Create and Fuck your AI Cum Slut –70% OFF
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4.10 star(s) 60 Votes

TankH04

Active Member
Mar 15, 2021
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Honestly after all this time I forgot the Ren'Py remake was a remake XD. Does this version have more content? Also I noticed it doesn't have a rape tag like the other version. Are those scenes just not here? (That would suck, I'm into that shit.)
 
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Human15651

Member
Oct 16, 2017
308
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Honestly after all this time I forgot the Ren'Py remake was a remake XD. Does this version have more content? Also I noticed it doesn't have a rape tag like the other version. Are those scenes just not here? (That would suck, I'm into that shit.)
renpy version is a port of this game with a couple extra scenes
 
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aaronminus

Member
Oct 13, 2021
248
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Honestly after all this time I forgot the Ren'Py remake was a remake XD. Does this version have more content? Also I noticed it doesn't have a rape tag like the other version. Are those scenes just not here? (That would suck, I'm into that shit.)
Renpy version cuts out the wandering mechanic and money system, opting for a linear experience that tells a more cohesive story. There’s original scenes (narrative and lewd) as well as a lot of script touch ups and quality of life improvements (bug fixes, multiple save slots, rollback, better fast forward, unlocked gallery from the start, setting age and incest flags, etc). Rape options are still present (including some original scenarios) but it should be stated that the core narrative leans more to the “love” side.
 

Bionic Pun

Newbie
Mar 26, 2021
68
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109
OK I have gone through the game and heres the deal...
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Now, if I have missed anything anyone can let me know but that was what I was able to find.
 

joeymantra

Member
Aug 7, 2019
141
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150
Haven't played this in forever. Wondering if they ever added a scene with Beth/Summer or a threesome with those two?
 

master861

Well-Known Member
Nov 4, 2022
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Not sure why this works maybe the dev can tell me this?
if i change this on the img i get at the start 500 from rick but why?
1719251282793.png
 

hakulaku97

Well-Known Member
Mar 13, 2019
1,691
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Not sure why this works maybe the dev can tell me this?
if i change this on the img i get at the start 500 from rick but why?
View attachment 3766312
well most likely the function getIntegerVariable will eiher variable money which could be 0 at start and/or the function returns 0 if the variable does not extist yet. so to sum it up num = 0, molah = 500

calculation num = num + moilah which should be 0 + 500 which is 500
 

master861

Well-Known Member
Nov 4, 2022
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That i know that 0+500 = 500 is but why is moolah rick in this case.
and getIntegerVariable is expecting are string that is why "money"
and the second say's setIntegerVariable weach means get what is stored in money and but it into num.
Because if i use this string money = "500"; the game crashes for me it seems ther is something wrong but not sure if its from the game or unity itself
Anyway this is my frist unity game i play and so far i like it hope for more content in the future. :giggle:
 

hakulaku97

Well-Known Member
Mar 13, 2019
1,691
4,424
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That i know that 0+500 = 500 is but why is moolah rick in this case.
and getIntegerVariable is expecting are string that is why "money"
and the second say's setIntegerVariable weach means get what is stored in money and but it into num.
Because if i use this string money = "500"; the game crashes for me it seems ther is something wrong but not sure if its from the game or unity itself
money is type integer which mean only numbers like 1, 2 , 3 not strings which is tex. also molah is just a local variabl so to speak in context of the game itself there is no 1 to 1 connection to thhe actual conetx of the game

without game context the function has a parameter so addMOney(200) [moolah is now 200] can be called after that moolah will be set to 500. then we call the getInter unction to revieve potential bvalue of the variable money which is in all bases 0 at the beginning. we store this value in the variable num. then we the code does num + moolah and stores it into num which is 500 in this case. then we store the value of num into the variable money. after that only display text code

so speaking this code does not make sense at all. the variable money just stores the money you have in the game

he should have coded it that way:


Code:
public void addMoney(int amountToAdd)
{
    int money = getInteger("money");
    money += amountToAdd
    setInteger("money", money)
}
i left the set and get funtion simply to write faster and i left out unity display text

so in my case moolah is ammountToAdd the dev has just a terrible way of naming variables
 

Night Mirror

Engaged Member
Modder
Jun 2, 2018
2,010
12,036
698
this game being almost 20gb is just hilarious
It's because the archive is unpacked. Instead of being a single data.unity3d file (sort of fancy zip file), it's all the individual asset elements instead, which is pretty big.

My guess (because I can only guess) is because the trouble he's been having with MACs having issues with single files more than 2GB. Splitting it open means no file is more than a few hundred MB. Or he forgot to pack it? Again, just a guess.
 
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