- Feb 28, 2019
- 137
- 41
Preventing Xavier from interfering is not in yet, it seemsXavier is stopping us even though I did the plans to make him not stop us.
All of them, one for each girl.Preventing Xavier from interfering is not in yet, it seems
What is this plan you did?
Are you using the latest version that was released? This issue was also in a previous build.Hey people. I'm here with stupid question: Laura route simply stuck on introduction. Deleting saves and replaying didn't help at all. Every time i enter danger room after the day you meet Laura, intro just repeats itself, and even her stats reset
Haven't encountered this issue myselfHey people. I'm here with stupid question: Laura route simply stuck on introduction. Deleting saves and replaying didn't help at all. Every time i enter danger room after the day you meet Laura, intro just repeats itself, and even her stats reset
People really dont understand how simply difficult coding and art is . Thank you for all of your insight and help!
Before y'all get so damn salty about Oni spending this last month or so to change the code base:
This change has been needed for a long time. In order to support more girls, more interactions, more clothes, more everything you want; changes had to be made in the code to take it from a small hobbyist starter project to actual development. We have some more suggestions for Oni about how to clean up some of the animation code, the clothing code, and some other. Many of those suggestions have been heard and rendering times have been getting better over the last 2-3 major versions.
To keep things on that track, the project had to get overhauled. Oni put it off a very long time, to do art, to make the game.
Jean will not be completed before late summer/fall. Period. She may start to make it into the game over the summer, in small doses. We saw this with Kitty, we saw this with Emma. It has nothing to do with the code! The art simply takes that much time to do.
No apparently Oni wants to change that feature but currently old saves will not work in 0.990 at this time.Hello everyone, so i have a question. Can i play with old save (from 0.984h) on new (0.990e)? Because it's a pity to lose the progress you've made.(If you got some full/big progress in new version, can you give me it?)
to be fair, people can't see effort.
Before y'all get so damn salty about Oni spending this last month or so to change the code base:
This change has been needed for a long time. In order to support more girls, more interactions, more clothes, more everything you want; changes had to be made in the code to take it from a small hobbyist starter project to actual development. We have some more suggestions for Oni about how to clean up some of the animation code, the clothing code, and some other. Many of those suggestions have been heard and rendering times have been getting better over the last 2-3 major versions.
To keep things on that track, the project had to get overhauled. Oni put it off a very long time, to do art, to make the game.
Jean will not be completed before late summer/fall. Period. She may start to make it into the game over the summer, in small doses. We saw this with Kitty, we saw this with Emma. It has nothing to do with the code! The art simply takes that much time to do.
So, i can hope in next release's it can work?No apparently Oni wants to change that feature but currently old saves will not work in 0.990 at this time.
Ehm , u new to this game yes?Gwenpool is in the current game, although probably still an easter egg.
Not sure how I got her to visit though. Was just doing the usual XD
My point was that that scene wasn't firing for me in the previous 0.984 builds. I reckon that with the reworking of code, it was re-enabled.Ehm , u new to this game yes?
U get Gwen always, if Laura is sucking u off in the 3th speed (1 lick, 2 head, 3 standard, 4 deep).
Allways , i mean as a introduction , not always , as if with Laura in that scene.
Ehm , i am playing Rogue-Like-0.984h-win ,and it works no problem. So not sure what is/was wrong with ur version in that case.My point was that that scene wasn't firing for me in the previous 0.984 builds. I reckon that with the reworking of code, it was re-enabled.