- May 1, 2023
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btw, if you like how we are progressing with the development of the game you can leave a review!
What level are you? at level 1 it doesn't let you move the emotes (in the right place) you have to at least get to 2dragging emotes dont work
Well, I don't know if the Japanese dev even knew that something like Roxanne existed.my very first version of Roxanne and also the following ones before the remake were made before Seleka came out, it's obvious that we took inspiration (as i alredy said) from Seleka for the remake but Seleka could have taken inspiration from us and other games of this genre for his first game. It's not a competition in my opinion
Your detailed analysis can have that effect.I never said it was a competition either.
I can't seem to unequip the panties. Bra is removed just fine in the wardrobe but not panties.
Yeah, I noticed that after my post. I'm just blind. xDDamn, people, why don't you read character levels descriptions - all the answers to your questions are listed there.
You can't cause you haven't reached the required level.
Just change the setting you need and then close with esc, it saves automatically, they haven't put a button to save yetdoes anyone know why I can't save the game's settings?
The problem here is everytime after the loading screen it just roll back to the default settingsJust change the setting you need and then close with esc, it saves automatically, they haven't put a button to save yet
I know the quests are quite easy and could more challenging .. but treat it as a sandbox .. make up your own missions .. i know you can farm money by standing in a corner .. but isnt it more fun to pull out the camera in front of the cops and make a run for it .. make the game your own .. I 100% it and still have fun playing it .. Give it a try .. Every version is better than the last .. the devs are doing good ..So I 100% it after couple hours, except for the clothes, cause fuck it. First the game is too easy. Second tasks are shit. Let's be honest even Seleka tasks are awful and rarely are somehow challenging. There so many possible ideas and we stuck on "exibit in a place A". Progress system is awful. There a reason why in most games you don't need to 100% to go to next level. Money system is broken. To earn money you need to press one button and wait in the corner couple minutes, because there no rewards for doing something live and camera is broken af. But prices are very high, you earn like 200 and you NEED a swimsuit to progress and it costs 950. Mall level is broken. Npc get stuck, stores are oversized, map lags and gets brighter with time. Turning off male npcs lowers amount of npcs and gets rid of the employee at the first map. Emotes are awful, since they don't have any in-game meaning aside couple tasks. Masturbation obviously needs reworking. Blindfold mode is a good idea, but not how it implemented. Right now it just forces player to turn on the brightness to max to see anything And most importantly no booba physic (.
Now about what game did right. Finally a normal interface and you don't need to memorize like 10 keybinds. I'm glad to see customization, it obviously needs improvement, but it's here and this game in early stage of development. Detection system is actually good, adds realism, every encounter is a gamble, will they call the cops or won't they? Though it will require thinking since, bodypaint or vibrators from seleka now should work differntly. Different game mods is a great idea. Washing clothes is a good task, at least idea, not how it works now.
Suggestions: Get rid of the mall level at least for now, stop adding new content, programming and sit for couple hours or weeks and think about what gameplay should be in a exhibition game and how to make it actually fun to play. I also suggest abandoning most of the Seleka features, specially gameplay, since Seleka wasn't a good game, it was the only one exhibition game in a 3D, that's all. It wasn't fun to play, it wasn't memorable or something. If not, then don't add new maps and just polish current ones, because I doubt that even 20% of players will go past first couple maps.
If you have better ideas on what kind of challenges/tasks this game should have, then by all means share them.Second tasks are shit. Let's be honest even Seleka tasks are awful and rarely are somehow challenging.
To be fair, most games in general have emotes that don't serve any meaningful benefits to the player.Emotes are awful, since they don't have any in-game meaning aside couple tasks.
It's more accurate to call the system, and the progression to an extent, "grindy" as you'd have to re-enter a location and film yourself streaking multiple times just so you can afford to buy that expensive swimsuit to be able to do tasks related to it.Money system is broken.
It's funny how you say that when the keybindings are across the keyboard and they can't be changed like you could with any standard PC game. I found myself mixing up with the keybindings for the clothing menu, emotes, and the phone at times.Now about what game did right. Finally a normal interface and you don't need to memorize like 10 keybinds.
Nothing's probably more infuriating for a game developer than to be told they should scrap most of the features they spent a long time working on just because you're personally not a fan of another game that inspired this game.Suggestions: Get rid of the mall level at least for now, stop adding new content, programming and sit for couple hours or weeks and think about what gameplay should be in a exhibition game and how to make it actually fun to play. I also suggest abandoning most of the Seleka features, specially gameplay, since Seleka wasn't a good game, it was the only one exhibition game in a 3D, that's all. It wasn't fun to play, it wasn't memorable or something. If not, then don't add new maps and just polish current ones, because I doubt that even 20% of players will go past first couple maps.