There's also the fast travel option that puts you right on top of the "huge divide in the middle" in the forest, basically negating your complaint.
He says, focusing on 15% of the complaint.
It's not just movement and traversal between screens, sweetie, but I take it you're not here to be convinced, that's okay.
I'll stop addressing you from now on too.
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Fact is even if you can teleport between screens it's still tedious because you still then have to trudge around in them to find the characters or items you need to interact with. Scenery is one thing, the Forest is almost fine were it not for the pointless roundabout, but one could reasonably shave off a chunk of the size of the pool, beach, mansion, and even the random transition screens and not much of value would be lost. Why go for something like that on RPGM anyway? This is basically a VN.
They would look more detailed and cared for if they were more concise imo.. and literally nothing excuses the Mansion.
Now that I'm thinking about it bloat is just a problem in general in this game and it's only at 0.2.5.0. We'll see how it goes, I do like the art and if nothing else improves I at least have that to rip and look at considering the context would be overly wordy anyway.