- Sep 27, 2023
- 26
- 121
My latest survey told me, that the game is balanced just right. Blocking for enemies is only 1 round as well (except the special Defense skill). I also plan to add difficulty settings in 1-2 updates. If it is too hard for you, wait for that.One of the most unfair games I have ever played. Enemies heal way too much health way too often and it's unfair that blocking for enemies carries over to the next turn for them but not for us. It is way too rare to get decent cards and some cards in your deck have way to high of a mana cost or cards being flat out weak and useless like only heal 5 whole health points. Also there needs a way to get stronger after each failed run and that fact that there isn't one is kinda laughable. Game needs major re-balancing to even be considered fun.
What you describe (getting stronger after a fail) is called a RogueliTe. This is a RogueliKe, so this is not planned.