Tips from Author blog:
Schools:
1.Basic
Studied in the Order (Kaer Dum), or from books. Books can be bought in the fishermen's village from the Scribe if the reputation with him is 10+
2.Water, Air, Electricity, Earth
Order, Kaer Dum. They will teach you only one right off the bat, then either a career in the order, or we go to a desert cave (square 26.4) and get free access. The rector doesn't like exploring the schools through the cave, when you finish he will kick you out.
3.The combined elements
Desert, 26.4. You must first study all 4 Order schools.
4.Mind School
Tel Adre, Dominica. To begin your studies, you need a high enough level of depravity. Also, this magic is taught by angels, the start of training requires positive karma, about 65. In a dream, the goddess will appear and offer to take her side.
5.Fire
Ysera, Tel Adre dungeon, the exact tier is unknown to me. For the training stratum, you will have to choose the side of the demons. You can find out about the dungeon in the tavern, from Adrin, if you have a reputation as a whore. It takes low karma to go down to the lower tiers.
6. Wood (Elven)
They teach in the elven village (forest, sq. 1.2). You can learn about the village from Malgan's quest and from the quest to become a succubus (start in a forest cave, square 2.9).
7.Malgan
Caer Doom, tavern, morning, Malgan. Requires 10 magic. We chat with him, watch his performance, chat more, learn.
8. Green moons
We meditate in a forest cave (square 2.1). Requires 50 magic. A very powerful school, although it has only three spells.
9.Demonic forces
An oasis near Tel Adre (sq. 1.25) will appear along the path of the succubus chain, it starts in a forest cave, sq. 2.9.
10.Vampiric forces
One of the ways to become a vampire is to actively use the wand that you come across all the time.
11. Mapreosis
We go to a tavern on the western mountain road and talk / eat / sleep, the result is one - you are a prisoner of the Mapreosa cultists. They make you a futa, you can run away, or join the cultists. The cultists have a hideout in the mountains where levels and magic can be quickly raised.
12.Grave dog
We buy a book in a fishing village, requires 10+ reputation with the scribe. We buy a puppy from an elf in a tavern, in the same village.
13.Sound
We learn about this school from the scribe, it is necessary to be a senior master of the Order of the Grave Dog. We will learn the details from the innkeeper on the 30th league of the northern mountain road, you must have 20 friends with her. Further, in the ruins of the city on the western mountain road, from 16 to 23 we catch the old man Herg and study. The school is powerful, but very expensive.
Firearms, Technology.
The usual special techniques and the use of technological pieces. The firearm can be purchased at Alibad. The technological suit is given out by the girl in the forest, after helping her.
Useful
To display the coordinates, buy a sextant in the fishermen's village, 5000 gems.
The coordinates in the forest are displayed after buying a card from the elves, 500 gems.
At the start, magic and experience is easy to gain by entering into custody for a couple of months, becoming a cultist of Mapreosa, or from books.
Books are sold in a fishing village, they will appear after raising the reputation with the scribe to 10. It will take 5k for the reputation, 6k for the book of magic (It raises the magic to 15), for the book of experience 3k (it will make it easy to gain a lot of levels).
Until you are a magician, it will be difficult for you, especially if you do not want to join the order (they are still those entertainers). I recommend training in the Evedon business district after 11 pm. You will need approximately level 35 to complete the challenge. At the end, you will be taught an extremely powerful blow (it really does a lot of damage, but easily counteracts banal mirrors), with which you can easily fly over ordinary arena fighters and earn starting capital. Further, this blow will also be relevant.
Gems can be easily earned by walking through the demonic reality (Tel Adre), ravaging spider lairs in the desert, picking berries in the forest (square 2.2), but when collecting there is a risk of being inevitably fucked. Don't forget that buyers have different prices.
Seraph Labyrinth: 3 times to the right, to the left, 5 times to the right, 2 times to the left.
Teleport is taught by Dominic after killing Seraph.
I highly recommend catching an old mushroom man in the forest and kill him, get a little thing for 75% reduction in damage taken. The fight is quite simple, the attacks of the mushroom picker are monotonous and are blocked by fog (basic school) and air defense. The old man is quite tenacious and has 20k hp with 95% damage resistance. Quickly killed by the same blow, from the business district.
After killing the Mechanic (forest, sq. 2.7), you will receive an artifact in which you can store 100k mana.
Potions is sold by traders on the roads (expensive), alchemist in Tel Adre.