@Uzia , I don't know...
First of all, I was intrigued by your "
Plugin sucessfully install, when I press "J" button, open menu with all options."
You need to press "1" button to open this menu, not "J"
Bad new, the plug-in won't be able to install and work. The structure of this game is different from the usual MV games. I don't know what they did with the JS directory, but it's gone.
And since this directory normally contains configuration files and plugins, it is rather important for the installation of a plugin.
In fact, it seems that it has been encrypted/compiled with the Cook Tool (first time I see this).
The JS directory and the data directory are packed in the executable with the usual Virtual Box thing. It's funny, but for some reason the CGs for some of the sex scenes are packed in there, too. These folks have about a billion plugins they're using--I have got to figure out where people find all these (it's probably something really simple, like the RPG Maker homepage forums or something). If there're that many resources out there for customizing RPG Maker then folks have less of an excuse than I thought for churning out standard RPG Maker RPGs.
But, back to this game. The "J" key appears, by default, to pop some kind of menu--quests or something? It's all Cyrillic to me, but it certainly isn't Emerald's cheat menu.
I unpacked the exe and used that one hook installing tool by Libellule from ULMF to install Emerald's plugin--an older version, probably. It actually does let you spawn the cheat menu by hitting 1, but, like he reported, most of the commands don't do what they normally would. The no-clip cheat works, so the menu does have some functionality, at least.
Of course, since I don't speak whatever Cyrillic-using langauge this is (Russian, I assume), I can't even figure out where gold is supposed to show up in the menu. Also, this game has some funky grid-based inventory plugin, so it's not terribly surprising that you can't add items. The stats system seems to be customized, too.
I still think it's probable that the devs are tracking stats and items with plugins that are handling things in a totally different way than however RPG Maker does it by default. Like, doing it with their own custom data structures that Emerald's plugin doesn't have the methods to change. All the variables that the plugin would normally change exist and are being changed, but I'm guessing that they're just not used for anything.
As for gold reverting--frankly, that could just be the game storing the gold amount in some redundant place just to foil attempts to cheat up more gold.
You would pretty much need someone who knows the plugins used reasonably well (or who had the time to figure them all all) to write up a custom cheat plugin just for this game.
I wish I knew more about how RPG Maker's encryption works. I don't even know what the "cook tool" is or does.