in or register now.
Change-Log:You don't have permission to view the spoiler content. Log in or register now.
You don't have permission to view the spoiler content. Log in or register now.
===========================
===========================You don't have permission to view the spoiler content. Log in or register now.
Mod for Episode 4:
Download Mod only for game version Episode 4 Update 9
with music/audio/walkthrough/cheat/game settings
Mod version EP4-Part9-AudioWT (~110MB)
You must be registered to see the links-You must be registered to see the links
Download Mod only for game version Episode 4 Update 9
with walkthrough/cheat/game settings
(Mod version EP4-Part9-WT (~3MB)
You must be registered to see the links-You must be registered to see the links
Download Android port of the compressed game
with integrated Mod EP4-Part9-AudioWT (~319MB)
You must be registered to see the links-You must be registered to see the links
You don't have permission to view the spoiler content. Log in or register now.
Some ingame pics of the Mod (attention: spoiler!):
View attachment 2066412 View attachment 2066414 View attachment 2066415 View attachment 2066416 View attachment 2066417
View attachment 2066418 View attachment 2066419 View attachment 2066420 View attachment 2066421 View attachment 2066422
Finished the update. The Android port is still to be done, but should be available soon, too.Hi KoGa3 TYVM for your awesome work! Any timeframe for an update pretty pls?
Seems I have overseen to change the version number in the "options.rpy" in this update (and only in the WT Mod variant, the AudioWT is correct). Thanks for pointing that out, I'll change that. But you can still use it, that has no impact in the gameplay itself.View attachment 2336701
Why does the title screen says ep 4 up 9? I clearly downloaded both the right game version and the ep 10 mod. Or am I missing something?
I had a bit similar question in the main game thread about saves and the compatibility. Normally I would say it can be a bit risky. But so far the saves made with my Mods in Rebirth are quite "save". Meaning I tested that from time to time and loaded my saves made with installed Mod in game installations without any Mod. And so far there where no problems. So I assume also here you should be able to do that. But I don't have any saves made with Zoey Raven's Mod, so I can't test that on my own.So, I've been using Zoey Raven's mod for this game since forever, and now as far as I know, he's been a bit sick lately and so far hard to tell when he will update his mod. So my question is: can I use this mod on a previous save with that mod, or this is a bad idea?
I confirm that it works just fine. I have been using Zoey mod as well have no save load issues with your mod.I had a bit similar question in the main game thread about saves and the compatibility. Normally I would say it can be a bit risky. But so far the saves made with my Mods in Rebirth are quite "save". Meaning I tested that from time to time and loaded my saves made with installed Mod in game installations without any Mod. And so far there where no problems. So I assume also here you should be able to do that. But I don't have any saves made with Zoey Raven's Mod, so I can't test that on my own.
You are welcome, thanks, besides that, everything works just fine.Seems I have overseen to change the version number in the "options.rpy" in this update (and only in the WT Mod variant, the AudioWT is correct). Thanks for pointing that out, I'll change that. But you can still use it, that has no impact in the gameplay itself.
Not sure but there seems to be a strange mix up: according your error log you are using the game "Reunion", but this is the Mod for "Rebirth"I am getting a lot of traceback errors, idky. I extracted the mod to a temporary folder and copied the files to the game folder. What am i doing wrong here
I'm sorry, but an uncaught exception occurred.
While loading <'Image' u'gui/button/patreon.png'>:
IOError: Couldn't find file 'gui/button/patreon.png'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "D:\Downloads\Reunion-0.55-pc\renpy\ast.py", line 914, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\Downloads\Reunion-0.55-pc\renpy\python.py", line 2028, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "D:\Downloads\Reunion-0.55-pc\renpy\ui.py", line 297, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "D:\Downloads\Reunion-0.55-pc\renpy\display\core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "D:\Downloads\Reunion-0.55-pc\renpy\display\core.py", line 3194, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "D:\Downloads\Reunion-0.55-pc\renpy\display\core.py", line 2094, in draw_screen
renpy.config.screen_height,
File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen\renpy.display.render.c:6805)
rv = render(root, width, height, st, st)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "D:\Downloads\Reunion-0.55-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "D:\Downloads\Reunion-0.55-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "D:\Downloads\Reunion-0.55-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "D:\Downloads\Reunion-0.55-pc\renpy\display\screen.py", line 675, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "D:\Downloads\Reunion-0.55-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "D:\Downloads\Reunion-0.55-pc\renpy\display\layout.py", line 925, in render
surf = render(d, width - x, rh, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "D:\Downloads\Reunion-0.55-pc\renpy\display\behavior.py", line 774, in render
rv = super(Button, self).render(width, height, st, at)
File "D:\Downloads\Reunion-0.55-pc\renpy\display\layout.py", line 1097, in render
xminimum = max(xminimum, size_groups[size_group].width(width, height, st, at))
File "D:\Downloads\Reunion-0.55-pc\renpy\display\layout.py", line 1041, in width
rend = renpy.display.render.render_for_size(i, width, height, st, at)
File "renpy/display/render.pyx", line 310, in renpy.display.render.render_for_size (gen\renpy.display.render.c:4391)
return render(d, width, height, st, at)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "D:\Downloads\Reunion-0.55-pc\renpy\display\behavior.py", line 774, in render
rv = super(Button, self).render(width, height, st, at)
File "D:\Downloads\Reunion-0.55-pc\renpy\display\layout.py", line 1155, in render
back = render(style.background, bw, bh, st, at)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "D:\Downloads\Reunion-0.55-pc\renpy\display\im.py", line 583, in render
return cache.get(self, render=True)
File "D:\Downloads\Reunion-0.55-pc\renpy\display\im.py", line 266, in get
surf = image.load()
File "D:\Downloads\Reunion-0.55-pc\renpy\display\im.py", line 628, in load
surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
File "D:\Downloads\Reunion-0.55-pc\renpy\loader.py", line 576, in load
raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'gui/button/patreon.png'.
Well, that's hard to tell. I try to follow the mood in the game, so probably both. If you want to try it, and if it's not to your liking, you can still switch anytime ingame to the original music (or completely deactivate the music). Also at least so far the saves made with the Mod were compatible to the unmodded game.Is it scary music that goes with a horror setting or upbeat generic music?