- Jul 18, 2019
- 120
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The narrative structure is written out like this:So, Ron, now that you're here, I'd like to ask you, what are you planning to do with the story? Is it gonna be optional, very focused on, perhaps? Will some stuff we already have in the base game (eg: sex with Jean, unlocking Jubes, raising Rogue's resistance, becoming couple with Emma, etc.) be locked behind X story requirement, or will those story bits offer extra stuff?
There is a "main" plot that shapes the game world. Things will be happening in the background/alongside your exploration of the school and the development of your relationships with the characters - how much you choose to interact with the story vs. laser focusing on seducing every single character is kind of up to you, but these story events will provide lots of opportunities to build up your rapport your with the characters. It's possible that some characters will be unlocked as the main plot develops - that's going to be a case-by-case situation and will most likely be used for villainous characters.
Then there are independent, parallel character arcs that develop your specific relationships. This is more like the examples you've given: it's how you'll unlock major milestones in each relationship.
Just in case you're wondering, we aren't keen on endings, and we're also going to keep away from plots that block off certain characters. You'll be able to keep playing in the world as long as you want.