- May 1, 2020
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I finally have everything ready for the Sheva x Jill image set. There was a little delay on this because of the Panam animation.
I made a shiny new Sheva model. Sheva’s original model is like 14 years old, so I tried upgrading it with better meshes and textures. I also upgraded her outfit. About half of her outfit is custom-made by me, the other half is made up of assets from other models.
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I also set up a new Jill model. I reused the face shape and textures from my previous Jill model, but I rebaked her body textures. I got lucky with Jill’s outfit. Capcom remade her outfit and hair from RE5 for RE:Verse, so I just grabbed the assets from there.
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For the map, I ported an area from RE4R, but I’m gonna play it off like it's from RE5. The normal maps for RE4R environment meshes are set up in a really strange way. It’s hard to describe, But they’re really contrasted or something. I kinda fixed them by making a node group to convert them to something usable, but it’s not perfect. Besides that problem, I think the map came out great.
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That’s about it. Again, sorry for the delay. I’ll try rolling out the set in a couple of days or so.