Frankly, I liked KineticDog's two previous games of Profession School and Endless Arena. This newest installment lives up to the previous two games; that is to say: the combat is really oppressive and snowballs out of control until you lose looooose loooooooose with quite a bunch of naughty animations with decent variety.
With all that said, this game is by far the easiest game of the three because I beat it from start to end without slowing. Combat has become an energy-based system where you keep acting until your energy is spent. Having some energy left over allows you to block boss attacks. Under normal circumstance, you recover 50 energy every turn.
Speaking of which, unlike the previous games, the enemies are split into two categories: boss and minions. Beat the boss to move on while the minions surround you and have a chance to prevent your attacks from going through, making you waste energy, or preventing you from blocking, allowing a boss attack to go through which stuns you for a turn. Also, you can't aim at the boss while surrounded by minions.
What ended up happening to me is that the third girl got two items, an ability + a passive that takes down 5 minions in one hit. If uninterrupted, that's 60 energy to clear out all the minions to allow the other two girls to go full power to take out the boss. I also got a drone that boosted energy regen by 30%, so I was recovering 80% energy every turn. The final boss was a breeze, especially when I crit him for 13K damage.
Once you start losing, the game starts snowballing even harder, making it severely unlikely you'll accomplish anything in combat whatsoever, let alone win.
You have complete control on additional rules and you can revert/close them as you please. There are a lot of possibilities and stuff for what'll happen and I found it all amusing.
As for the plot, it is nonsense at the start but that's typical for games like this. Somehow, it comes together and makes a decent amount of sense by the end.
Overall, it's no Succubus Acadamia, but it's still fantastic. I hope KineticDog continues to make these games.
With all that said, this game is by far the easiest game of the three because I beat it from start to end without slowing. Combat has become an energy-based system where you keep acting until your energy is spent. Having some energy left over allows you to block boss attacks. Under normal circumstance, you recover 50 energy every turn.
Speaking of which, unlike the previous games, the enemies are split into two categories: boss and minions. Beat the boss to move on while the minions surround you and have a chance to prevent your attacks from going through, making you waste energy, or preventing you from blocking, allowing a boss attack to go through which stuns you for a turn. Also, you can't aim at the boss while surrounded by minions.
What ended up happening to me is that the third girl got two items, an ability + a passive that takes down 5 minions in one hit. If uninterrupted, that's 60 energy to clear out all the minions to allow the other two girls to go full power to take out the boss. I also got a drone that boosted energy regen by 30%, so I was recovering 80% energy every turn. The final boss was a breeze, especially when I crit him for 13K damage.
Once you start losing, the game starts snowballing even harder, making it severely unlikely you'll accomplish anything in combat whatsoever, let alone win.
You have complete control on additional rules and you can revert/close them as you please. There are a lot of possibilities and stuff for what'll happen and I found it all amusing.
As for the plot, it is nonsense at the start but that's typical for games like this. Somehow, it comes together and makes a decent amount of sense by the end.
Overall, it's no Succubus Acadamia, but it's still fantastic. I hope KineticDog continues to make these games.