K, so rather than even attempt to try and answer ALL that -- I'll jsut clarify things a bit. Ain't complaining about the time it takes to *make* the mod. There IS a lot of time and effort involved, and sometime that takes a bit to implement. What I *am* a bit piqued over is the fact that unlike previous modders, this one chooses to hold back the mod after completion. Granted, that's his right. And it's our right to complain about it when it differs from the behavior of previous modders of this game. Longtime players get used to a certain order of things, ya know? I'm much more likely to support a modder who releases mods asap after completion and bugtesting, than one who holds it back for *X* number of days afterward. The games themselves are one thing: that's commonplace, normal, and clearly scheduled, so we either wait for public release or grab it when it gets leaked here.
Mods on the other hand, are most often released once they're done and tested, so the modder can move on to their next mod project. That's how the modders I'm most familiar with generally handle their mods: the hangtime is in the production, not the release schedule. And those are the modders that I generally support when I'm actually able to do so, because they're doing their best to provide a quality product in a timely manner and I appreciate that. So when I do have money to spend on Patreon, those are the modders who get that money.
TL/DR, since this turned into a novel: I respect the time it takes to *develop* the mod and playtest it. Holding back after it's done, THAT is what irritates me, because the few modders I can ever afford to support don't do that -- they don't have time. They post the one that's done and go on to the other 10-15 or so that are still waiting in the pipe. And that's how this game had previously been modded -- mod gets done, mod gets posted, modder goes on to next project. So, yeah, hangtime at this point annoys me. But hey, I'm jsut an old goat, what do I know.