- Apr 14, 2018
- 20
- 2
Nice mod, tried it...New version with everything from before
Some recolors of Kitty's clothes
View attachment 89978
THIS MOD IS SUPPOSED TO GO ON TOP OF 0.978E VANILLA GAME
THIS MOD IS SUPPOSED TO GO ON TOP OF 0.978E VANILLA GAME
THIS MOD IS SUPPOSED TO GO ON TOP OF 0.978E VANILLA GAME
EXTRACT IT ON THE GAME FOLDER
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Sounds great either way, better now than far later if mods will need some touch ups xD. Seems like there will be more Emma art too!You must be registered to see the links
"... I figured out a new trick with sprite building, how the sprites get layered. It might make the game run a bit smoother when multiple sprites are out. Or maybe worse, it's hard to test for, but we'll see the next build and if it's not good I can revert it. I think it's better though, less total checks at once, and it sorts things easier than how I had been doing it."
I hope you guys don't have to recompile/remake your mods.
He might finally turn it into concatenating stringsYou must be registered to see the links
"... I figured out a new trick with sprite building, how the sprites get layered. It might make the game run a bit smoother when multiple sprites are out. Or maybe worse, it's hard to test for, but we'll see the next build and if it's not good I can revert it. I think it's better though, less total checks at once, and it sorts things easier than how I had been doing it."
I hope you guys don't have to recompile/remake your mods.
The Rogue one was added already, the rest wasnt because there was no BJ variant on the files sharedIn terms of recolor mods I've yet to see a darker option for rogue's green panties or kitty's lace underwear.
Also working on a more revealing towel. I'd love to see about unlocking the restaurant as a sex location later on.
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The best thing about this is that if he want, the layer process could accelerate the art/animation process, fuck, even reducing the time on creating more girls, because once you have the assets, like legs, belly, arms, etc, its faster to create more by just mixing things up or changing it a little!You must be registered to see the links
"... I figured out a new trick with sprite building, how the sprites get layered. It might make the game run a bit smoother when multiple sprites are out. Or maybe worse, it's hard to test for, but we'll see the next build and if it's not good I can revert it. I think it's better though, less total checks at once, and it sorts things easier than how I had been doing it."
I hope you guys don't have to recompile/remake your mods.
Completely forgot about blowjobs tbh.The Rogue one was added already, the rest wasnt because there was no BJ variant on the files shared
He shared just the assets, so putting them into the folder would just replace the originals since they have the same nameDo we have to wait for Shanx to put that in his mod hoard or can we just drop it in the folder without worrying about any conflicts or overwriting something else?
Basically if the files are the same name and just replacing what's already in the folder, it will work fine but you'll be overwriting the old version. I believe what Shanks does is rename the new mod files and add lines in the game's script so we have the option of choosing the new modded clothes or using the vanilla ones. Now if the mod is new clothes entirely and not a replacement like the recolors I do, there's usually no way to test them until Shanks or someone else actually adds them to the game.Do we have to wait for Shanx to put that in his mod hoard or can we just drop it in the folder without worrying about any conflicts or overwriting something else?
Which program and method are you using for the recoloring? I've noticed some of them look a bit washed out (Rogue's red hoodie for example). If you're using Photoshop, that can easily be fixed by using "Color Overlay" and playing around with the different blend modes.Basically if the files are the same name and just replacing what's already in the folder, it will work fine but you'll be overwriting the old version. I believe what Shanks does is rename the new mod files and add lines in the game's script so we have the option of choosing the new modded clothes or using the vanilla ones. Now if the mod is new clothes entirely and not a replacement like the recolors I do, there's usually no way to test them until Shanks or someone else actually adds them to the game.
This really is nice work. If Oni ever produced this amount of content in one update, we'd be celebrating in the streets.New version with everything from before
Lace lingerie recolors for Kitty (options will appear once you give her the basic lace underwear)
Also added a towel for Emma, so if you manage somehow to get her to the showers or something like that it might not bug out anymore
View attachment 90853
THIS MOD IS SUPPOSED TO GO ON TOP OF 0.978E VANILLA GAME
THIS MOD IS SUPPOSED TO GO ON TOP OF 0.978E VANILLA GAME
THIS MOD IS SUPPOSED TO GO ON TOP OF 0.978E VANILLA GAME
EXTRACT IT ON THE GAME FOLDER
You must be registered to see the links
I'm using Photoshop fiddling with hue/saturation adjustments and masks, just whatever works for what I'm trying to get. I haven't done all the recoloring work there are other guys who contribute to that as well in fact I haven't done any recolors for Rogue. I like both of those styles you posted tbh and I assume the reason the guy went for a washed-out look is because it fits in with the rest of the game's color palette. There aren't a lot of bright colors and a hoodie like that would definitely stand out and look a bit odd in-game but that could possibly work too.Which program and method are you using for the recoloring? I've noticed some of them look a bit washed out (Rogue's red hoodie for example). If you're using Photoshop, that can easily be fixed by using "Color Overlay" and playing around with the different blend modes.
I've attached two images for comparison.
If you need any assistance with the recoloring, I'd be happy to offer my help.
Oh, I just assumed you did those. My bad.I'm using Photoshop fiddling with hue/saturation adjustments and masks, just whatever works for what I'm trying to get. I haven't done all the recoloring work there are other guys who contribute to that as well in fact I haven't done any recolors for Rogue. I like both of those styles you posted tbh and I assume the reason the guy went for a washed-out look is because it fits in with the rest of the game's color palette. There aren't a lot of bright colors and a hoodie like that would definitely stand out and look a bit odd in-game but that could possibly work too.
If you want to help and do some recolors of your own you don't need my permission lol go for it!
Shanks can correct me if I'm wrong but to me it's starting to look like we're getting more and more options between the recolors and the new clothes. I'm wondering if it's going to start being a problem from a UI standpoint? Again though, Shanks will either add in your mod or he wont so there's no harm in giving it a go and it seems like he's pretty great at this