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RPGM Abandoned Risque Vice [v0.1.3] [Langdon Alger]

UncleVT

Låt den rätta komma in
Moderator
Jul 2, 2017
9,441
102,704
I see... Which one do you guys think that is better?
I really can't decide. Aesthetically I would choose the new one, but then my freak side comes out and picks the old one.
I think you could leave the MC as she is now and the rest of the characters make them more "normal".
 

KingsRaiden

Engaged Member
Jan 4, 2017
3,399
2,439
I see... Which one do you guys think that is better?
Honestly, I don't see much of a difference between the two other than the left one is closer. I think what also gives that alien aspect is the eyes are wide, especially her left eye seems further away than the right from her nose.
 

LangdonAlger

New Member
Game Developer
Sep 19, 2017
10
21
5 minute game , maybe in 2 years it'll be something worth playing
I hope that earlier than that! :p

I really can't decide. Aesthetically I would choose the new one, but then my freak side comes out and picks the old one.
I think you could leave the MC as she is now and the rest of the characters make them more "normal".
I gotcha! :| Hopefully, the next female character, Trisha, will help to bring these "normal" aesthetics into the game. I'll definitely get back to make Becca better soon, but now I'll prioritize the second mission.
Honestly, I don't see much of a difference between the two other than the left one is closer. I think what also gives that alien aspect is the eyes are wide, especially her left eye seems further away than the right from her nose.
The right one looks much better.
As mentioned above, I'll keep working on Becca and I really appreciate your feedback on her design. It will certainly guide me to provide her a better design soon. Thank you both!
 

sansusername

Member
May 4, 2017
170
132
i wouldn't mind checking this one out again later on... but right now it feels bare and barely put together.
 

sansusername

Member
May 4, 2017
170
132
I see... Which one do you guys think that is better?


I'm investing all of the current development time into the second mission and the fix of the current content (Patrons and people who follow the project on Game Jolt already got a sneak peek at it), but if most of the players think that the new version looks better, I'm 100% able to remake the current Becca's bust images.


Thanks, Leonhart! With Risqué Vice, I don't want to make a silly excuse for porn. I want to make a fun game with porn elements, and I'm sure that this is its competitive distinguishing factor. When I'm making the game, my workflow always starts with making it fun and then I make it sexy. Thank you for your words! :)


The Eerie Dog or Mr. Formaggio? :D I hope both of them will have an interest role on the game.
Honestly, I like the design on the left. it's got an anime feel to it, and not a lot of people are putting ero games out with this look. I personally hope you keep it, but just update all the other character models to have a similarly styled look. It doesn't make sense to have every other person look normal and yet the MC is stylized.
 
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V.A. Laurie

Game Writer & Editor
Game Developer
Oct 9, 2017
557
1,875
Honestly, I like the design on the left. it's got an anime feel to it, and not a lot of people are putting ero games out with this look. I personally hope you keep it, but just update all the other character models to have a similarly styled look. It doesn't make sense to have every other person look normal and yet the MC is stylized.
agreed, it's gotta be all or nothing with the stylizing. either everyone is normal, or everyone is like the MC, but a mix of doesn't make sense.

hope to see more from you soon, though, I do think it's a fun one.
 

LangdonAlger

New Member
Game Developer
Sep 19, 2017
10
21
i wouldn't mind checking this one out again later on... but right now it feels bare and barely put together.
I'll be looking forward to it. ;)

Honestly, I like the design on the left. it's got an anime feel to it, and not a lot of people are putting ero games out with this look. I personally hope you keep it, but just update all the other character models to have a similarly styled look. It doesn't make sense to have every other person look normal and yet the MC is stylized.
agreed, it's gotta be all or nothing with the stylizing. either everyone is normal, or everyone is like the MC, but a mix of doesn't make sense.
I'll make a poll about this soon. Thanks!

hope to see more from you soon, though, I do think it's a fun one.
I really appreciate that, V.A. :) You're already able to see more, then! hehe





Hey, everyone! As promised, here's the latest version of Risqué Vice: 0.1.3. You can check the full changelog at the link in the end of this post, but here I'd like to highlight some of the major things that were added, changed and fixed in the game.

01. A More Fast-Paced Experience
Many players complained about the speed of the cutscenes. While I was playtesting it, I saw the same scenes lots of times, what caused me the feeling that it was fast enough. Another reason for the slow-paced dialogues is the amount of handicraft pauses to capture better the "feeling" of the dialogues.
Bulshit! Many players just want to have some fun in a short amount of time. :D To please both styles of players, there's a new Option in the Options Menu: "Quick Text". When it's on, each message is filled automatically and you don't have to wait until each sentence is written.

02. Vocal Reactions
You can often listen how Rebecca reacts when she's happy, surprised, angry, etc. It doesn't mean that the game will feature full voice-acting. For a while, Becca only says ~100 words, but in the next version, there will be more (and more character will have Vocal Reactions too!).

03. More Missions
In 0.1.3, we're finishing the second mission and starting the third one. But there's also one complete side-mission ('I Touch Myself') and the start of two other ones ('Sun-Tan' and 'Down the Road, Not Across the Street'). Both of them will be complete in the next update.

04. The PC
One big thing in 0.1.3 is the new "PC" feature. You get access to it in the second story-mission, but it will be available through the whole game. In the next versions, I'll be working to add mini-games. Depending on your score on them, the player will receive rare blueprints that can be taken to the artisan! :)
Not only that, but it will be a social HUB for characters and will help Becca to keep track of her achievements, both social and professional.
The XMovies background is a placeholder, don't worry. :D The PC will play a big role in the game.

05. The Bike
Thinking about how to make the game quicker (if the player wants so), I was thinking about the Bike mechanics. If you manage to buy the bike in 0.1.3, you can press "B" and Becca will ride her bike. I still need to mess with the character's speed code to properly add acceleration and so, but if you want to see Becca riding a bike, go for it! :p

06. New Collectables
While taking a stroll at La Gloria or Valentino, keep your eyes looking at the ground. You may find cash, blueprints, and materials, now. Oh, and a key-item for a side-mission will be on the ground! ;)

07. Fixes
Most of the previous version's bugs were fixed, such as spelling mistakes, weird acting NPCs, wrong tiles positioning, etc.

Patrons,
thank you very much. We're still only a few, but keep in mind that you're all responsible for the start of this project. Without you, the past week would've been much more stressful, harder and we wouldn't be achieved the amount of new content that we did.
Please, feel free to send me messages on Patreon if you have anything to say about the game, or even just to say "hi". At the end of each monthly cycle, I'll make a post explaining exactly where your money is going. I owe you that.

About the Future
With Risqué Vice, I'm doing my best to create a fun game with a creative world, interesting gameplay, natural dialogues and inspiring quests, but I also want to make it ~sexy~. It's an adult game, after all.
Until 0.2.0, I'll keep the focus on the game's basis. I want to make a solid experience, unlike many adult RPG Maker games we see around. I appreciate the support of you all, Patrons, GameJolt community and people who comment our topics in many forums. Because of this, I'd like to share with you my plans for the future:

Before version 0.2.0 there are some things that will certainly be done:
1. Rebecca's design will be 100% complete. Her design will be more realistic, but her physical attributes will keep the same. I'll be making tests and asking for your help to decide which visual is the best for our protagonist.
2. The three first towns will be working perfectly. No more doors saying "come back in the next version". There will be people, cars, stores, houses, collectibles. Everything will be there.
3. I have the whole Risqué Vice story written in ~100 pages. I'm methodical, perfectionist and I love to write, so I have lots of Side-Missions in mind. You can expect a very dynamic gameplay with puzzles, action sections, and even stealth ones!
4. The current major characters (Connor, Mr. Formaggio, Goth Girl, Trisha...) will all have Vocal Reactions.
5. Most of the NPCs (at least the main ones and the ones who are responsible for Side-Missions) will have Bust Images.
6. At least a couple of minigames on the PC.

What will define the release of 0.2.0?
> Before that, I have to finish the list above. Then I'll work on the Risqué Vice Mechanic. Again, I don't want to spoil any surprises, but that's when sex will have a major role in the game. That's where you'll use your bought/crafted items such as decorations, clothes (and even characters). Oh, and of course, that's where many of the sex scenes will happen.

Again, thank you very much for your support, don't hesitate to ask for help or share your opinions. I'll do my best to answer them all.
One very important thing that some people asked me about is about the game's price.
The game will happen and will always be free. Patrons help me a LOT to speed up the process, but even though we have only a few, yet: the game will definitely happen.
Please, have fun! :)

Langdon Alger



Note for Uploaders: I don't want to bother you with lots of updates, so if it's better for you, I can upload the game to the other current available hosts. Just let me know, please.
 

Fenarius

Newbie
Game Developer
Aug 31, 2017
36
38
It's already been said, but I don't think it has been elaborated on.

Basically, she looks like an alien because 2D proportions don't work in quasi-realistic 3D realms. She not only sticks out like an pig in a mosque, but it looks especially bad if the rest look like somewhat normal human beings. Take this for an example as to what I mean (random photo from Google):



If you want the anime-ish look, make the whole game in an Anime 3D style, like so;


Right now she looks like a goddamn freak of nature, and if you want to keep this animalian look, it's not going to win you any fans.
 
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myuhinny

Devoted Member
Sep 7, 2017
8,364
6,370
Tried testing the newest version and there seems to be a bug in the photoshop quest. Once you finish the photoshop with the guy and then when you should regain control over the player you are instead frozen there on the spot and can't move click and open inventory or anything. Might want to check and see what might be the cause of that happening in the quest.

Had to use a old save from the old version to get past the freeze bug in the newest version. Another error to report when you meet Tyler and you go to sit down and talk a few of the pictures it shows of the player is the one where she is in her cow tee shirt and pink panties. Like when she says cheers, to success.

You get a multi colored leash from the fisherman I believe is what it was but when you open the inventory it's not there. I figured it was to be used with the talking dog but when nothing happens and then looking in the inventory and seeing that it's not there I thought I would let you know about it.
 
Last edited:

LangdonAlger

New Member
Game Developer
Sep 19, 2017
10
21
Basically, she looks like an alien because 2D proportions don't work in quasi-realistic 3D realms. She not only sticks out like an pig in a mosque, but it looks especially bad if the rest look like somewhat normal human beings. Take this for an example as to what I mean (random photo from Google):
You're absolutely right. I'm fixing bugs and extended the present content now. In 0.2.0 we'll have a revamped Becca.
Thank you very much for a more elaborated opinion about this, Fenarius!

Trying to open this file. Getting error trying to uncompress.
I'm attaching a save right after the Photoshoot. Just extract it into your game folder. :)

Tried testing the newest version and there seems to be a bug in the photoshop quest. Once you finish the photoshop with the guy and then when you should regain control over the player you are instead frozen there on the spot and can't move click and open inventory or anything. Might want to check and see what might be the cause of that happening in the quest.
Fixed! Thanks a lot for letting me know!

Another error to report when you meet Tyler and you go to sit down and talk a few of the pictures it shows of the player is the one where she is in her cow tee shirt and pink panties. Like when she says cheers, to success.
Oh, I hate when stuff like that breaks the immersion... :/ Fixed now in two messages, but I'll check if there are more! Thanks once more!

You get a multi-colored leash from the fisherman I believe is what it was but when you open the inventory it's not there. I figured it was to be used with the talking dog but when nothing happens and then looking in the inventory and seeing that it's not there I thought I would let you know about it.
Damn, you're a lifesaver! Thank you very much! Just so you don't need to start another save, if you load your game and press "HOME" on the Keyboard, you can input this password 276152 (it's your post's permalink ID) and you'll get the missing leash. Also, it's fixed in the game, now.

Great detail in the game: The F95 billboard.
Thanks, Uncle! I feel that I owed something to the community and a little homage worked pretty nicely! You people are helping me a lot!

I'll be updating the game's links, now, but I suggest you all to download the fix here:


Mac and browser links will available soon.

Thanks a lot, people!
 

myuhinny

Devoted Member
Sep 7, 2017
8,364
6,370
@

Thank you very much now have the rainbow colored leash now no idea though on where to use it at. I ran straight over to doggo but that didn't work. And still have quests girl's best friend - sun-tan - and down the road - not across the street left to do.

I forgot to mention this but just remembered it after redownloading the fix and seeing it. Somewhere during or after you go to the next area your player becomes literally a heartless bitch. What I mean is that the player has no hearts at all and she can eat apples till apple trees are coming out of her ass and she still will not have any hearts. You can also see that they are also gone in screenshot.

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