As a complete ignoramus when it comes to coding:
"Next, you need to run the Regalia install script on your game:"
I have no idea what the install script is. I assumed it's a cmd command? So I downloaded and installed both Ruby and NodeJS. I then went to the Regalia source directory, opened cmd in the Regalia location and typed "npm install" which gives a few lines of code all with "WRN", pretty much erroring and creating some sort of package-lock.json file in the location.
Thanks for trying and getting as far as you did, I know it's a lot of effort to put in for a porn game. The installation instructions are definitely "developer oriented" and there's a lot of possible things that can go wrong.
It sounds like you got pretty far! Did you successfully open up No Haven in the RAGS designer and export its content with the 'Save for web (BETA)' menu option? If so, you might be able to run the last step, but it kinda depends on how badly the
npm install went (like, were those really errors or just warnings).
Note that where the README says "In the Regalia source directory", it means the
source as downloaded from GitHub (if you don't have Git installed, you can get the latest from
You must be registered to see the links
). The files on Doko and such linked from this thread are technically Regalia
releases.
If the
npm install actually succeeded and you have the web content, then:
- assuming the Regalia source is somewhere like"C:\Games\RegaliaSource"
- and the No Haven web content is in "C:\Games\No Haven"
- you should be able to run the Regalia install script with a sequence of commands like this:
Code:
cd Games\RegaliaSource
ruby ./bin/install.rb "C:\Games\No Haven"
The GitHub instructions just say to run
./bin/install.rb without the
ruby, but that might only work for me because I'm using the "Git Bash" command line that came with my install of Git. Maybe I'll fix that.
Anyway, whether or not you can successfully complete that process, here's a No Haven Regalia version that you can just go ahead and use:
You must be registered to see the links
I haven't tested much of the game, I know you can get through the initial intro stuff but I've never dived further than that.
The content in the Cheat menu looks kind of fucked up because it seems the developers of No Haven have a lot of weirdly named variables, and store a lot of the running game data in multi-dimensional arrays which Regalia might not support.
If it seems like the game is running bug-free otherwise, and you give me an idea of what sort of stats you might want to change, I can try to code up a way to make that happen.