I had a lot of hope for this game. It sets up an interesting premise, but doesn't follow through with some the choices. Some char are bare bones. Worst of all, midway through it rushes towards an ending and ends up feeling a bit disappointing.
The Good
+ Two ways to play
You can romance or you can be a creep and mindcontrol all the girls. It gives you very different scenes. You can take your 'family' and do one choice, then do something different to the 'outsiders'.
+ The main trio have a lot of content
I won't say they get very fleshed out, because once they get jobs, they are just on autopilot but they have a lot of scenes.
+ Decent sandbox
It doesn't start right away, but once you can travel , you can explore the small world.
The Bad
- Oscar's development, Perry's development, etc.
There are a number of char that you personally can wish bad things on, and exile, or whatever. None of these choices comes to bite the player in the ass, or even see them appear again. What if you make Perry's crew work for the town, but later during the final battle he adds his team against you? Nope these char are never heard from again. That's a shame.
- Rushed ending
Just when you get a car and its looking like you can do some decent exploring, the game is moving towards the endgame. Its a bit soon.
-Odd plotpoints
There's some odd things that probably should be talked about. Like that only Oscar knew how to clean the suits, or the deal with John, which makes no sense.
-Game mechanics abandoned
So at first it seems like you have a few items to ration, food and radiation defense, yet they are only stumbling blocks in the very early game. Soon you can get more than enough. Another shame.
The Ugly
This game could have been a lot better if it wasn't in such a rush.
S.H.E.L.T.E.R. is OK, its got the typical Winterlook kinks, and if you play it you can enjoy the great art. But its held back by its own mediocrity.
The Good
+ Two ways to play
You can romance or you can be a creep and mindcontrol all the girls. It gives you very different scenes. You can take your 'family' and do one choice, then do something different to the 'outsiders'.
+ The main trio have a lot of content
I won't say they get very fleshed out, because once they get jobs, they are just on autopilot but they have a lot of scenes.
+ Decent sandbox
It doesn't start right away, but once you can travel , you can explore the small world.
The Bad
- Oscar's development, Perry's development, etc.
There are a number of char that you personally can wish bad things on, and exile, or whatever. None of these choices comes to bite the player in the ass, or even see them appear again. What if you make Perry's crew work for the town, but later during the final battle he adds his team against you? Nope these char are never heard from again. That's a shame.
- Rushed ending
Just when you get a car and its looking like you can do some decent exploring, the game is moving towards the endgame. Its a bit soon.
-Odd plotpoints
There's some odd things that probably should be talked about. Like that only Oscar knew how to clean the suits, or the deal with John, which makes no sense.
-Game mechanics abandoned
So at first it seems like you have a few items to ration, food and radiation defense, yet they are only stumbling blocks in the very early game. Soon you can get more than enough. Another shame.
The Ugly
This game could have been a lot better if it wasn't in such a rush.
S.H.E.L.T.E.R. is OK, its got the typical Winterlook kinks, and if you play it you can enjoy the great art. But its held back by its own mediocrity.