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Danliness

Newbie
Dec 24, 2021
23
13
102
Few hours later after the virus mentions and still getting a detected virus (through vikingfile) so without any previous work posted and a developer I've never heard of, no thanks, but... good luck I suppose.
Too bad too, management games are neat.
 
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TankH04

Active Member
Mar 15, 2021
524
524
217
I got this error "Trojan:Script/Sabsik.FL.A!ml", and the game didn't download. It said it's a virus that executes commands from an attacker.
 

William8

Newbie
Jan 26, 2021
25
39
66
I managed to play this through again - even though it still seems a bit fragile, it is better than before...

After getting the slave, talking to Bren, going through dialogue, selecting trade, selling scrap and dirty water, then go through same dialogue again, then saying goodbye results in a freeze. (I get past this freeze by opening menu, delete 1 random save, make new save, then going back and the Exit button becomes visible. I dont have to make a new save, deleting a save does the job of getting the exit button to appear, but i might as well make the new one for next trader visit...)

I was able to get the filter part a 2nd time and sell it for 350 to Bren - this doesnt seem correct. Maybe the location can be hidden after completing quest to prevent this - or by not making it a map location, but rather a conversation option to go to the buried substation? Unless more events are planned for this area of course.

I did not receive the quest rewards of 5 water and 200 credits, even though the text said I am being rewarded. So that hasnt reached top of to-do list is suppose :)

Having trained up Stamina and strength to 40, the red and blue bar doesnt behave like i expect (i assume represents health and action points). Blue appears full after sleeping, but after clicking continue after day end summary, the blue bar loses half of its value - the more I train, the more it seems to lose in the morning before doing anything (almost as if the nighttime recharge cap doesnt get affected by training).

Then I wasnt able to reduce Fear index at all - even on double rations, full rest every day, or normal rations with scavenging.
 

DrakoProductions

Newbie
Game Developer
Apr 16, 2018
33
48
106
Few hours later after the virus mentions and still getting a detected virus (through vikingfile) so without any previous work posted and a developer I've never heard of, no thanks, but... good luck I suppose.
Too bad too, management games are neat.
I have uploaded the game to Microsoft Security to fix the false flag. Hope the issue will be resolved soon.
Screenshot 2025-10-29 220011.png

Thanks for the comment.
 
Last edited:

DrakoProductions

Newbie
Game Developer
Apr 16, 2018
33
48
106
I managed to play this through again - even though it still seems a bit fragile, it is better than before...

After getting the slave, talking to Bren, going through dialogue, selecting trade, selling scrap and dirty water, then go through same dialogue again, then saying goodbye results in a freeze. (I get past this freeze by opening menu, delete 1 random save, make new save, then going back and the Exit button becomes visible. I dont have to make a new save, deleting a save does the job of getting the exit button to appear, but i might as well make the new one for next trader visit...)

I was able to get the filter part a 2nd time and sell it for 350 to Bren - this doesnt seem correct. Maybe the location can be hidden after completing quest to prevent this - or by not making it a map location, but rather a conversation option to go to the buried substation? Unless more events are planned for this area of course.

I did not receive the quest rewards of 5 water and 200 credits, even though the text said I am being rewarded. So that hasnt reached top of to-do list is suppose :)

Having trained up Stamina and strength to 40, the red and blue bar doesnt behave like i expect (i assume represents health and action points). Blue appears full after sleeping, but after clicking continue after day end summary, the blue bar loses half of its value - the more I train, the more it seems to lose in the morning before doing anything (almost as if the nighttime recharge cap doesnt get affected by training).

Then I wasnt able to reduce Fear index at all - even on double rations, full rest every day, or normal rations with scavenging.
Thanks for the feedback.

The opening sentence more positive as last time you tried the game so we making progress :).

The whole quest system and scripting has honestly been a mare and the system i have had to spend the time on. Third time the charm i guess...

I believe the health and stamina issue is caused by it being a fixed amount instead of percentage so that should be an easy fix.

Cheers
 

nononomaybe

Member
Jun 6, 2018
100
273
227
Hi Drako, I tried out v13.1 for a bit over an hour and have some feedback.
  • I like the post-apocalypse setting you've written, it provides an excellent narrative foundation for slavery and depravity. The intro is meaty enough to give the player context for the game without being an overwhelming text dump.
  • I recommend adding an instant text display setting, which should probably be default. Even the current "Fast" text display setting is painfully slow. The typewriter text effect is acceptable for visual novels where a line will only ever appear once, but considering how many repeated dialogues there are in this game the slow text is very annoying.
  • The story dialogues with the trader Bren should be compressed or better yet only happen once. He repeats several lines of story dialogue every time I trade which creates a lot of extra clicks when I just want to sell some scrap. Also when ending a trading session Bren repeats his dialogue, but he should exit out of talking to him.
  • I highly recommend adding some probability numbers for player actions that give random results like scavenging water/scrap or exploring. For example, in No Haven when the player is sending a mission there's a "Success: 55%, Failure: 45%" message to give the player some idea of their chances. Currently the player has no idea why they are succeeding or failing. Also, do player stats like Strength make any difference for the random results? The game doesn't make it clear.
  • The wide variety of activities available when training Kyra is awesome. I do wish they were organized into some sort of logical groups (maybe Service, Sex, BDSM), instead of randomly slotted into a grid.
  • The multitude of numbers associated with Kyra mean that understanding the results of any action is challenging. I suggest adding little green +1 / red -1 indicators when stats change.
  • The direction of stat changes from actions with Kyra could use careful review. For example, giving Kyra a verbal Reward seemed to increase her Fear, but a verbal punishment did not affect Fear, which doesn't make any sense to me. I don't understand what the difference between "Loyalty" and "Bond" are, those seem like conceptual synonyms. Maybe merge them or rename one to make it clearer.
  • I really like the game taking a shot at making a complex NPC psychology/relationship system. Does Kyra obey out of fear? Is she a loyal companion? Is she a traumatized mess hiding in a corner? That depth is great. Building a nuanced NPC psychological model is a lot harder than simply giving them a linear Obedience meter like many other games, but I think it is definitely worth the extra effort.
I look forward to trying future versions!
Cheers mate
 

Kubikossi

Newbie
Oct 24, 2018
88
20
56
With each download attempt, Windows Defender reports that a infection has been detected.
What is going on? Is it infected with viruses?
 

Mister Wake

Member
Jan 6, 2019
386
577
258
Oookay so I decided to give this game a try, despite the virus warnings.
Thankfully the posts above with the detailed feedback made me trust this enough to put the file as "accepted" on Windows Defender, though it didn't like that.

I haven't seen any sexual content yet because I want to be a 'good guy.'

Will there be lewd scenes when I get to bonetown?
Say, our dearest friends get 'captured' and we have to 'save' them? Or perhaps we lose a shared fight? :)
 

DrakoProductions

Newbie
Game Developer
Apr 16, 2018
33
48
106
The application was unable to start correctly (0x0000005).
FYI, I'm using windows 7 64-bit.
Thanks for sharing.

This is most likely due to Windows Defender blocking the .exe.

Microsoft Security Analyse has investigated the file and confirmed that its a false positive. I will attach proof of this. 1761840202091.png