Unity Samantha [v2.11b] [Walter's Games]

2.70 star(s) 16 Votes
Oct 14, 2019
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anyone got a save after the sit at a bench quest? cause its bugged on my end and cant get past it. or full save if anyone has it is
 

j142536

New Member
Jan 4, 2021
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anyone got a save after the sit at a bench quest? cause its bugged on my end and cant get past it. or full save if anyone has it is
It's not just on your end, I'm pretty sure it's just bugged period, I've sat on every bench and tried resetting game and no progress past bench
 
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iamnuff

Well-Known Member
Sep 2, 2017
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The city has been replaced with a much more optimized and much larger one, but with fewer decorations. Work will continue on the updated city to give it a more “Asian” look. For now, it looks more like New York or Los Angeles. But our story takes place in Japan.
* A subway system has been added, allowing you to quickly move between city districts. As I said, the new city is huge
Terrible idea, tbh.
One of the other exhibitionist games did the same thing. Big empty city that looks like ass, with nothing interactable in it.
All it accomplishes is making it take forever to get anywhere.

Make a much smaller city. Three or four streets alone is enough, just enough to give the 'vibe' of a city.
Then add in lots of interactable and secrets and stuff, and lots of decorations to make it look good.

Just being 'big' with no other redeeming features is no use.

The talk about bugfixes is good though, IIRC the first time I played this game, I got to the 'dance on a table' mission and it broke and softlocked me.

Edit: Needs another download option, Mega has been broken for months. It freezes constantly and won't restart even if you refresh the page.
 
Last edited:
Jun 24, 2018
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It's not just on your end, I'm pretty sure it's just bugged period, I've sat on every bench and tried resetting game and no progress past bench
I got past it by sitting on the bench near the car where the drunk guys house is.

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i am pretty certain its bugged on the go to school mission though no matter where in the massive city i look theres no school and the arrow points outside the map.
 
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Elly_minx

New Member
Aug 15, 2023
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There are a lot of improvements in the new version, but also a few things I think could be done better, and some bugs.
Firstly, bugs.
When you're walking or running around the city the traffic will sometimes stop as if you were blocking it, and will only move if you move.
when you log out in the city you will sometimes fall through the ground when you log back in and be ported back to your house.
Wearing or putting back the choker from the wardrobe will sometimes freeze the character, only letting you rotate, requiring you to log out and back in.
If you cross a road in the city but don't line up perfectly to the dropped kerb you will collide with the kerb and take damage, as if you ran into a tree.

Now, on to feedback.
First of all, the city area is far too big. Having some room to wander is one thing, but you need to keep it a bit contained. I'd say to have areas less than a quarter of the size of this map, and have a few with distinct themes connected by a transit system, and maybe have connecting streets that you can go down as well, if you really like long walks. Even with a city half the size though, you would need a working map, and the map function is not working on the phone. It's essential to have a map when dealing with a large zone where everything looks very similar.
My other suggestion is to include an option to skip the mother in law sex scenes. I don't mind them being present as long as I can skip it, I personally get no enjoyment out of those so it's a pain to get through.
Overall though I'd say it's a big improvement in the general gameplay side from the previous version, but definitely needs some tweaking still, and the map scaling down until you have enough to actually fill a huge map.
 

r69silly

Member
Nov 21, 2024
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The new version isn't as cool as the old one.
In the old version, we had an alcohol shop, but now we just have this big, boring, empty city.
Why is the city so gigantic? There's no any reason to have such a huge city without a ton of content.

And I can't enter any building in the game except of my own house.
Also, I can't find the school.
I still don't know how to sell panties.
And I don't know how to improve the Slut Level in the game.
 
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Zenith_AU

Newbie
Jun 15, 2023
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The city has been replaced with a much more optimized and much larger one, but with fewer decorations. Work will continue on the updated city to give it a more “Asian” look. For now, it looks more like New York or Los Angeles. But our story takes place in Japan.
While I can appreciate the effort invested in making the city larger... it's completely confusing, and worse, boring. I've got the mission "Go to school" with no clear indicators on how to achieve that. I've run for blocks and cannot see anything of interest. I'm not even sure if I can even find my way home now. There's a GPS symbol on the smartphone, but that doesn't appear to do anything. You either need to consider shrinking the city size significantly (perhaps section it off and add new sections as you complete more locations), or provide some way to figure out where to go other than running aimlessly for hours in the vague hope of spotting where to go.
 

pian

New Member
Feb 8, 2019
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I do agree that the current state of the city looks a bit barren compared to its vastness, but I like the feel none the less. Such vast areas to explore sets the game appart from others that box you in. I am confident that working quest markers and a working map-feature (maybe even a toggleable minimap / compass / indicator-hud) will go a long way in not getting lost. As I see a transport system is already planed (some descriptions mention "take the bus to school" / use bus-stop location as a place to have fun), this will make such a large map more accessible. Further more, add in a fast-travel for visited or completed/started quest locations will most certainly make these large maps a joy to explore.

I do experience the same soft-walls others mentioned above, not being able to progress to the school area and also have no clue how to sell the panty. Further more I get a quest indicator to the mini-plaza in front of the small shop. I guess its linked to the "drink booze" part, but I cant trigger any progress.

Further minor bugs I noticed:
- Some benches got interaction-markers on both sides, even located inside the opposing wall. You can trigger those too when managing to sit the bench the other direction. The massage says no xp possible, but does give the reward if the opposing marker was green beforehand and you let the animation finish.
- Some interaction marker in front of doors are very hard to trigger/interact with particular when slightly obstructed or on a different hight than the caracter
- While doing the flashing in the backyard and you are prompted to go up the stairs infront of your neighbours appartment, I ran into the small protruding roof-tile on the left upper part of the stairway. This sent me rag-dolling back down the stairs which took like 30 seconds and floor-clipping when getting back up. (good laugh though - skyrim vibes ^.^)
- Some doors where the NPCs enter and exit their homes can be interacted with and consequently walked through (maybe just part of some anti-stuck mechanic. the couple of times I managed to clip inside a building never stuck me there. a commendable fact, I may add)
- In character creation, if you turn the caracter it will skid slightly off center each time to a point where you end up either having the caracter obstructed (by the wall or standing on the bed) or cant effectifly manipulate the camera angles/zoom any further to keep the caracter in full view.

Suggestions:
- more diffrent colours for the interaction markers. some got the same colour but do diffrent things. maybe dark orange for area transition markers and/or door openers
- some interaction markers only appear when you are very close. fine in cramped spaces like the flat, but makes you miss markers outdors quite easily. suggestion: how about a toggle-key like "alt" to enable higher view-distance for those interaction markers. maybe add distance in meters below the marker when mode is toggled. (like x-ray at larger range only for those markers, like some games do it as a visualization of some sense enhancing / focus)

Overall very massiv update. The change and effort in atmosphere and attention to detail is very noticable and goes a long way in terms of immersion for me. Game / immersion breaking is kept to a forgivable minimum given the recent rework. I appreciate the developer rather release something worthy of testing for several hours early. I'm sure the sudden cut-off in the missions will adressed as the development continues. Already looking at the list of possible achievements gives a good glimps of whats to come. Keep up the good work!
 

ObeX

Member
Jun 13, 2019
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first time trying it out and i gotta say fkin hell man fix the 10 billion bugs before you add some city

the clothes not going back into the wardrobe when you take them off while in the interface bugs the whole thing out so you have to reload every time you put something on

at the same time the step mom has some wallhacks and sees me from the bathroom draining my happyness while im changing making it impossible to take stuff off

the quest descriptions are also not helping when its for instance "sit on bench" and there are 500 and only one of them is the "right" bench

i can see the vision but fuuuuuuuck mate the bugs make me not want to play it for another like 5 years
 
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Jun 17, 2018
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It is nice to see an update. Thanks for it!

Is better a small city, of a few blocks, not a empy space of nothing.
The clothes not going back into the wardrobe when you take them off.
The stepmom has a weird bug were she can see you from the bathroom.

And yiup, not the only one to point it, but there is a lot of bugs.
 
Jun 28, 2025
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this has so much potential, I'm sure, but I literally can't run it without, not just the game, but my entire system going 3 FPS, so...oh well. first game to actually get my GPU to turn its fans on, though, so I suppose you've at least solved the question of whether those were working or not. thanks, I guess...?
 
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Imp Sana

Newbie
Oct 18, 2018
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Running around the Vice city graphic for 30 minutes and still can't find the school , can't use the map on the phone , and now i'm lost too because i dont even know where her house block is , trying to find the subway station for "quick" travel but i have no clue at all .
 
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2.70 star(s) 16 Votes