Others Completed [RJ01431277] Dungeon and Bride

CobraPL

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Xebit
Two issues found by cc:



Thank both of you for your hard work, guys!

EDIT: Are there any chances for translation of stuff after "//" (for modders)?
I could do it myself to contribute work instead of asking others, however I must be sure that:
a) it is safe, maybe you had some reasons you did not translate that ones
b) my work will be ported to your translation (ofc after quality check?) so it is not wasted
 
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drchainchair2

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EDIT: Are there any chances for translation of stuff after "//" (for modders)?
I could do it myself to contribute work instead of asking others, however I must be sure that:
a) it is safe, maybe you had some reasons you did not translate that ones
b) my work will be ported to your translation (ofc after quality check?) so it is not wasted
I just use Textractor to auto translate the clipboard. Sounds like a massive merge conflict headache more than anything.
 
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Xebit

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Dec 7, 2019
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Xebit
Two issues found by cc:

Thanks, that'll be fixed next time I patch.
EDIT: Are there any chances for translation of stuff after "//" (for modders)?
I could do it myself to contribute work instead of asking others, however I must be sure that:
a) it is safe, maybe you had some reasons you did not translate that ones
b) my work will be ported to your translation (ofc after quality check?) so it is not wasted
Sorry, but no. My tools and process are geared towards visible text. Comments may be added, removed and changed on each release, so they'll be staying as JP to remain up to date and accurate, and modders can copy and paste relevant ones into translation tools.
 
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CobraPL

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Thanks.
While you already know probably, there is 1.35, I think you may consider changing "Goldman" to just "Gold Golem". I browse a monster encyclopedia and see this name is a bit off.
 

Xebit

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Dec 7, 2019
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Recollection modes are finally in! Updated to 1.35.

I suspect there will be a few bugfixes relating to this (I got an "object is already invalidated" crash a few times when testing which will be from base game), but it seems broadly okay.

I think you may consider changing "Goldman" to just "Gold Golem". I browse a monster encyclopedia and see this name is a bit off.
"Goldman" is the JP name in this case, "ゴールドマン" vs "ストーンゴーレム" etc.
 
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drchainchair2

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Xebit

A few minor bugs in item.tsv

悪魔の彫像 is translated as 'Red Necklace' even though this is the demon statue.

A few items that adjust stats via cmdParam are untranslated. I'm pretty sure it's displayString:param:value.
 
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Xebit

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Xebit

A few minor bugs in item.tsv

悪魔の彫像 is translated as 'Red Necklace' even though this is the demon statue.
Not sure what I did there...

A few items that adjust stats via cmdParam are untranslated. I'm pretty sure it's displayString:param:value.
Huh, evidently I never tried releasing the power of the 4 items that do that, and it's not processed in the same place that deals with all other one-off stat changes from items, like how a sane developer would do it.

Thanks for reporting those, both fixed in 1.37.
 
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drchainchair2

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Xebit

Text wrap fix, it was too long and went off-screen. I also suggest changing the lines right above from battles won to enemies slain, since that's what totalMarks is tracking.

 

Xebit

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Dec 7, 2019
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Text wrap fix, it was too long and went off-screen.
That didn't overflow for me with MS PGothic. It was a bit close to the edge though, so as I also changed some of the other trophy names for consistency along with the below, I bumped the font down to 22 from 24 as well.

I also suggest changing the lines right above from battles won to enemies slain, since that's what totalMarks is tracking.

Thanks, fixed.
 
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Xebit

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Does the 1.41 translation work with 1.42?
I was going to ask if you were a time traveler, since the blog says 1.41 is the latest. But his website does say 1.42 :p

It would work, though you'd effectively be playing 1.41 , and wouldn't get any fixes other than for images until the translation patch was updated.

Though since I've seen it now, I've updated to 1.42.
 
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Icevail

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I was going to ask if you were a time traveler, since the blog says 1.41 is the latest. But his website does say 1.42 :p

It would work, though you'd effectively be playing 1.41 , and wouldn't get any fixes other than for images until the translation patch was updated.

Though since I've seen it now, I've updated to 1.42.
Well, yes, I am one, I must confess. :unsure:
I constantly travel through time, but sadly it only works forward, and 1 second at a time according to the ancient, analog time measurement device attached on my wall, and sometimes I do that by several hours at a time, I close my eyes and drift into the flow of time and the next time I'll open my eyes, the time has moved forward by several hours, if not more. :eek:

Alas, all my efforts to do it the other way around has failed, as I am limited by the technology of this period of time.:ROFLMAO:

kongou2.gif
 
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salking

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I was going to ask if you were a time traveler, since the blog says 1.41 is the latest. But his website does say 1.42 :p

It would work, though you'd effectively be playing 1.41 , and wouldn't get any fixes other than for images until the translation patch was updated.

Though since I've seen it now, I've updated to 1.42.
And here I thought it said 1.43.

Jokes aside, they seem to be updating quite frequently.
I do wonder when the Lisel route will be ready.
 
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VanBoku

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Jun 1, 2023
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Tried installing the V1.42 translation into game v1.44, translation worked but my game version went back to v1.41.