Ron Chon — Today
hey all, as promised, I have big news re: the future of Chonky Mod I've become 1) increasingly tired of being limited by Oni's art, animations, and ideas and 2) more and more eager to accelerate progress towards making this a playable game/mod that meets my lofty expectations. so, I've decided to bite the bullet and a) hire some people to help me out and b) fully break free from Oni's shadow in favor of a new vision for what the game should look like this means a couple things. first, instead of a mod for Rogue-Like, I will be shifting the systems and mechanics I've developed towards the making of an entirely new Ren'Py game with
some commonalities and
many features distinguishing it from the original game to make this a clean break, it makes the most sense to no longer use Oni's base art. I expect that this will be disappointing to any artists who have been working on outfits for the base art with the hopes of it being included in Chonky Mod, but I truly believe that having our own art source from now on will give us miles more creative freedom in the long term so far, I've arranged standing commissions with two new artists who have started to chip away at setting up the main characters and outfit sets. I've found another writer to help with the story and scenes, since we're going to have to start fresh there as well. finally, I have at least one new programmer who will be helping me with core game functionality, with another one who I'm assessing to see if they can help with animations this document goes into some further details about the project:
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Google Docs
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Introducing: Project [Redacted] This is an adventure/dating sim game set in the X-Men universe and written in Ren’Py. The premise is the following: You are a mutant who has recently discovered he has the power to nullify other mutants’ powers. You have been taken in by Charles Xavier, who runs a ...
accompanying this news, I'm announcing the start of a Patreon page where anyone else is welcome to help contribute to the development of this project. being a patron is not, and will not ever be, required to play the game. current builds will be made publicly available, just as they were for Chonky Mod, forever. this is not a commercial project Patreon is simply a mechanism for us to collect donations that we can inject back into the development process to speed things along. donations to the Patreon will be infused right back into the game via commissioning more art, writing, and code. the income will be kept public, and I will not personally pocket a cent - if for some reason, the Patreon does well, that just means we will be commissioning a lot of art and writing. to make it crystal clear that this is not a paywall, the game will not be hosted on the Patreon
if this arrangement ever changes, then it will be announced very publicly and well in-advance just to reiterate, if you do not wish to donate, there is absolutely no requirement to do so. if you do wish to donate, your contribution will directly accelerate the rate of art and writing production. here is the link:
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Syliar — Today
I'd like to clarify that I won't be abandoning getting Psylocke set up for Oni style, though I will likely wind up making another version of her as well and I will continue making UI and other assets
Just means she might not get as many outfits from me but she will be workable for others to make stuff for
Ron Chon — Today
@ ...... and @ ...... I hear your mixed feelings here, and I think I can partially allay them! since the game mechanics that will serve as the basis for the new game are the same that have gone into the Chonky Mod, it's actually... not that hard to mix and match characters designed by different people. therefore, you can expect us to release an optional
"DLC" package containing Oni's art. the idea being that you can download a zip file containing Oni's art and the code required to support it, drop it into the new game's directory, and in-game toggle that you would like to use, say, Oni's Jubilee instead of our new Jubilee