4.70 star(s) 3 Votes

marvelfreak3000

Active Member
Sep 27, 2023
738
742
Ok, I already tell by reading the description that the game script will need to be worked on. Why waste money to buy a plane ticket to fly all the way to Germany just because you felt guilty about flirting with another man while your boring husband is away from home? Send him a text or video chat or even wait until he gets home to tell him. I definitely wouldnt waste the money to do that no matter how "guilty" I felt.
 

Canto Forte

Post Pro
Jul 10, 2017
22,017
27,329
This is not a committee review on the way a husband and wife choose to live their lives. She likes being with her hubby and this is her life as it should be: little entertainment with nobodies and then they rekindle their lovemaking like they do on Animal Planet. This is the good in games and media for the most part: characters can have consistency and a moral code in their Alpha, day 1, One Shot, origin story. Setting up a strong person will make the stakes of whatever is supposed to happen to her in order to derange her moral code and her well-being to the point of only existing for her base animalistic urges very high.
Ok, I already tell by reading the description that the game script will need to be worked on. Why waste money to buy a plane ticket to fly all the way to Germany just because you felt guilty about flirting with another man while your boring husband is away from home? Send him a text or video chat or even wait until he gets home to tell him. I definitely wouldnt waste the money to do that no matter how "guilty" I felt.
 
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DoubleXX

Member
Dec 25, 2017
158
236
So I'll eventually add a bio for characters but here's a short explanation about the stats.
There are three base stats right now in the game, eventually Vince will have is own couple of stats.



Sense of Self: Sense of Self is how Maria perceives her body, her sexuality and in general how desired she feels. Low SoS means she thinks she is fat and unattractive and she is more insecure and unsure of what she wants. High SoS would mean she considers herself attractive and is confident in her sexuality. This stat starts at 35.

Sense of Self: 35 (Low)
  • This represents Maria's self-confidence, independence, and self-worth.
  • A low Sense of Self indicates that Maria relies heavily on external validation, especially from Vince.
  • She has likely been feeling neglected due to Vince's absence and has internalized those feelings, believing she's no longer desirable or valuable.
  • This makes her vulnerable to manipulation or outside attention—a key dynamic in corruption or cheating routes.
  • This stat will be one of the most dynamic in the game, fluctuating drastically depending on Vince's behavior and the choices the player makes.



Respect: Her respect for Vince. This stat determines how much Maria respects Vince as the traditionally masculine provider/authority. High respect will make her more submissive should player develop her submissive side and low respect will do the opposite.

Respect: 60 (Moderate)
  • Maria still respects Vince as a provider and husband, but that respect is waning.
  • This stat represents her admiration, trust, and how much she looks up to him.
  • The passive way Vince allowed Darius to dominate the conversation is the kind of thing that would chip away at this stat if not addressed.
  • If Respect falls too low, Maria will start challenging Vince's authority and acting out in subtle or overt ways.


Love: Fairly self-explanatory, I think.

Love: 85 (High)
  • Despite the rough patch in their marriage, Maria still loves Vince deeply.
  • This stat shows that she's holding onto the romantic ideal of their relationship and the life they built together.
  • However, her love is fragile— making this stat possibly the most volatile. There is an event that'll take place in Day 3 (provided of course the player makes the prerequisite choices) that can reduce this stat by about 30-40 points.
  • High Love makes Maria more willing to forgive and work on the marriage, while low Love opens the door to infidelity or resentment.

How these stats interact with each other will determine your gameplay and what paths are open to you. If your love is high but SoS is low, Maria might feel shitty about her body and so be willing to do more and more "depraved" things with Vince. However if both Love and SoS are low, she might feel insecure and cheat. If Love and SoS are high but respect is low, she might go on a dominant cuckolding route.






The plan is to have a more "pure" vanilla route and a lewd vanilla route



Fr, Maria and Vince have enough cake combined than a bakery. The original plan was to have a bisexual path for Vince. But that's probably not gonna happen because of time/resource constraints and the face that overwhelming majority of the people are straight so won't even play that path.

Yes, SPH will happen if you respect is low.

Please, refer to the reply above.

Yes, that's very much a possibility. Vince is not in touch with his feelings and Maria's. Once they rekindle the connection, it's absolutely possible.
When the games goes farther in, When you click on the Stats button, can it say what route we are currently headed on? and then once it's locked into that route say so. Like Vanilla Lewd Route(Locked). I love when a game does this. It also helps me remember what save is what so I don't get confused when going back to multiple saves of different routes.
 

Panamsimp

Newbie
Game Developer
Dec 23, 2024
92
577
When the games goes farther in, When you click on the Stats button, can it say what route we are currently headed on? and then once it's locked into that route say so. Like Vanilla Lewd Route(Locked). I love when a game does this. It also helps me remember what save is what so I don't get confused when going back to multiple saves of different routes.
I have thought about this question. It can work but the problem is it wouldn't show the full picture. For instance, NTR/NTS paths and Vanilla path are by definition mutually exclusive. But I want to have a switch path alongside MaleDom, FemDom paths. And femdom path and NTS path for instance are not mutually exclusive. So it can be done but I'll have to figure out how.
 

DoubleXX

Member
Dec 25, 2017
158
236
I have thought about this question. It can work but the problem is it wouldn't show the full picture. For instance, NTR/NTS paths and Vanilla path are by definition mutually exclusive. But I want to have a switch path alongside MaleDom, FemDom paths. And femdom path and NTS path for instance are not mutually exclusive. So it can be done but I'll have to figure out how.
If they aren't exclusive then you can have it so it shows the different paths. Take the game Dating My Daughter. It will show the different path names(in this case the different names of the girls) and then it will say if you are still on that path or not. You can then write al list of all the paths and then say if the path is :Open(still possible or currently on it if you can be in it while being in others as well), Closed(not doable anymore), or Locked in(Stuck in this path). Maybe instead of Under 'Stats' it will be it's own option to click on and look at on the side.
 
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KenneX

Member
Apr 21, 2019
313
417
I think this is SOS=35?
sos.jpg
Maybe it's because of some missing files because the file is corrupted after downloading and you have to repair the .zip archive.

Also this function is not what you think, the condition will always be false in your case and you can't get those lines and points:
Code:
"It’ll be the first step in broadening our horizons.":
            if _return == "broaden_horizons":
                $ day0s5_clothing_broaden = True
                Maria "Interesting. I’m not sure what you have in mind but I’ll play along."
                Vince "Good."
                $ sos += 5
 
Last edited:
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Panamsimp

Newbie
Game Developer
Dec 23, 2024
92
577
I think this is SOS=35?
View attachment 4906912
Maybe it's because of some missing files because the file is corrupted after downloading and you have to repair the .zip archive.

Also this function is not what you think, the condition will always be false in your case and you can't get those lines and points:
Code:
"It’ll be the first step in broadening our horizons.":
            if _return == "broaden_horizons":
                $ day0s5_clothing_broaden = True
                Maria "Interesting. I’m not sure what you have in mind but I’ll play along."
                Vince "Good."
                $ sos += 5
The stats screen has been fixed in the beta version to look more coherent.
And good catch, this was the intention below. It has been fixed in the base file.
Code:
"It’ll be the first step in broadening our horizons." if day0s3_adventurous:
                
                $ day0s5_clothing_broaden = True
                Maria "Interesting. I’m not sure what you have in mind but I’ll play along."
                Vince "Good."
                $ sos += 5
 
4.70 star(s) 3 Votes