- Dec 4, 2019
- 110
- 284
No. Nothing sexual has happened with her as of now. The updates this dev drops are a bit too scant for my tasteis there any sex scene with chichi yet?
No. Nothing sexual has happened with her as of now. The updates this dev drops are a bit too scant for my tasteis there any sex scene with chichi yet?
Hello, I understand that the pace of the game might feel slow at times, but my goal has always been to create a story that’s engaging and meaningful.The truth is I like the design of the female characters but I think that the game is not really advancing, with each update the only thing you do is advance in the "story" which the truth is not the main focus of this type of games and the assumptions "events" if you can call them so what you have done with the db girls they do not meet expectations if what you really wanted was to make a db fangame you would have done it without it +18
I think you should add tempo on story while keeping up with adult content. I like that my adult game has story. Your game started very interesting and intense way (even in case I have seen similar starting points), but it slowed very much after.Hello, I understand that the pace of the game might feel slow at times, but my goal has always been to create a story that’s engaging and meaningful.
Simply creating adult scenes without substance may be easier, but that’s not the kind of experience I want to offer. I want players to feel invested in the characters and the story’s progression and I’m working on balancing both aspects, so players can enjoy the game’s development, whether it’s through storytelling, character relationships, or more immersive moments.
That being said, I’m always open to feedback, and I’ll keep working hard to improve the game to meet the expectations of all players.
I agree that maintaining a good pace is important, and I understand it might feel like the story has slowed down. I’m working on keeping the momentum going while adding new content, and I’ll definitely keep your suggestion in mind as I move forward with development.I think you should add tempo on story while keeping up with adult content. I like that my adult game has story. Your game started very interesting and intense way (even in case I have seen similar starting points), but it slowed very much after.
My goal is to create a rich, complex story and an open world experience. While Dragon Ball characters are a big part of the game, I’m also introducing new original characters and new alien races to expand the universe. The idea is to build an entire world where you can explore galaxies, dive into diverse storylines, and take on a variety of missions.So is this just gonna be OC after OC with one DB girl per update? if it's going on the same route as dragon ball infinity
you could of just said yes you're going to steal somethings from divine adventure instead of saying all that. let's be honest although the story, animations, battle style, different mc backstory, and some additional characters like the crusher corpse. your basically coping masq, your just rewording the story enough to where it can be called different. so you're using minimal effort in creativity. but masq got you beat by a monstrous landslide. their art style might be 2D but they are perfectly consistent to where everything is the same style/you cant make up your mind with whether you want 2D or 3D art style pick a style and stick with it don't be lazy and do both for convenience, their original characters like the mc looks both good and like they belong in the db universe/your mc doesn't even have a face, a flabby body build that looks nothing like a warrior's body, and although they have only a little amount of animations they look good and work well with the art/ and your animations look like a 5 year old did them, that death scene for the 1st crusher corpse member is in the same level as thanks killing 3,they also give you original created move set descriptions,art for the Ki based ones in battles and let you name them/you just gave everyone beerus' moveset and some onomatopoeias and fist/explosion pics for the animations, masq also give us a original created transformation too/which I doubt you'll be creative enough to do that. though you do have a couple of things better, the mc's origin is better where it fits in with some of the personality of towa to create a warrior by abducting them instead of zeno just randomly deciding to create one their selves, and when you battle you have a chance to block and take no damage, and you get to see the mc more then just 2 or 3 scenes, and your transformation last longer then 3 turns in battle, but you don't get to choose to transform in battle, so only half a point on that, i also like the birthday party scene as well that was a better way of getting a sexual favor from a married character then masq. there are some things you also tie on - both of you have chosen stupid and non lore way to get super Saiyan, both of you have have made horrible choices on the personality of the mc, masq makes their's basicly like beerus where they r lazy but also made them a douche and the complete opposite of a Saiyan's love for fighting, and your's seems like a emotionless cardboard cutout, which is made by not having a face to emote, and they also don't show any personality or physical traits of any of the race they have in them. an neither mc where's the OUTFIT THE DESTROYERS ARE REQIURED TO WEAR . and despite being the god of destruction NOBODY FEARS EITHER MC i understand people like goku and buu whose never met the mc, but those whom know the mc is the destroyer should fear them, jaco doesn't count since he's basically a alien version of Hercule so he's afraid of everything. either step up your game both figuratively and literally or quit. aside from my trailing off, yes you plan to rip off divine adventure, to shorten your answer. yes unkeop, they are for the most part going to rip off divine adventure, with only a few differences sprinkle here and there.My goal is to create a rich, complex story and an open world experience. While Dragon Ball characters are a big part of the game, I’m also introducing new original characters and new alien races to expand the universe. The idea is to build an entire world where you can explore galaxies, dive into diverse storylines, and take on a variety of missions.
Hello, I really appreciate you taking the time to share your thoughts in such detail. I can assure you that my goal has always been to create something good, with its own character, style, certain characteristics. For example, the story elements, character evolution, throne room, galaxy map, kingdom map, scouter use, gameplay dynamics etc, I’ve introduced aim to offer a distinct experience, even though we all draw inspiration from a world we love.you could of just said yes you're going to steal somethings from divine adventure instead of saying all that. let's be honest although the story, animations, battle style, different mc backstory, and some additional characters like the crusher corpse. your basically coping masq, your just rewording the story enough to where it can be called different. so you're using minimal effort in creativity. but masq got you beat by a monstrous landslide. their art style might be 2D but they are perfectly consistent to where everything is the same style/you cant make up your mind with whether you want 2D or 3D art style pick a style and stick with it don't be lazy and do both for convenience, their original characters like the mc looks both good and like they belong in the db universe/your mc doesn't even have a face, a flabby body build that looks nothing like a warrior's body, and although they have only a little amount of animations they look good and work well with the art/ and your animations look like a 5 year old did them, that death scene for the 1st crusher corpse member is in the same level as thanks killing 3,they also give you original created move set descriptions,art for the Ki based ones in battles and let you name them/you just gave everyone beerus' moveset and some onomatopoeias and fist/explosion pics for the animations, masq also give us a original created transformation too/which I doubt you'll be creative enough to do that. though you do have a couple of things better, the mc's origin is better where it fits in with some of the personality of towa to create a warrior by abducting them instead of zeno just randomly deciding to create one their selves, and when you battle you have a chance to block and take no damage, and you get to see the mc more then just 2 or 3 scenes, and your transformation last longer then 3 turns in battle, but you don't get to choose to transform in battle, so only half a point on that, i also like the birthday party scene as well that was a better way of getting a sexual favor from a married character then masq. there are some things you also tie on - both of you have chosen stupid and non lore way to get super Saiyan, both of you have have made horrible choices on the personality of the mc, masq makes their's basicly like beerus where they r lazy but also made them a douche and the complete opposite of a Saiyan's love for fighting, and your's seems like a emotionless cardboard cutout, which is made by not having a face to emote, and they also don't show any personality or physical traits of any of the race they have in them. an neither mc where's the OUTFIT THE DESTROYERS ARE REQIURED TO WEAR . and despite being the god of destruction NOBODY FEARS EITHER MC i understand people like goku and buu whose never met the mc, but those whom know the mc is the destroyer should fear them, jaco doesn't count since he's basically a alien version of Hercule so he's afraid of everything. either step up your game both figuratively and literally or quit. aside from my trailing off, yes you plan to rip off divine adventure, to shorten your answer. yes unkeop, they are for the most part going to rip off divine adventure, with only a few differences sprinkle here and there.
Well I wish you luck with your project, it's giving me to bad flashes from dragon ball multiverse. Good luck and stay safeMy goal is to create a rich, complex story and an open world experience. While Dragon Ball characters are a big part of the game, I’m also introducing new original characters and new alien races to expand the universe. The idea is to build an entire world where you can explore galaxies, dive into diverse storylines, and take on a variety of missions.
Thank you for your kind words, I’ll keep working hard on it.Well I wish you luck with your project, it's giving me to bad flashes from dragon ball multiverse. Good luck and stay safe