Don't remember, it was _years_ ago - Rogue's tits & ass were the big (pun!) talking points, though. I think the concentration camp scene in Days of Future Past was one, along with a lot of Gambit & Rogue's lines - together & on their own.What got through the censors that shocked them so much? Besides Rogue's ass.
As a big SR Fan i will have to say i absolutley loved SR 4! But the best in the Franchise was and will be forever part 2 to me. My list from best to worst is 2,4,1,3 and then The Reboot, wich was in some parts cool because it was more like two especialy in Character Creation unfortunatly they had to go kill everything else with the hipster garbage they had to put in and the technical problems where the final nail in the coffin. Too Bad that it killed Volition too, but they where warned many times before.Ah Saints Row 3 & 4, possibly some of just the funnest games I've ever played. Completely silly, and over the top, and they basked in it GLORIOUSLY. So many great moments. Keith David and Roddy roddie Piper? check. Burt Renolds? Check. The music tracks for the last boss fights for both games? Perfect. I really hope someone buys the volition IP's and keeps them going. unless of course the newest one didn't have the same spirit as 3 & 4, anyways.
2 was incredible, it was hilarious, but it also wasn't afraid to be seriousAs a big SR Fan i will have to say i absolutley loved SR 4! But the best in the Franchise was and will be forever part 2 to me. My list from best to worst is 2,4,1,3 and then The Reboot, wich was in some parts cool because it was more like two especialy in Character Creation unfortunatly they had to go kill everything else with the hipster garbage they had to put in and the technical problems where the final nail in the coffin. Too Bad that it killed Volition too, but they where warned many times before.
If you put it out to a large enough time frame, Violition were essentially copying what GTA was doing. SR1 is a straight clone, ala Vice City. With GTA 4 coming out, they doubled down on the interactivity for 2. Being able to rob stores, all the mini games you could do, even the customization and silly yet serious story. GTA 4 went all realism and forgot what having fun was about, even if Roman kept pestering you about bowling.100% disagree. Saints Row was seen (rightfully or not, that's how it was) as a competent but uninspired GTA clone within a massive ocean of such clones (depending on the platform - some versions were prone to crashing so were "less competent"). If the brand/IP were to survive it required a new direction, and Volition were masters at sci-fi story telling prior to SR. This shift helped SR3 to sell nearly twice the copies as SR2 and saved the IP even as its publisher was falling apart around it.
It reminds me of eidos and io interactive with kayne and lynch, or the payday games they wanted to be a Michael Mann movie but were only ever aping his style. Like how null hypnosis copied Rogue-Like, which I would say was a better example of successfully imitating and iterating.If you put it out to a large enough time frame, Violition were essentially copying what GTA was doing. SR1 is a straight clone, ala Vice City. With GTA 4 coming out, they doubled down on the interactivity for 2. Being able to rob stores, all the mini games you could do, even the customization and silly yet serious story. GTA 4 went all realism and forgot what having fun was about, even if Roman kept pestering you about bowling.
The interesting thing is SR3 was the next leap but they copied again from GTA 4 instead of improving the formula from SR2. The result was a kind of culture shock which could be it's own entry yet seemed to forget SR2 entirely. They then expanded the sillyness again by adding in superpowers. But that's where it stopped. Violition afterwards made Gat out of Hell which was supposed to be a DLC for 4 expanded into it's own game, Agents of Mayhem chasing the arena shooter trend and finally the modern SR Reboot that killed the studio.
Volition were always trend chasers, the sad thing is they kinda perfected a sandbox with SR2, yet the upgrade patch for that languishes in dev hell.
Rogue Tax:
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If you are talking pure physical attributes, then maybe. But in terms of personality Axel is a douche-bag.I think I found gender bent Emma in another game
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Yeah I was talking about their uncanny resemblance. But they are quite different personality-wise.If you are talking pure physical attributes, then maybe. But in terms of personality Axel is a douche-bag.
Why complete it when the money is still coming in?why this shitty game still not completed yet?
its one of the oldest games i know wtf
Oh Hell yeah you go celebrate a one decade anniversary soonBecause it's good, people like it and it keeps expanding. If you don't like it, you don't have to play it. It's not like it costs anyone money here.
AFAIK, Christmas at the earliest and second week of January at the latestNo news what and when, guys?