- Jul 23, 2022
- 7
- 0
Inspired by the NW.js installation script available here I've written a little tool that can convert most RPG Maker MV games into a linux compatible version.
Main Reason was that I wanted a simple command line tool that did the decryption, NW setup and .json editing for me in one go since I was doing that often enough for it to get annoying.
Here is the git link:
I've also attached the source code as a zip just for redundancies sake.
To compile it, navigate to the folder with the console of your choice and simply execute
It's written in C++ and only uses std lib functions, so it should compile on any halfway modern distro.
It can decrypt .rpgmvm, .rpgmvp and rpgmvo files and will update the encrpytion flags in System.json accordingly. If the game is not using a www/ folder and has the game files in root, it will create a www/ folder, move the game files in there and update the package.json with the new path. (I just think this looks cleaner.).
The README also includes some troubleshooting tips for games that couldn't be 100% cleanly converted that I've collected.
Thanks to pk2000, cold_arctus and capacitor for laying the groundwork for me here and here
Additional thanks to petschko and his
Main Reason was that I wanted a simple command line tool that did the decryption, NW setup and .json editing for me in one go since I was doing that often enough for it to get annoying.
Here is the git link:
You must be registered to see the links
I've also attached the source code as a zip just for redundancies sake.
To compile it, navigate to the folder with the console of your choice and simply execute
make
.It's written in C++ and only uses std lib functions, so it should compile on any halfway modern distro.
It can decrypt .rpgmvm, .rpgmvp and rpgmvo files and will update the encrpytion flags in System.json accordingly. If the game is not using a www/ folder and has the game files in root, it will create a www/ folder, move the game files in there and update the package.json with the new path. (I just think this looks cleaner.).
You don't have permission to view the spoiler content.
Log in or register now.
The README also includes some troubleshooting tips for games that couldn't be 100% cleanly converted that I've collected.
You don't have permission to view the spoiler content.
Log in or register now.
Thanks to pk2000, cold_arctus and capacitor for laying the groundwork for me here and here
Additional thanks to petschko and his
You must be registered to see the links
, which is where I cribbed the decryption procedure from.You don't have permission to view the spoiler content.
Log in or register now.
Last edited: