This game has no plot, no goal and I don't understand what the developer wants to do all these years
Oni, the creator of the game, periodically posts a poll on his(?) Patreon(Check page 1 for the link).Can someone please explain to me how new girls get voted into this game? I'm sick of not having my wide-hipped Doreen in my harem.
Congrats to Betsy.
View attachment 3295888
ngl this kinda triggers fear in me for some reason? why idk
I get it. I'm married to one. Though garter belts and stockings are neither my thing nor her's so we haven't tried that....because I have this unbelievable thing for fat-assed wide-hipped white girls that I can dress-up in stockings and garter belts...
You're right I definitely didn't because I have not modded the game nor do I look into the code of renpy games I download...You don't see any evidence because you didn't bother to look.
iounoHow do you trigger the new girls? I'm not finding them.
Give it time.How do you trigger the new girls? I'm not finding them.
Pupils should be more dilated. Narrow pupils convey seriousness and intensity.ngl this kinda triggers fear in me for some reason? why idk
Same.View attachment 3294972
THICCness aside I think this look fits the game more over all and defiantly my preferred of SG's two main looks
Its like she's chubby but also has abs
That's my point. He's NOT a programmer. Game devs aren't necessarily programmers. Masahiro Sakurai doesn't call himself a programmer. He can program, but he's not a programmer. I can build a bird house, that doesn't make me a carpenter. I'm not even trying to defend him. I'm simply stating a fact. For a non-programmer, a code that runs for 8 years is admirable. Think about how many google products have died in the last 8 years. For a solo person who's not a programmer, maintain running code for 8 years on his first project is admireable. Code-wise, I've seen better and I've seen worse. The code in the state that its in is no better or worse than most ren'py games. That's been my statement from the get go.But AS A PROGRAMMER making his own game...
Oh, you mean so he's then able to layer the two on top of each other during times like threesomes or more than one character on screen? Instanced menu for each girl so he can handle them and for each to have their own style and theme? What horrible design. /s Is there a better way? Yes. But it requires a complete rewrite of the core. Which, as I've said before, takes time. Sometimes more time than even Microsoft is willing to put forward. You can say that he should have done this from the beginning. Which, yes, he should have... IF HE WAS A PROGRAMMER WHICH HE IS NOT.Prime example being instead of one menu used for every girl he has a menu for each and every girl;
if Partner in TotalGirls:
frame:
background None
pos (-100,30)
# add "Alt_Screen_Mask"
add AlphaMask("images/BarBackdrop_"+Partner.Tag+".png", "Alt_Screen_Mask")
frame:
style_group "stat_bar"
pos (100,25)
background None
has vbox
hbox:
imagebutton idle "images/iconlust.png" hover "images/iconlust.png" action NullAction() hovered tt.Action("Lust: [Partner.Lust]")
bar range 100 value FieldValue(Partner, "Lust", 100) xmaximum 100 left_bar "images/barfull.png" right_bar "images/barempty.png" left_gutter 3 right_gutter 5 thumb None thumb_offset 0
imagebutton idle "images/iconlove.png" hover "images/iconlove.png" action NullAction() hovered tt.Action("Love: [Partner.Love]")
bar range 100 value FieldValue(Partner, "Love", 1000) xmaximum 100 left_bar "images/barfull.png" right_bar "images/barempty.png" left_gutter 3 right_gutter 5 thumb None thumb_offset 0
imagebutton idle "images/iconobed.png" hover "images/iconobed.png" action NullAction() hovered tt.Action("Obedience: [Partner.Obed]") #action NullAction("none")?
bar range 100 value FieldValue(Partner, "Obed", 1000) xmaximum 100 left_bar "images/barfullO.png" right_bar "images/barempty.png" left_gutter 3 right_gutter 5 thumb None thumb_offset 0
imagebutton idle "images/iconinbt.png" hover "images/iconinbt.png" action NullAction() hovered tt.Action("Inhibitions: [Partner.Inbt]")
bar range 100 value FieldValue(Partner, "Inbt", 1000) xmaximum 100 left_bar "images/barfulli.png" right_bar "images/barempty.png" left_gutter 3 right_gutter 5 thumb None thumb_offset 0
That's not even true 100%.this goes for all chat menus, sex menus, flirt menus, etc. That is a failure of basic design.
In 0.10 all females will have the option to be represented as a new class, class Female, which allows me to easily track pregnancies. Courtesy of gojira667, like all the actually good code in the game.
Oh, you mean the game that has a team of people behind it, including programmers, and a publisher behind it instead of just one person with a patreon? Gee? I wonder why that code base is better? /sI am modding a game that is 8 years old, what is this star citizen?
to a game with only 1 person and 7k a month (reminder, it would take 23 YEARS for Oni to make 2 million dollars even if you exclude the cut patreon takes just to make the same as the INITIAL BACKING of Star Citizen), and somehow don't realize how that's exactly like what I was saying of:campaign which drew in over US$2 million.You must be registered to see the linksPre-production of the game began in 2010, with production starting in 2011.
Star Citizen has a machine behind it. Oni is just one person. Do you get it now?You know when your boss goes "I don't get it, you're just welding metal. There are machines that can do this. Why does it take you a full day?"