Hop up to the rooftops. You'll find it there.I cant seem to ffind the table position magazine
You probably just finished all the content.Yea so I can no longer sleep for some reason and I have no more missions to choose from this an easily fixable bug or is this something the dev will have to do?
If you need a 100% save for this, you're genuinely beyond help lmao100 % SAVE?
SHitIf you need a 100% save for this, you're genuinely beyond help lmao
my technique is to run against them on the opposite side so if they are at the bottom then i streak across the top, and vice versa, they notice but i'm so fast it doesn't build to an alert and they cool back down, only when one is above you and one is below you both moving towards you that i get caught because running out into his field of view and back in again, usually can't dart back in and get clothes back on fast enough to not get arrested.they really need to fix the pathing during the self-confidence training thing. I get caught immediately every single time because they really do just follow me around rather than having any kind of rhythm
I just tried to do this last night, but i could not, it started hanging just after setting the sfx bus volume. not sure what i did to corrupt it but i cant get modified versions to work properly. maybe once the related tools are updated in the future to fix whatever they are not doing correctly now then it can be done. but, i've been reading on the forums that it is possible to inject custom gdscript code into an unmodified game by running it with commandline arguments or editing the text of an external custom resource that the application loads like a savegame file if it is not a plain json format. it should be a matter of using get_tree() to get the root node, then iterating the children to find a PhantomCamera3d node with ._is_active == true, and then add some custom input maps and catch them and adjust the .position fields on that input. in theory anyway. but when i tried to change things it stopped working at all it woiuld just hang in the loading screen so I've given up for now. You can already affect the cameras zoon and rotation (angle where it is pointing at) so we just need to be able to control its position so we can fly it around. I was trying to use IJKLUO to do this.could someone make a free camera tool for this game? the camera kinda sucks since its a fixed spot. also the camera in the gallery sucks aswell ngl
major respect to you for trying to do this, is it possible you might continue on this again in the future?I just tried to do this last night, but i could not, it started hanging just after setting the sfx bus volume. not sure what i did to corrupt it but i cant get modified versions to work properly. maybe once the related tools are updated in the future to fix whatever they are not doing correctly now then it can be done. but, i've been reading on the forums that it is possible to inject custom gdscript code into an unmodified game by running it with commandline arguments or editing the text of an external custom resource that the application loads like a savegame file if it is not a plain json format. it should be a matter of using get_tree() to get the root node, then iterating the children to find a PhantomCamera3d node with ._is_active == true, and then add some custom input maps and catch them and adjust the .position fields on that input. in theory anyway. but when i tried to change things it stopped working at all it woiuld just hang in the loading screen so I've given up for now. You can already affect the cameras zoon and rotation (angle where it is pointing at) so we just need to be able to control its position so we can fly it around. I was trying to use IJKLUO to do this.
I wasn't sure if i had the energy to do it again, but i tried anyway. it kind of works now, but i get double vision. the controls should be in the main menu.major respect to you for trying to do this, is it possible you might continue on this again in the future?
alright ill test it rnI wasn't sure if i had the energy to do it again, but i tried anyway. it kind of works now, but i get double vision. the controls should be in the main menu.
here is a patched pck file please test if it works. I'm not sure if it works on other peoples systems or just on my system.
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rename to records_from_censura.pck (backup or make a copy of the original) and then try running the normal game .exe