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Tool RPGM RPG Maker MV MZ, CheatMenu [v2.1.1]

5.00 star(s) 9 Votes

latrop16

Member
May 12, 2018
429
1,154
286
I encounter the problem not for the first time.
Games like Ariel Academy's Secret School Festival have some sort of AI translator. You have to launch the game through the Game_en.exe. The Cheat Menu works when you start it with the normal Game.exe, but not if you start it with the translation patcher/launcher.
Any way to fix it?
 

fsatti2000

Member
Oct 31, 2018
133
95
202
I encounter the problem not for the first time.
Games like Ariel Academy's Secret School Festival have some sort of AI translator. You have to launch the game through the Game_en.exe. The Cheat Menu works when you start it with the normal Game.exe, but not if you start it with the translation patcher/launcher.
Any way to fix it?
Just a shot in the dark suggestion, no idea if it'll work, but have you tried renaming the Game_en.exe file to Game.exe? (before installing the cheat menu preferred)
 

latrop16

Member
May 12, 2018
429
1,154
286
Just a shot in the dark suggestion, no idea if it'll work, but have you tried renaming the Game_en.exe file to Game.exe? (before installing the cheat menu preferred)
Tried, however, Game_en.exe is 45mb big, I don't know what it does exactly, but it might contain half of the game. This is probably the reason why it doesn't load js plugins.
 

secretus

Newbie
Jun 1, 2019
25
29
56
its like this cheat menu but with more features, just go to the home page and search in the search bar "Mtool" than just look for a post that has the "Tool" Tag and the "Mtool" name in it that schould be the right one

PS: i could send the link but i dont know if its allowed
 
Oct 1, 2017
56
29
262
its like this cheat menu but with more features, just go to the home page and search in the search bar "Mtool" than just look for a post that has the "Tool" Tag and the "Mtool" name in it that schould be the right one

PS: i could send the link but i dont know if its allowed
Thank you, I found it. Downloaded it and I'll compare the both
 
Mar 3, 2018
51
115
209
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.DirectoryNotFoundException: Could not find a part of the path 'F:\Games\Rimworld.v.1.21.11089\Warlock\BackupGame\js\plugins\CheatMenu.js'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.StreamWriter.CreateFile(String path, Boolean append, Boolean checkHost)
at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize, Boolean checkHost)
at System.IO.File.InternalWriteAllText(String path, String contents, Encoding encoding, Boolean checkHost)
at System.IO.File.WriteAllText(String path, String contents)
at MVMZ_Cheat.Logs.Logs_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.SetVisibleCore(Boolean value)
at System.Windows.Forms.Form.SetVisibleCore(Boolean value)
at System.Windows.Forms.Control.Show()
at MVMZ_Cheat.Main.OpenChildForm(Form childForm, Object btnSender)
at MVMZ_Cheat.Main.btnLogs_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.PerformClick()
at MVMZ_Cheat.Home.StartInstall()
at MVMZ_Cheat.Home.btnInstallRun_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9290.0 built by: NET481REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
MVMZ Cheat
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///F:/Games/Rimworld.v.1.21.11089/Cheat%20menu/cheat%20new/MVMZ%20Cheat.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9282.0 built by: NET481REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9277.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9256.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9214.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
CheatData
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///F:/Games/Rimworld.v.1.21.11089/Cheat%20menu/cheat%20new/CheatData.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

Help?
 

Yziks

Member
Jan 16, 2022
133
498
186
I would like to have the game and the cheat menu open simultaneously, but I have a small problem that ruins the game experience, for some reason when I have it like this, the game freezes, the effect lasts a short time, but it happens so often that it makes it annoying.
 

Timmy Reed

Member
Jun 13, 2018
128
296
268
I would like to have the game and the cheat menu open simultaneously, but I have a small problem that ruins the game experience, for some reason when I have it like this, the game freezes, the effect lasts a short time, but it happens so often that it makes it annoying.
It's refreshing the data from the game each frame/tick I believe.
 
Sep 4, 2017
193
640
289
Aziien I'd like to suggest a small thing that I think would be a widely appreciated addition.

In my experience the Auto win toggle almost always results in victory without XP in a large number of games... making it barely useable.
On the other hand, the manual win battle button requires losing game focus making it useful but highly tedious... exponentially so as games progress with increasing battle frequency.

It seems to me that it wwould be a huge QoL improvement to add a hotkey (configurable preferably) for a user action that i would imagine gets tons more player use than No Clip (which already has toggle and hotkey).

Win (and Lose) battles is a great feature but the implementation feels somewhat clunky.


Aside from the issues mentioned I do believe this is a great tool and the work is appreciated!
 

muk13th

Member
Aug 22, 2018
122
62
128
I've done a cursory search and I don't think I'm repeating a question for the newer versions...

Is there any way to translate the item/weaps/armor/variables that show in the editor window?
I saw a post about making a webapp to do this, I think, but the version I'm using (which is apparently much newer than the one intended) doesn't have anywhere to plug the app into in the config menu.

Any help appreciated
 

HBKTheIcon69

Well-Known Member
Dec 25, 2018
1,225
350
224
View attachment 579746
View attachment 579743 View attachment 579747 View attachment 579744
View attachment 579745

This tool will allow you to cheat in most RPG Maker MV games. Once the cheat has been installed, you can open the cheat and will be able to select different options you want to edit. This cheat makes it possible to edit everything from items to variables or switches. You can find instructions on how to install the cheat and additional stuff aswell such as a text hooker below.

Feel free to comment with any feedback, suggestions and or problems.

This tool is a cheat tool created for RPG Maker MV/MZ, as such it wont work for any other RPG Maker engines.

MVMZ Cheat 2.1.1 (Newest version):
DOWNLOAD
Alternative downloads:
,
Works with RPG Maker MV and MZ


Usage:
The default key to open the cheat menu is L but can be changed in the installer

Additional info:
I wont give support to the following games. But feel free to ask about it others might be able to help, just dont expect a reply from me about it.
  • Author: Wolfzq - All games.
  • Game: V1mpireLife - Seems like game files have been heavily modified.

Cheat not opening?
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Installation instructions:
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Features:
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Changelog:
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Installer source files (VB.NET Project files)
Been 3 years later and needs an update big time as I tried using on Symphony of the Serpent and no menu popping up at all.
 
5.00 star(s) 9 Votes