SpookySociety6
Newbie
- Jun 10, 2018
- 28
- 40
- 64
n
none of this is that hard to implement adding new locations is easy and so is creating events theyre pretty straight forward, the only reason there isnt new "dating' or miscellaneous activities by the mod team or oni is no one wants to do it, again its not hard to add more dialogue but writing good dialogue is something else.More locations; Library, RecRoom for casual dates, the Lake/Woodland(picnics?), Cafeteria, maybe an Auditorium used as a cinema/conference hall
The girls would have a regular schedule and encountering them would be far less common due to the sheer number of locations. This is where the obedience stat kicks in; building their schedule around your interests, with hidden events/dialogues based on academic underperformance, or stress from hitting the Danger Room 24/7. Maybe events with them coming around to your tastes too, i.e. X23 starts by scowling at silly arcade games for manchildren and later on she challenges you to a match of MvsC2
More events per location too, ideally 3 per girl per location tied to bar completion-one for each stat-. For example, Kitty in the pool could :
-Love (600): Zero approaches from behind and covers her eyes. When Kitty can't phase, she realizes who is it and relaxes, falling into a hug.
-Obedience (400): Zero says he's thirsty and Kitty offers to go fetch him a beer.
-Lust (700): Kitty approaches Zero relaxing on a pool wall and leads his hand to her pussy underwater, resolves to a molest scene with no Xavier penalty as long as you don't start doing something else.