Hey
pk2000 and
cold_arctus,
I encountered a problem when using the Linux version of the nw.js tool provided in the first/main post of this thread for the game
A Struggle with Sin.
It seems that particular game and potentially many other RPGM-MV games are using/referring to an older version of the Linux fontconfig and this prevents the game from running successfully.
Using these two resources
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and
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, I was able to find and implement the solution to this issue.
The two resources also explain the errors I was facing when trying to get
A Struggle with Sin to run successfully on Linux.
The solution was to first create a new "fonts" folder that itself, contains the correct "fonts.conf" file.
That file contains the following contents:
<fontconfig><dir>/usr/share/fonts</dir><cachedir>fonts</cachedir></fontconfig>
Then, create a "Game.sh" file with the following contents:
Bash:
#!/bin/sh
FONTCONFIG_PATH=fonts ./nw
Once these two things are done, then you make the "Game.sh" file executable and run it.
The first game launch will take a while since the game has to create all the other required fonts files.
But afterwards, it launches pretty quick.
I'm telling you this because I have created a new version of the nw.js zipped tar file for Linux which contains these fixes.
But I don't know where to go to share this new version of the Linux nw.js tool with the fixes.
I'm aware that
pk2000 hasn't logged into his account in over a year and probably won't see this post.
So what should I do next?