- Mar 3, 2018
- 657
- 1,968
Alright, I only recently joined this forum, as people can probably see, but I have been lurking around for a good while before that.
I am currently playing around with the idea of making my own adult VN/dating sim, and as I result of that, I recently got daz studio and learned the basics of the program from YT and the provided tutorials from daz itself.
I have been doing some test renders of a fairly simple scene, which turned out alright. Took 10-15 mins per render, and the quality looks pretty good. Now, the thing is that the size of the images are still too large for my liking. They hang around 3-4 MB each (1920x1080) and I would like them to get down to half of that at the least, since I dont want the game size to suffer too much from the size of the images.
Would like some pointers as to how I could get the best combination of quality, render speed and image size. I render with Iray on a GTX 980TI and I save my renders as PNG (1920x1080)
I tried messing around a little on my own, reducing max samples from 5000 > 1000, but that didn't change file size or quality (unless I am blind), so I would appreciate some tips from people who have more experience with this stuff.
Also, I tried to load the finished render into Gimp and export it to web, hoping to able to be able to lower quality a little, as I have seen on YT, but the quality slider wasn't there. Maybe I am just an old fool (definately not to be ruled out), but am kinda confused as what the hell to try next.
Anyway, I am going to bed, and gather energy for some more experimenting tomorrow, hopefully with some new tips and tricks in my pocket.
Thanks for taking the time to read all these many characters of the alphabet for little ol' me :biggrin:
I am currently playing around with the idea of making my own adult VN/dating sim, and as I result of that, I recently got daz studio and learned the basics of the program from YT and the provided tutorials from daz itself.
I have been doing some test renders of a fairly simple scene, which turned out alright. Took 10-15 mins per render, and the quality looks pretty good. Now, the thing is that the size of the images are still too large for my liking. They hang around 3-4 MB each (1920x1080) and I would like them to get down to half of that at the least, since I dont want the game size to suffer too much from the size of the images.
Would like some pointers as to how I could get the best combination of quality, render speed and image size. I render with Iray on a GTX 980TI and I save my renders as PNG (1920x1080)
I tried messing around a little on my own, reducing max samples from 5000 > 1000, but that didn't change file size or quality (unless I am blind), so I would appreciate some tips from people who have more experience with this stuff.
Also, I tried to load the finished render into Gimp and export it to web, hoping to able to be able to lower quality a little, as I have seen on YT, but the quality slider wasn't there. Maybe I am just an old fool (definately not to be ruled out), but am kinda confused as what the hell to try next.
Anyway, I am going to bed, and gather energy for some more experimenting tomorrow, hopefully with some new tips and tricks in my pocket.
Thanks for taking the time to read all these many characters of the alphabet for little ol' me :biggrin: