- Apr 5, 2017
- 18
- 76
Well, let's see...What are the differences between the girls, behavior wise? Storm is okay with being naked, Emma doesn't want public interaction, and Rogue is bog standard. As far as I can tell Kitty's only quirk is she's too jewish to have surf n turf.
Rogue is, as you said, pretty bog standard. She starts off with fairly high affection for the player, and will go along with most actions taken. She's your safe, vanilla choice.
Kitty has issues with intimacy, as evidenced by her running off when she starts to have feelings for you, and her general hesitance to sexual advances. In my experience, she tends to be harder to get to say yes to sexual activities and will generally frown on you trying anything in public unless you have her Obedience very high. Kitty takes some work, but she's fun all around.
Laura is very sexual, and if her affection and arousal are both moderately high, she'll grab you and drag you off to do sexual activities. This ties into her back story, if the player chooses to engage when she brings it up at high affection. If you're into a girl who wants you to get nasty on her terms, Laura is a good choice.
Emma is, due to her position as your teacher, very hesitant to be seen doing anything with you in public. It takes a fair amount of work to get her to go out on dates or to let you perform anything romantic/sexual in public. She's an experienced woman and knows it, as evidenced by the flavour dialogue during sex. I quite enjoy seeing just how far I can push her.
Jean's... Well, she's a bit of a bitch to you at first. Her inhibition is crazy high, so she'll probably let you fool around with very little affection. It takes a lot of work to get her affection score up, as she tends to put off a lot of players due to her attitude and general meanness. She does come around once you push her affection up though. Worth a go if you want a challenge.
Ororo is, as you've seen, a bit of an exhibitionist. She has fewer hangups about her body than other characters and is also pretty open to fooling around with you. This has happened with other students, as evidenced by some of Xavier's dialogue when you get caught in public. Ororo is easy to please, and if you explore her dialogue tree right when you meet her, it's hard to get her to ignore you.
The girls in this game are, mechanically, basically identical. However, it is in the flavour of their individual characteristics and how they present themselves to the player that makes them interesting. I'm looking forward to seeing Jubilee next, and hopefully this game continues development with more things to do and girls to explore.
Thanks for coming to my RogueTalk.
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