- Jun 6, 2017
- 353
- 836
What's your point? Like I said, I'm not defending Oni. I'm just saying that it's different systems and that Akabur's is simpler. That's all.The way those stats affect each other in comparison to how long it takes for him to make them makes the stats mostly irrelevant. Minute dialogue changes or blushing in exchange for waiting 2-3 months for an update? Hello? This has been going for much longer than the majority of the games on this site and yet they manage to pump out more content efficiently and regularly. Akabur got the coding system right, those '3-4' stats work in essentially the same way as RL. X and Z stat exists, Y action is attempted, X is met but Z is not met therefore Y action occurs in a different way to how it would work with X and Z. His games are definitely flawed but his coding system works far more efficiently and effectively than Oni. He achieves far more in 3 months than Oni does in perhaps double that time. To say his 4 stats aren't comparable to Oni's 15 is totally irrelevant to complexity of the game. Oni's game isn't complex, its got a submission system and a love system, literally every renpy game on this site omegalol
Edit: You're wrong about a couple of things btw.
I never said Oni's coding is more efficient.
The stat systems in those two games does not work the same way.
There's more to Rogue-Like than the submission and love systems. Way more. Just take a look at the coding.
I never said Oni's game is complex. I said that the coding in his stats system is more complex than the one Akabur uses.
And irrelevant? Not at all. Most of your post however, is irrelevant to what I've said.
Have a good night.